Future of Nintendo? Bright.. or Dark

You wasted your time.

As far as on the handheld front, I fail to see what Nintendo is doing wrong, not only is it’s first party front strong this time, but it’s getting the third party support love that it failed to gather on the previous two portable generations.

Does princess peach have to come out the the 3ds and give handjobs for people to be satisfied with direction that the handheld is going?

Yes

I must admit I am liking my 3DS XL. With 3D on even, which I never expected to prefer over turning it off.

I just want to see Nintendo exit the console business and create games for multi-platforms (especially PC). They would make 10X more then what they make now if they just made a good Star Fox game with online play or a good Mario Kart game with online.

Probably wont ever happen but PC Mario party? Sold.

An HD Star Fox (that was at least almost as good as Star Fox 64) but had a robust online with lobbies and CTF, DM, TDM, Attack/Defend Deathstar (you know what I mean) including even Land battles. Would be the motherfucking tits. That would sell as much as a COD game because everyone would be on that shit day 1.

2D zelda with WASD movement and mouse aim would work pretty well too. Sorta like Hotline Miami.

^ Bastion has WASD + mouse aim, available on Steam, and is very similar to Zelda.

http://mobile.indiegamemag.com/files/2012/11/Bastion.jpg

You even get a machete pretty early on that can be thrown by holding and releasing the attack button, like a combo of the LTTP spin attack and the sword beam.

Bastion is still more fun with a pad, even if it cripples you and makes the game harder.

It’s similar to Zelda but also similar to Diablo, so I dunno if any is a good comparison.
It’s kinda its own thing.

It would be a start. :coffee:

At least, give some possible choices other than Peach tho. Her idea of a handjob would be mixing cake batter without a mixer.

Reggie firing shots at Xbone

I usually play with gamepad myself, but I don’t think you’re missing out with mouse at all - you have a full range of aim and not just 8 directions. I would say it has an aspect of Diablo in that it has experience levels of a sort, and less emphasis on gadgets used to unlock new areas, but then so did Zelda II. However, I’d also say the combat system is more similar to 2D Zelda than Diablo - you aren’t cranking out numbered skills as fast as they come off cooldown, its concentrated on individual slashes, shield parries, the roll, and occasional use of special attacks.

Well at least you get a cake, I’m sure there are worse girlfriends out there.

Not sure how you’re “crippled” playing Bastion on a pad.

Holy hell this thread. WTF have I stumbled upon?? o.O

MJpopcorn.gif

It depends on what reality you choose Nintendo to be in.

Spiral Knights is also a lot like 2D Zelda on WASD + mouse.

http://www.mmogames.com/wp-content/uploads/2011/11/action-mmo-games-spiral-knights-group-screenshot.jpg

It’s a FTP game by Sega. You fight with sword, shield, LTTP-style spin attack, and you’ve got a laser pistol as a ranged weapon (doesn’t do much damage) cause you’re a robot. The dungeons involve a lot of locked doors accessible by pushing blocks, stepping on switches, clearing all the enemies in a room, and also some bosses with special tricks to beat them. It’s pretty fun at first cause you can party up with your friends, but the FTP grinding aspects start to drag it down, and sooner or later you get to a boss or dungeon which seems impossible to beat unless you spend a ton of time grinding for XP, loot, crafting, etc.

GET THAT FUCKING MOUSE AND KEYBOARD WSAD SHIT OUT OF THIS NINTENDO THREAD LOL

This review of SM3DW further supports the points I made earlier about Nintendo’s camera solutions:

http://kotaku.com/super-mario-3d-world-the-kotaku-review-1467128494

As I suggested earlier - as soon as they make any effort to include heavier action with more elements of the 2D games, the SM64-style “snap to predefined positions” camera isn’t really good enough. A modern, fully controllable camera with the important actions on the shoulder buttons, like you see in 3rd person shooters, would have given players a lot more precision. It wouldn’t work for shared-screen co-op, but by providing the option for splitscreen, LAN, online co-op, or multiple gamepad screens, everyone could have their own personal precision camera.

It begs the question: if the wii u gamepad isn’t meant for just this sort of thing, just what is it good for anyway?