Final Fantasy XI Thread-nasty

Can’t use that comparison since roll as a character by sucks. PLD as a class doesn’t suck, but when added to drk as a sub makes is not as useful.

We’re comparing sucks in 2 different ways haha.

But anyway, then I would say whm/rdm sucks, but I don’t seem to have a problem finding a pt. whm/blm is a bazillion times better.

But the real question is this: Nerms is a 44thf/10sam. How the HELL did he get to 44 with a 10 sam sub? :confused:

And for the record: xx/xx/roll is better then xx/xx/nothing. Roll is still adding to the team. :smiley:

i’ll have 120k gil tonight =D 90k w/ me now stop beasting whooh

31 nin
25 drg
30 mnk
15 thf
14 whm
7 blm
4 war
10 woodworking 10 clothcrafting

ill be able to make my own ninja tools soon < shihei tonight hopefully =) >

edit: just got 2nd mist silk whoooh 25k more for boentiful

You’re an idiot. By subbing DRK for PLD, you lose the ability to sub WAR. By subbing PLD for DRK, you lose the ability to sub WAR or THF or SAM. What it comes down to is “How much shittier does your character get when you sub a gay subjob, instead of its best subjobs.” Subbing RDM isn’t THAT much worse than subbing BLM or SMN. Subbing PLD for DRK, or the other way around, is a complete waste.

sam job isnt all that great… the store tp job trait didnt add that much tp… i know it stacks but yeah… how much does it add in the long run? i heard meditate can charge 100tp in 5 sec… bomb, but then the main would ahve to be 60 to use that shit…

25drk/12 sam

Samurai = Meditate = Samurai

Before 30, Samurai sucks dick. At 30, Samurai is awesome, but as levels, Samurai starts to decline. Then at 60, when Meditate is available to all other jobs, Samurai gets overshadowed by everything else and is garbage again.

now i honestly dont know what to sub for my drk… i really dont want to be drk/war… i did the /sea all drk and 80% were with war subs… a few whm subs, a few thf, and like 3 sam. i would be thief, but i dont like thfs… im thinkin ninja, but ninja doenst help because drks use 2hnd weapons… but they get added dex… i dunno what to do now…

THF is a misunderstood class. People think it’s a speed/evasion/money class. I guess you can say it is fast (flee?), and it does have good evade, and yes it does make money pretty well. A lot of people don’t realize that it is a “melee damage” job. For most of the 30s and 40s, Thieves outdamage every other job. Black Mage, Ranger, Dark Knight, Dragoon, you name it. The sick thing is, instead of getting aggro for it like other jobs do, a lot of it goes to the Tank instead. A high-level party without Trick Attack is a nub party.

Anyway, depending on what level you are, your best choices are:
29/14 and below: WAR
30/15 to 59/29: WAR or THF
60/30+: THF THF THF (and SAM).

Strongest melee attack in the game + Sneak/Trick = GG.

bokchoy speaks the truth.

When I put up my Seek PT flag, I find it kinda sad that the parties I end up in don’t know the potential of a THF that knows how to Sneak/Trick. They don’t really listen to me when I need a Trick dummy, they just want me to be a part of their skillchains. I really wish the rest of the NA players would catch on around level 29 or so and just watch how much damage the thieves can do once they hit 30.

Man I can’t wait until I get level 33 and Viper Bite. 400+ dmg when stacked with Sneak/Trick? Shooooooot.

i see where youre goin. i had a thief with stacked trick and sneak attack while i was tanking. he did 300+ alone on an IT madragora in yhatour jungle. and no aggro for a drk = too good. so… youre saying if i want to go drk/sam, i should raise my sam level to 30 first, then just save him. use my already level 30 war as a sub for my drk, until he gets to 60, then bust out with the level 30 sam? and to raise my sam, go sam/war right?

i read on another forum that the 1st store tp gives you 1% once every 2 to 3 hits, the second give you 1% every other hit, and the 3rd gives 1% every hit. but i think it stacks so the second would give you 2% and the 3rd will give you 3%. i also heard you keep more tp while resting too. have to check it out…

