Gen General Discussion Thread: Theory Fighter!

no character can safe jump 3 framers in the traditional sense.the way the game works, you have 4 recovery frames after you stick out an air normal. shoto dps start in 3, so they usually hit.

however, some characters have hitbox safe jumps. they jump in with a normal that out ranges the DP on its first active frame allowing them to block. gen has that with his back throw, crane jump mk cross up.

then there are the set ups that make reversal dp miss. like the forward throw, lp roll, crane jump mk

saw amiyu do forward dash mantis cr.mk, crane jump mk. that works simialarly to the roll

Ya i know about the landing frames. I was just thinking of timing.

ya, read that last sentence again. i made a late ninja edit

ya I use that roll setup

Yeah, add me as Vanesco. PSN Gen lobby, anyone?

?

the part about amiyu doing forward throw mantis cr.mk, crane jump mk?

Sorry thought you were talkinga bout the roll. I’ll try that one too thanks.

nubb playing on stream @ SCR right now.

dmmit. lost to hugo101. shoulda thrown more

Good try Nubb maybe well see you (and maybe Yeb) on stream again!

ehhnn i miss the super utlra cross up convo… ive won a money match off of it. humored me.

Gen in top 16 at SCR.

who? srk front page dosent have one listed.

theres a few players whose names i dont recognize. one of them?

I believe the Gen player is Kane. I saw him using Gen on WNF once. Funny how his character is unknown on the list.

Yes his name is Kane.

His character is unknown, by design, as Kung Fu strikes from the shadows with deadly accuracy. As fast as the wind, as quiet as the forest, as daring as fire, and immovable as the mountain.

Show them what Gens capable of.

was there any footage of Kane (or other Gens, for that matter) on stream yesterday? Also, did Yeb play or was he just there as an observer?

nubbb was on stream vs hugo (bison player)

hopefully they stream kanes match today.

Edit: man DJ is a hard matchup.

Hey guys, wanted to share this article I wrote, it’s primarily for Balrog as usual, but there are a ton of concepts that are applicable across the board. Some of the notable points are how to beat un-crouchable command air-throw setup (e.g. meaty hooligan combo throw with Cammy, or meaty oil dive with Hakan). You can beat them by timing a reversal normal, since that prevents crouch delay and gives you a crouching throw box, and you can either whiff an attack and punish their recovery or use a crouching normal to hit them and air reset. There’s also character specific punishes for Ryu, Sagat, and Zangief, toward the bottom, that although geared for Balrog, might give you guys ideas for punishes with Gen.

Enjoy.

The Art of Punishing: Practical Applications of Frame and Hitbox Data

Hi all, looking to pick up a new character and start fresh for 2012, thinking about starting with Gen. Any tips for someone who knows the game, but is for the most part new to the character? I’ve mucked around with him but never taken him too seriously.

Gonna wish everyone a merry christmas and a safe holiday before bed cuz tomorrow is a busy day.

Cheers everyone.

Merry Christmas fellow Gen players.