"Get Ready...Survive!" The New Garou: Mark of the Wolves Thread

the ballance is far better than sf3ts. it aint all that bad, in FACT THE ONE WITH THE BETTER SKILLZ WILL ALMOST EVERYTIME WIN AGAINST THE BETTER TIERED CHARA USER. sorry for the tabs.

Flik> the only other way to make a 100% without TOP with other charas requires feints, which every chara don’t have, and which is harder to do when you need to feint-cancel about 10 times. I still can’t go on streak with this, I’m no Wata :smiley:
Otherwise you have to get your TOP on.

So Kevin is probably more broken than other charas. BTW, if I’m on TOP, I’'d go for an easier combo since I do more damage :smiley:

Alright, I’m in this bitch now!:rock: Who is a good Terry user that I should look up?

Airemumasuta Terry is good check this match out:

[media=youtube]4WoJnFT211k[/media]

There are a couple of other matches with him in it during that tournament as well. There are a couple of other japanese players you can check out also like Kuro as well.

Luigi-Bo for the win xD

Hitboxes for Garou, if it havent already been done would there be a point of doing it?

There is a japanese website that has most of all the hitbox stuff already. I’ll add the link on the first post I made.

Sweet, thanks

Sorry about the lack of updates been busy as of late but starting today I’ll be uploading more Japanese MOTW matches. Stay tuned.

Does anyone know of any easy ways to hit comfirm supres for people who have specials using qcf+p/k? like Marco for example

?? c.B, c.B, B super is an easy confirm (corner only). Anything off that leads to dp+P gives tons of time to confirm. I don’t know if it’s 100% safe, but I usually do f+A (link) dp+C; if the overhead hits, I know the dp will hit and I have tons of time to realize whether I should super or not.

Maybe your terminology is off; hit-confirm means you have time to recognize if the move is hitting before committing yourself to doing the move, like a super.
If you’re just having trouble j.D, sc.D xx C super, stop mashing. Do the double qcf before hitting any punches.

You can use the motion store method depending on what normal you plan to hit confirm with and what super. For example you can do :qcf: + :snkb: + :snkd: which only causes your :snkb: to come out not the :qcf: + :snkb: special. What you want to do is hit the :qcf: + :snkb: + :snkd: so you press the buttons right as your doing :qcf: so you get a :d: + :snkb:. Then if you land it all you do is another :qcf: + : snkb:/:snkd: depending on which kick super you want. Since the motion stats stored you can hit confirm into supers easier. Though it isn’t too hard to do it without this method as well. Since most normals tend have long enough hit stun to hit confirm into a super as well. If there is one your having problems hit cofirming into just let me know which super.

jumping C or D attacks into many supers works for a hit confirm, though most characters probably have better ones than that, its the way i primarily land supers mid screen with hotaru. not sure if its as effective with other characters.

That works for just about everyone and you can also do it off jump in :snka:/:snkb:'s as well.

Here is the link to the lastest Garou MOTW Japanese tournament I’ve uploaded:

http://forums.shoryuken.com/showpost.php?p=5493515&postcount=302

More on the way so stay tuned.

Had no idea this game had button priority. Thanks!

But for Terry can you do qcf+c+d to get the c to come out and buffer into super?

Yes, as long as your not in TOP mode then you can do the same with everyone. If your in TOP mode then you have to do it as :qcf: + :snkb:+:snkc:+:snkd: to get the :snkc: to come out the same.

Thanks. I’ll never drop a Terry combo again!:woot:

Easiest hit confirm would be d+AB since it only cancels on hit. But I dont know how safe Butts d+AB so you should probably stick to what Nocturnal and shiki wrote

Macros D+AB move is pretty good in terms of invincibility