Are there any fighting games that got a certain popularity where the first game was first released on a home console?
The only one I can remember is “Eternal Champion”. And maybe “Weapon Lord”.
Of course, there are many totally obsure games. For example, on the Super Nintendo, there are:
“Doomsday Warrior”,
a “Street Fighter II” ripoff with a Frieza-like boss that you fight on the moon,
an all-girl fighting game
etc.
But nobody knows these games, so I would suggest to name only games that are not totally obscure.
Likewise, the games shouldn’t be famous for how shitty they are, like “Shaq-Fu” or “Rise of the Robots”.
So, I’m looking for fighting games that
originated on a console,
have at least moderate popularity and
aren’t shit.
(If the game was ported to the arcade later, it still counts. But if the arcade version is the original and the console version is the port, then it doesn’t count.)
Soul Calibur III I believe was one of the first big name releases that got a console release first, before being ported to arcade (via SC3 Arcade Edition).
GG is certainly the biggest rags to riches story in that regard. A quirky little psx fighter gets a beautiful 640x480 sequel in arcades and becomes the most played fg in Japan at the time (or so it seemed, I’m sure Tekken 4 and whatever soul calibur or virtual fighter were out still had a high number of players).
O.k., I should have mentioned that I’m talking about series that also originated as fighting games. “Turtles” and “Gundam” might be technically true, but they are bigger non-videogame franchises consisting of comics, mangas, TV shows, games etc. where the fighting game is just one random item in this whole franchise.
I’ve never heard of them. Did they really enjoy a certain popularity or are these among the games that nobody ever really noticed?
This doesn’t really fit since I’m talking about the origin of a whole series and not of single games. The “Soul Calibur” franchise originated in the arcades and the third part is just one game inside this series.
Yes, that’s actually a perfect example.
Do you know any more? (Maybe even for the Super Nintendo?)
I never knew Guil gear was a console release first.
@DRW Flying dragon while not super popular nor played competitively did enjoy some popularity amongst N64 owners. As for rising Thunder. The game’s still in pre alpha or beta but it has a lot of buzz going for it. How have you not heard of it?
Well the current scheme yes, the original really only used 4 buttons for attacks and R1 for respect (I think taunt was L1). What would eventually become dust was S and HS together. Instant kills could be done at any time, at less than half life you got infinite super, that game was so broken and fun.
Other interesting facts are you could dash and do a move at the same time, say if a move had a fireball motion, you’d do qcf-f+button and your character would dash as the fireball came out. Also putting the game disc into a CD player played a song that was not available to listen to in the sound options.
Should have been more specific since, with how certain games get updates, some of us will consider numbered sequels with multiple installments their own series (e.g. the Street Fighter III series consisting of NG, 2I and 3S, or more appropriately, the DOA5 series which stated on console, then got an arcade release with Ultimate)
Erm, yes. So, according to your logic, the various re-releases of “The Empire Strikes Back” (original 1980 version, 1995 special edition, DVD version, BluRay version) are their own movie series that should be considered separate from “Star Wars”?
“Street Fighter III” shares characters and even plays in the same continuity as “Street Fighter II”, so it should be pretty clear that my original post considered this to be the “Street Fighter” series and that you cannot take “Street Fighter II” and “Street Fighter III” as different franchises.
Bad analogy. The Special Edition of Episode V isn’t a sequel to the original 1980 release in the same way that 3rd Strike is a sequel to 2nd Impact, or Alpha 3 is to Alpha 2. Besides, the changes to games between editions are much more substantial than what you’d see in movies.
When it comes to Street Fighter with the amount of updates each numbered entry gets most fans treat each numbered game as it’s own subseries. It helps each update tends to process the story and overhauls mechanics.