I would like to make this a thread primarily discussing assists that help Fillia and what assists Fillia can use to help others on your team.
I’ll update this post with stuff as we find it.
EDIT: Updated! tell me if there is anything wrong or broke or something.
Good Fillia Assists
HP Updo - DP+HP - great get off of me, can follow up with a combo from point character.
LP Updo - DP+LP - the DP that I personally use, its safer and can be used in pressure after an unsafe move to stuff counter-hit pokes or jump outs and can also be followed up.
HK Hariball - QCB + HK - good for a lot of stuff including pressure or allowing for mix-up. Can also be used in combos, though the scaling might not be the best.
CEREBELLA
Cerecopter DP+HP. This is a pretty good assist.
DOUBLE
Hornet Bomber DP+kicks - gets people off of Fillia, can be used to be help with pressure and mixup. HK version can be crouched under, but has longer range, LK cannot be crouched under. Choose wisely.
MS. FORTUNE
PAINWHEEL
cr.mp (Cruel Lilly). Combo extender and blockstring extender. good stuff.
PARASOUL
Napalm Pillar (charge down, up+kick) - this does everything you can possibly think of or more.
Video reference guide!
1
2
Naplam Shot (charge back, forward + punch)
Combos at 0:44
Assists for Parasoul
HK hairball. Applies pressure and lets Parasoul do stupid low-high mix-up.
PEACOCK
George’s day out?
VALENTINE
Mortuary Drop qcb + throw - ticks throws after pressure strings, resets, etc etc
Savage Bypass - qcf+kicks - good for pressure and forcing people to block puts people into the corner.