Yah, what tanks used to be able to do was go INSIDE the monster during a fight, so the Thief can Sneak+Trick from the side, and technically be behind the monster and behind the tank at the same time. The patch fixed it so now you have to be directly behind the monster/tank for Sneak/trick. Now the best way to do it is to have a non-Tank provoke it off the bat, Trick+Sneak off of the Tank, and then have the Tank provoke. For example, the Thief would pull the monster, I would provoke it, the Tank stands behind the monster, and the Thief uses trick/sneak. Then the Tank provokes to seal it.

Then we started to do things like: We have 100%+ TP. Thief pulls monster. I do Double Thrust to get the monster’s attention. Tank stands behind the monster. Thief does Trick/Sneak Viper Bite for the Skillchain. 350 damage from the Viper Bite + 250 damage from the Skillchain effect. (BTW, this was at around level 33-35). All the aggro goes to the Tank and not to the Thief.

Yah, man. No aggro for DRK = he can spam damage as much as he wants. Not only that, but the aggro goes to the Tank, so it’s like getting NEGATIVE aggro for doing big damage. Combine that shit with Last Resort + Soul Eater, and the monster will be glued to the tank.

I mainly like DRK/THF more than DRK/SAM because it doesn’t have to hold back on damage. You know how if Black Mage n00bs just chain-cast, they take too much aggro and get the beats for it?? They kind of have to pause after every spell, or else they’ll do too much damage. DRK/SAM sorta has to do the same thing. Idiots think DRK/SAM can just keep spamming their WS all day long. The truth is, you’ll end up saving up 200% TP pretty often, because you don’t want to be doing too much damage.

If you wanna go DRK/SAM, you should sub WAR until you get to 60, then switch to SAM-sub(provided that the SAM is 30+). Do it whatever order you want. I’m 51 Dragoon (It’s been at that level for a little while now), and I just level my Samurai whenever I feel like it (25 now). I might hit 60 before I level the rest of my Samurai. I might even be a 40 Samurai before I hit 60 with DRG, just for the hell of it.

BAKE BUMP

Got the Ninja adv. job last night and leveled it a bit earlier today. I’m probably gonna get it to 10 so I can Dual Wield, then go back to my THF.

Level 34 THF now. Once I hit 40, I’m definitely going to start farming and camping NMs. Gil makes the server go round.

Emergency maintance fucking sucks. Probably the only day out of the week I’m gonna be able to play and the server is fucking down. I swear jesus hates me (and apparently everyone else who plays FFXI).

However, I was able to download every greeting card and wallpaper available and read the entire tribune.

It’s crack.

Oh, and Shady should come back to Leviathan.

Name - Hitsugi
Race - Elvaan Male
Server - Ragnarok
Rank - 6, sand’oria
Job(s) - 62 sam, 32 war, 15 thf, 15 mnk, 10 nin, 10 rng.

Subbing Sam before 60 is retarded as hell, and Thieves aren’t really needed later on in PTs (unless your tank sucks). Also, subbing sam in general isn’t so hot for any job besides DRG (works ok for RNG and THF as well… but THF isn’t so popular after the 50s in good PTs) - THF is a ‘damage’ class once a minute.

“Before 30, Samurai sucks dick. At 30, Samurai is awesome, but as levels, Samurai starts to decline. Then at 60, when Meditate is available to all other jobs, Samurai gets overshadowed by everything else and is garbage again.”

You’re just following what others say, do you even have a job past 60 to back this up? Meditate only builds 60 TP when subbed, Sam get 120 at 60, providing they wear AF helm. Samurai can set up, fit in the middle, or end almost any Renkei~ multiple ones per fight, even.

