Hmm…
My insight on tiers is the same as sevral have said. This game is very balanced IMO, but this is the rule, not the exception. While the majority of characters do have thier perks, others are just way to good.
Some examples are.
I-no. No one in the states plays with her much, but she is easily one of the best in the game. She only falls short because of her lack in priority. But if she combos you, be prepared to be left with less than a quarter of your bar. Her damage potential is off the chart. She can completely destroy an opponent without using rc/frc or supers. I would rank her high because of her sheer combo ability. She can use infinate loops from mid screen without cornering you. The only people whose rush down really matches her are…
Eddy. What can i say about him- if you havent played a good eddy then you dont know what it is to trully be rushed down. And what i mean by that is, you are rushed down so bad you rarely have time to stop blocking at all. He can put so much on the screen at once its just retarded. I played a mediocre eddy, and then i played one that was used properly. I will never think of him the same.
Jonny… simi infinates that can start from mid screen off counter swipes and dizzy infinates in the corner. I play him, and his rush down is insane. Counter hit swipes, into combo are devistating. And his f+kick give him the ability to stay on you. Because he can frc it. j.hcf+hs (fire thing) can be buffered so he does it just inches off the ground to hit a standing opponent and then rc’ed and dashed afterward. Jus too much…
Testement. Almost the same as Eddy with his ability to put alotta stuff on the screen. Nets, trees, monsters, birds… etc. All of it can be comboed, or her can play a poking/trap game or he can stand back and play range. You can do damn near anything you want. Albeit most Testements are only decent. If you ever get to see a nasty one in action, you will repect it. Because at least 75 percent of players will die actually trying to get to him.
Sol/Slayer i would probably put next. Sol is not as unbalanced as you think. The fact of the matter is, that every one i have mentioned above is more unbalanced than he is. Slayer is at about the same level as Sol even though they are played very differently. Sol’s corner loops are disgusting to deal with. And slayers mid screen, in and out mind game is nasty too. But Slayer can dish out damage faster than Sol. Slayer is more like the; “hit you twice rc into a special and take half your bar” type while Sol is the “play you even untill you get cornered then rape you type”, basically meaning alot more effort has to be put into combos for Sol, so if you mess up one of his loops the opponent has time to pay you back for it. Honestly in moderate play, Slayer is a more solid character than Sol. But in advanced play Sol will usually beat Slayer every time.
Faust. He definately get put in the high tier section. He has the range, damage, rush game, and unpredictability that you want out of a character. Not only that, but he has a high irritation factor to. He can create mistakes because of his awkward attack strings and take alot of damage. Similar to Zappa he can also put random projectiles on the screen, but they’re purpose is not to damage. But to either panic the opponent (meteors) or to annoy them by little meaningless damage but huge counter hit stun. He is just way more effective then any other character with confusion.
^that would make up my high tier chart. I would probably pull characters out of that to make a TOP tier chart. But i am not gana go there.
In no spicific order, mid tear would look something like…
Bridget
Millia
Potemkin
Venom
Ky
Zappa
Anji
Baiken
And then low tier.
Chipp
Anxle
Jam
May
Before i get flamed, Let me also make this clear to everyone. This game is extreamly balanced, because of that bottom tear doesnt equte to uselessnes, it just means they arent as effective as others. Bottom tier for Chipp in GGXX doesnt mean the same as bottom tier for Sean in SFIII3.
just my two cents, i am no an athority, so dont consider me one.
later.