Games that haven't aged well

I stopped last night at the UFO, and yes, it’s hard as shit.

I figured out the piano thing pretty quickly. I remembered the guy I talked to speaking in the musical terms. I had to go back to him to get the order again but it worked when I went back. The only thing I have looked up so far is the code that is in the manual that you have to input lol.

Yeah they told you to put water on it, lol.
I just held it towards my window and the light made the password shine through.

I bet if I had held on that game, box, manual and the letter, it be worth mad money now. :frowning:

Also I think I remember the piano puzzle now. Was it some do re mi fa so shit? Didn’t know shit about music back then, might as well asked me how to build a nuclear bomb.

Nope, Rare/Microsoft didn’t have the Rights. Rare lost the James Bond Rights to Golden Eye before the end of the N64 Life Cycle.
You are thinking Perfect Dark.

Actually Perfect Dark was supposed to be a sequel to the Golden Eye game.

Twisted Metal 2 is certainly a game no one should go back to. Driving while aiming against fast moving targets is challenging enough. Add to that crappy control handling and stages that are far too open for your narrowly shooting weapons, and you’re in for an exercise in frustration.

Power Stone 2 is another game that is starting to develop wrinkles. As a one player game, there just isn’t enough stage variety to last the game more than two to three weekends of playtime, unless you really, REALLY want to complete the whole item list. Competitive Versus, OTOH, isn’t anything to clamor about either. Because the only (viable) defensive options in this game are jumping and using invincible wall attacks, the metagame basically boils down to either using the best box throwing characters to break wall scumming (Gunrock, Gourmand) or using characters with air mobility (Jack, Rouge). Also, while items are the most fun part of the game, they also aid in making it more broken. Namely, 3-way shotgun and Magic Staff are stupidly good, and they’re very common. Anyone who picks one of those up dictate the flow of the match more than someone who transforms, and it happens on average once a match.

Power Stone 2 still looks better than Smash though.

There’s also Brave Fencer Musashi. It was a great game at the time, but the action is quite slow nowadays, and the level grinding gets old reaaaal quick.

GoldenEye looks pretty terrible now. Basically fighting square shapes.

The frame rate is the worst part. It’s like playing a slideshow in multiplayer.

What you expect out of a messily NEC VR4300 (cheaper and under powered version of the 64-bit MIPS Technologies R4300i CPU) running at a blazing @ 93.75 MHz with a whopping 4GB of DR Ram on a shared 9-bit bus with 562.5 MB/s peak bandwidth, game carts operate on a bus speed of 264 MB/s, and a 320×240 screen resolution

Fucking nerd.

Blame Nintendo for basing a console off nerfed Silicon Graphics Workstation hardware.

FF7 doesnt hold up imo.

4MB, not GB.

Opps typo

Mortal Kombat 1

you just described what seems to be a doorstop.

N64 could be a door stop. You can drop a 32" crt tv on it and it still work.

Do mobile games even count?

I don’t know what you are all talking about, this game is going to be the goat.
its going to blow Dragon ball out of the water.