“-Taru PLDs and Galka WHMs make baby Jesus cry.”

oh my god, what is wrong with you? Taru PLDs are very good. What they lack in raw def, they make up for with their int / mnd and MP gain. IMO, Taru PLDs >>>>>>>>>>> Galka PLDs (this is of course, from PT experience at 40-6x). They can keep their own life up, and hold hate better. Can’t argue on Galka whms… that’s about as good as the new nin/smn bullshit that NA’s are trying out

“Thieves outdamage every other job. Black Mage, Ranger, Dark Knight, Dragoon, you name it”

Ok it’s official, we aren’t playing the same game here… Ranger WS - over 1k dmg whenever they get TP, avg 100 dmg every other turn. MNK owns every damage job from 63-75 as well (gustav anyone?). Again I will say, THF does good dmg… every minute.

P.S. - Thf is a secondary sub for DRK. Any good player will have more than 1 appropriate sub (which is why I’m training rng and thf for my sam… sam/rng can be very powerful at 60+)… unless of course, you’re a job like nin, pld, smn… where your sub is cut out for you from 1-75.

[quote]

Subbing Sam before 60 is retarded as hell, and Thieves aren’t really needed later on in PTs (unless your tank sucks). Also, subbing sam in general isn’t so hot for any job besides DRG (works ok for RNG and THF as well… but THF isn’t so popular after the 50s in good PTs) - THF is a ‘damage’ class once a minute.**

[quote]

Every Sneak/Trick you do, you are allowing someone who is holding back their offense (BLM, RNG, DRK, DRG) to push a little further. Being a good player won’t make your Provoke stronger. The more aggro your tank has, the more damage you’re allowed to do. Simple as that.

Well, of course nobody is gonna say a job choice is bad if it’s their OWN personal job choice. I don’t expect you to agree with me there. And yes, Great Katanas have WSs scattered all over the chart, so yah, they’re versatile in Renkeis, for sure. However, how many of them can actually result in enough damage to surpass RNG/BLM/DRK/DRG/MNK??

The more the WHM has to heal you, the more downtime you’ll get. The Def and HP decrease doesn’t warrant the MP/INT gain. Also, with a Trick+Sneak’er in your party, you won’t need to take assloads of damage and cure yourself like a madman in order to hold aggro. But, you’re 61. Despite what everyone else says, including other 60+'s, you’re right.

I was referring to the mid-late 30s. Of course, Thieves don’t outdamage everything at all levels. At Mid-Late 30s, though they come in one-per-minute shots, they can safely do more damage-over-time than any other job.

I still stand by saying DRK + THF sub = best friends forever, but it’s nice to be able to switch to DRK/WAR or DRK/SAM whenever you feel like it.

anyone play on caitsith?

“The more the WHM has to heal you, the more downtime you’ll get. The Def and HP decrease doesn’t warrant the MP/INT gain. Also, with a Trick+Sneak’er in your party, you won’t need to take assloads of damage and cure yourself like a madman in order to hold aggro. But, you’re 61. Despite what everyone else says, including other 60+'s, you’re right.”

lol… how does galka pld keep hate as well as a taru then? maybe if he holds hands with a thf from 30-75 <.< I’m lv62 btw, and I don’t see where my level means I’m right. I know I’m right by experience. Galka plds are not as good as any other race out there. Galka nin on the other hand… (*’-’)b

oh and, while sam isn’t a ‘bad’ choice. I certainly as hell don’t think they’re #1. Their strong point is their renkei ability (that’s a given) and they do nice overall damage. They aren’t the best tanks, they aren’t the best damage dealers. We just set everyone else up for their damage~ (a sam with penta thrust and good accuracy up could out damage any job, but he would die in the process.)

IMO a Samurai main job sucks mad amounts of cock.

honest opinion… will drk/nin with dual weild at high levels out damage a drk/(no particular sub) with a g.swrd or scythe for consistant regular hits (ie no guillotine, meditate, yokodama, etc.)?

cuz blood sword is a crazy 1hnd sword… 2 would own!

Can you even Dual Wield 2-handed weapons? I can’t even begin to imagine the delay on two GSDs.