Games that haven't aged well

Is like you are adamant to prove what a massive idiot you are 99% of the times that you post :rofl:

Because I donā€™t like some game everyone else raves over?
Get bent

No. Because you come with the most idiotic combination of words to post and try to past them as an opinion :rofl:

Fucking love the combat in that game. I fucking love that game in general. You wanna talk about stuff thatā€™ll get you flamed? Peep this shit:

Ocarina of Time has aged very poorly because the graphics arenā€™t very good, the mechanics are stiff, the combat is simplistic and dull, and most of the boss fights consist of ā€œexpose weak point, hack at weak point, repeat three times.ā€

I thought the main criticism of FFXIII was that the game took 20 fucking hours before the game started getting interesting?

I only made it 6 hours. I got like 3 ATB bars and a Summon and was like ā€œRight on shits finally picking upā€ then they force switched my party to a new group (Sahz and Vanille) with none of that stuff and I got pissed and turned it off. Who the fuck gives you new toys then takes them away before you really even get to play with them?

Donā€™t forget the overall weak and exploitable enemies. Even the Iron Knuckles were pretty much jokes.

Since someone bumped this thread on the 20th anniversary of Goldeneye I went back and played it again. Good lord that game aged like milk.

Oh Yeah, Despite Golden Eye was so far ahead of its time, itā€™s code mechanics, controls and game play horribly dated.
Perhaps even worst than even older FPS games.

And to think Golden Eye was coded by programmers who (admittedly) have no idea how a FPS is supposed to run.

I do credit Golden Eye being a success at the time as the game devs never looked at a FPS and was not constrained with the typical FPS tropes.
Which gave Golden Eye that (at the time) ā€œout of the boxā€ thinking.

The worst was definitely the controls though. Itā€™s still kinda fun to play versus and just set proximity mines in the trolliest places possible.

Didnā€™t Goldeneye get a remake on the Wii? Anyone who wants to revisit the game should play that version.

That isnā€™t the Rare N64 Golden Eye. That was something else based on the Jame Bond License that just happens to tie in with the Golden Eye film.
We never will see a Modern legit port of the N64 Golden Eye as the Rights are spread out to like 3 or 4 different holders and none are willing to play ball.

Not even close. Gameplay-wise is more like CoD.

Had fun with it though, and the motion controls were good. Way better than aiming with an analog stick.

The Wii game is also on PS3 and X360. The N64 game was partially remade for the original Xbox, but never saw the light of day due to licensing issues.

Yeah MGM would not play ball with Microsoft. As MGM saw it their deal was with Nintendo and Rare and never Microsoft.
And MGM can care less if gamers lose out on a classic game or not. They only green light the ā€œWiiā€ game as all they care about is profits.

Huh, wasnā€™t Goldeneye ported to the Xbox 360 or am I thinking Perfect Dark?

On the flip side of this, I started playing Startropics for the first time in probably 2+ decades on Sunday, and Iā€™ve put about 5 hours into it since then. That is one game that was way ahead of itā€™s time and has aged incredibly well. The puzzles and level design in that game is incredible. I am pretty sure there is not a chance in hell I finished that game when I was a kid because itā€™s pretty damn difficult, and thank god for save states.

I dunno if the N64 version was ever ported, but Perfect Dark Zero was either a launch 360 title or came out very near launch, and it was really bad.

Nah Iā€™m talking N64 version.

It was the only game that looked good on an overpriced trash system.

Only reason you motherfuckers praise that game, is because you didnā€™t have anything else to play except for arcade ports and this cringey pos.

Day of the Tentacle did ā€œgames within a gameā€ before that and I bet itā€™s not the only game that did.
Itā€™s also not the inventor of the ā€œsandboxā€. Basically every fucking classic CRPG did that long before Shenmue and QTEs are fucking cancer anyways.

Game is a boring cringe fest. Only good thing it did was deliver the blueprint for Yakuza which blows Shenmue out of the water.
Praising Shenmue for making Yakuza possible is like praising Hitler for making the autobahn though.

I did as a kid, but that fucking piano took me forever to solve. Had to wait for a localized Nintendo Power to come out, because I didnā€™t speak English at that age.
I still remember the UFO being tough as nails though.