General 3S/3S OE Thread. NO DISCUSSING REBALANCE, unless you like INFRACTIONS!

Ryan, what’s your opinion on Japanese 12? Are they cracking into untapped potential or are some of the low or mid skill players just not very experienced fighting him? Those air dash hk or cross up air hk or empty air hk throw set ups look pretty weird to handle.

Yamazaki was really sick but nowadays Twelve just can’t hang at high level. Look at the most recent coop vids and see how pistachio did for his team. (don’t think he won a game)

I wouldn’t advise picking Twelve as a sub character because you won’t get that much out of the experience aside from being disliked by your opponents lol.

By getting something out of it I mean learning how X character deals with different situations. For example, I am confident in my Urien, Makoto, Yun, Dudley as sub characters. I am really confident at fighting vs Urien, Makoto, Yun, and Dudley. I don’t think that’s a coincidence.

Just my 2 cents.

Yeah I kinda thought you might say something like that. Guess ill stick with Sean as my useless ultra low tier option lol.

sean is awesome.

from my unenlightened perspective it seems like if you’re using twelve, you aren’t super concerned about all that jazz. i mean how could it matter a lot to you if you chose to play twelve in the first place, though i also understand ryan’s wisdom on the subject.

sort of bleeds into the topic of ‘is it worth trying if failure is probable’. in my mind why not, third strike is a game, failure doesn’t really mean a whole lot.

i think x-copy is the true secret. who has really explored x-copy other than the bonus damage and stamina it gives. WHO KNOWS WHATS HIDDEN IN THERE.

I think my biggest problem with this game stems from the fact that I think everyone will respect the walk as much as I respect the walk.

The confidence seeps and bleeds at that point.

Dander’s a gay.

Try Q, the sickest low tier :smokin:

Every envelope you lick…

I’ll be missin’ you

I use tape.

CDz nuts!

Are we quoting Chappelle’s Show now?

Ggggggggggg***G UNIT!***

Gggggggggggg***Get your ass in the car!***

quote=“RadioFox;8455746”]As an Ibuki player on XBL and reading the last couple of posts…

https://scontent-b.xx.fbcdn.net/hphotos-ash4/1385529_10202267926321642_224724931_n.jpg

[/quote]

LMFAOOOO. Tenren’s online specialty.

REASON WHY IBUKI IS #1 ONLINE not including all her other 1 frame online BS and invincible EX on wakeup.

I played aMP3d once… I got puns too.
Edit: Scratch that. It’s actually called Amped 3… Which is stupid for an extreme snowboarding game…

Sub asked him this like 8 years ago, in that one video you linked, why do you still wanna know the opposite answer?

Here I made a new one.

You can’t spell Louiscipher without LOSE

I mean you can but it would just look like: uiciphr

I had a question on button listening.

for the last couple weeks my Ken low forward SA3 confirm percentage has been something silly like 90%. I don’t mean counterpokes but actual confirming on CPS3. now since I don’t have amazing reactions, there’s a pretty likely conclusion - while I’m not paying attention directly, out of the side of my ear I’m probably hearing my opponent’s buttons and confirming off that.

so two questions.

do h2h cabs pretty much eliminate this?

are there any techniques you can use to hide or fake buttons? I’d imagine any side by side cabinet has this same problem so there must be something people have developed for just this situation. we don’t have empty buttons since we wanted to mirror what a real cabinet would look like as much as we could.

I think if you’re attention is lightly focused on your opponents hands it might be your eyes more and then you use the sound as verification.

I do believe h2h gets rid of this factor and I don’t know that there are any techniques to decreasing this phenom but I will say that softer touching, like tickling a baby or a kitten, might be the way to go. At super, everyone listen to buttons. The sf4 dudes came in and it started being treated like a legit tactic so eventually it went rampant even to 3s. Anyway, I am usually getting owned by the listeners and don’t want to resort to doing the same to win, I wouldn’t know what to do. So what I do is just kinda hover over the stick and move only the middle knuckle of the finger so that only the top half of my finger moves to press a button. I saw MOV doing it at Denjin after a while of playing. I never questioned it just imitated and it was helpful after a bit. I just now realized it does in fact make less noise and make it less apparent what buttons you might be pressing.

the only time i recall feeling or hearing anything from the opposite side of the cab is when someone is stunned or multihit by a throw. you can feel them moving the stick if they’re forceful which most people are.

otherwise i can’t say it’s ever really apparent. maybe if things are pretty quiet but usually your own sounds + the game + ambient noise + them being opposite with an object in between makes it really hard to hear something clearly for me.

Maybe it’s hard to be the gangster of love

People play 3S on anything other than H2H cabs?

/boggle

That said, I’m probably spoiled in that most fighting games we played here were on H2H Versus or Blast City cabs. That, plus the fact that arcades here are loud as fuck (you’re probably hearing the DDR machine more than your actual cab) taught us folks here not to rely on sound.

We padhack shit all the time, all you need is a steady hand and a soldering iron.

Best to use a common ground controller for this since it’ll be easier to padhack. If not MCZ BrawlPads, an old MadCatz 4716 which was the old standard for padhacking.

EDIT:
You can still to it on a regular 360 pad, but you’ll likely have to cut the traces and end up removing any 360 functionality.