Well, if you watched Wong vs. Daigo at SB4, it was clear that he never missed an opportunity to dp a divekick that wasn’t perfectly safe so I completely agree with what derrace did.
If there’s anything I could find its that when you’re going to go for dive kick counter hit against his c.mk, don’t do it half hearted. What I mean is you had a few times where you knew he was going to c.mk and you did a dive kick, its just you ranged it so that even if you go ta counter hit, you couldn’t combo after it. Time your dive kick a little later so that the angle allows you to punish afterwards, otherwise its not really worth leaving the ground with those quick dive kicks.
At 3:20 you fall for standard top player glitch aka you probably can’t believe you got a clean hit on daigo and didn’t punish him like I’m sure you would vs. anybody else. 6:20ish same deal, he whiffed a dp that I’m sure vs. any other player you’d s.hp GT.
Also, I’ve studied a lot of daigo vids and he doesn’t do ambiguous j.hk/mk mixups vs. Rufus. It doesn’t make sense for him to. The j.hk/hp/mk are always hitting on the side he jumps from because he is going for safe jump OS’s every time. On your wakeup you just have to watch out for the start up of hurricane kick and block it crossup but otherwise just always block the same side. Which reminds me, you don’t block much vs. daigo, you kept trying to block his safe jumps as crossups and ate them so much that you tricked yourself into thinking you needed to ex messiah out of his safe jumps after a while.
Oh yeah… funny at the end, first time all those games you go for dive kick s.lk and you eat a dp
But overall, you played really well for sure and went toe to toe footsies with daigo, as a character who really is at a disadvantage in the footsies department. Good work.
Well we can agree to disagree then. Since it’s the video thread, have some videos. [media=youtube]zG2D1QJHwdo[/media]
Most of the time when Justin is getting his jump ins DP’d they’re big full jumps. Not close/med range dive kicks.
MDR vs Daigo: [media=youtube]wVYKMcf15u8[/media] Great example of using a basis of ground tools to support dive kick attempts.
Alex Valle (RY) vs Ricky Ortiz (RU): [media=youtube]O55YqMUHINQ[/media] Ricky O has an excellent ground game. I really love watching this as he uses all of Rufus’s ground tools very actively and manages to handle the best Ryu player in the US.
All, I’m trying to say is that it’s not like the only time you can jump on good Ryus is when it’s safe. You just need to work the ground well to create opportunities. My thoughts on derrace were that he worked the ground pretty well with whiffed divekicks and jab pokes but never really tried to capitalize from his established pattern and ground game.
I was able to hold the sticks for a full 30 minutes. Just had to let go because of the tournament started.
vs. Mag (Chun Li)
vs. Secks Rose)
vs. ??? (Juri)
vs. ??? (Cody)
vs. HBRD (Honda)
vs. Seth (Vega)
vs. ??? (Vega)
Still focusing on finding clear bad habits in my game. Point them out if you see them. And if you see anything good point those out to so I can keep doing them, lol.
I ended up getting knocked out by Eric Kim’s Sagat. Haven’t faught a good one since vanilla.
Omni, there are a lot of times where you’re doing bad cr. jabs or shorts. It has some advantages, like keeping you in down-back, but in a situation where you cr. jab and it hits, unless you turn it into a combo you are kind of wasting an opportunity, e.g. it could be st. lk, st. hp xx hp gt. A 3 cr. jab combo doesn’t get much, and st. lk has the same startup, but more frame advantage on hit and block, and can give you a good tick throw setup in that there is no standing up to react to.
Yeah, I did that quite a few times. If it’s me just doing 3 cr. jabs, it’s because I missed the link to the 4th cr.jab into EX GT. If I miss the link I usually end up doing a cr.strong instead.
@RPG: Yeah, I’m InfernoOmni from Melee/Brawl. Oh snap, OBM, I didn’t even recognize you, lol. I still play Brawl and Melee. Not a whole lot tho’ because SF4 is a lot more fun.
Thanks for the links. Wong plays it extremely safe vs. ryu when it comes to dive kicks, kinda like diveman, its just he has the best footsies this side of the planet allowing him to go toe-to-toe with ryu. Tests ryan hart’s dp reactions 1st round, eats a pile of dps, stops the unsafe dive kicks. Last round just goes wild once hart is sure he won’t be doing those dive kicks anymore.
That neutral jumping fp into sweep was amazing though, any ryu worth their salt would have pressed s.rh there as well. That might work vs. chun and other characters with a poke angled like that too.