Fighting game business models/The hype trap

#FucKon- wait, wrong meme.

for real though, i never said i was going to buy SFV, but if i had to buy either SFV or a Guilty Gear Xrd installment, and didn’t have the option of buying neither… well, i’d rather not get shafted by more installments of the latter.

(of course, there’s always taking the third option of just getting Tekken 7 ¯_(ツ)_/¯ )

Until Tekken 8 amirite?

considering where Soul Calibur went… Tekken 8’s probably gonna be a pachislot cabinet.

i feel like i lost a part of my soul just typing that.

at least Tekken’s more reasonable with its releases… probably a bit “too reasonable”. how many years was it again between TTT2 and Tekken 7? like five?

Wow this shit thread went for two pages now.

Just went I though fools are cheap on SRK when it comes to arcade sticks, we got a fool who think the game them selves cost too much.
If the price is way too high, the FGC is not for you. And you are still in the shallow end of the pool.

Come back when you see how much a custom arcade stick costs and complain about that.

HORI fight sticks (from what i understand, the highest quality ones) go for like $300 or so, correct?

kind of related to the “if you had to buy all the DLC argument”… fight stick’s still optional. wasn’t there a guy at EVO a few years back that a lot of people were salty about because he won a tournament using a pad? certainly didn’t need to spend an extra $300 to git gud.

and yeah, you’re right on the FGC not being for me, that’s why i haven’t played fighting games for quite a while now (other than KI and DoA5 once in a while). just like how Call of Duty, Assassin’s Creed, and sports games aren’t for me, they pull the same shit.

Most hobbies cost money. Isn’t EVO like $40 bucks to enter for admission+one game to compete? IIRC I spent around $400 for custom stick and games can range to what, 50-60?

If you look at other competitive hobbies, the cost to be a competitive gamer isn’t even bad at all. OK, its not free, but as the saying goes “you gotta pay to play”

FGs so cheap as a hobby people complain about spending any money.

If you stuck to SF5 as your main game, you spent 70 dollars last year for most of your gaming; then this year you spent 30 dollars for the new characters. So two years worth of gameplay for 100 dollars. Fucking MMOs cost more than that a year in monthly subscriptions.

The current system is actually bullshit when you’re the one running tournaments because game are coming out with necessary DLC (characters) right off the bat. If I wanted to do have injustice 2 in my 3 systems, that’s some 90 something dollars x3; same with some other games. All in all that’s what this new gen is really doing: hurting the crutch of the competitive scene by inflating the price to just do a weekly.

But really, if all you’re doing is playing by yourself, the cost of games isn’t really all that bad. I’ve seen people slug through more expensive hobbies with less money but somehow this is always an issue in this scene. Fucking ridiculous.

Cost isn’t the problem so much as it is timing and messaging.

I’m sure there’s a way to expand fighters without looking as scummy as Capcpom does.

I think transparency and clear-cut communication on what the plan is for your game in the future goes a long way.

It also helps when your game feels complete at launch, and not a $60 beta test.