First person to tell me to use A-Sakura or to “just RC!” is going to get e-slapped.
Hopefully everybody here knows by now that characters like P-Kyo, Cammy, Blanka, Sagat, Yamazaki, and even the wierd ones like Raiden, Hibiki, Yun, and Haohmaru are DEFINATELY no joke. Here are some things I always keep in mind whenever I fight against P-groove.
-Conventional anti-airs are NOT safe
Against A, C, K, N, S, Ryu’s dp+LP is a safe all purpose anti-air attack that you can always throw out on reaction to any jump-in. Sagat’s dp+HP is also perfect all purpose anti-air for all those grooves other than K as well. P-groove players however, jump in on purpose hoping exactly that you’re going to use your main ground based anti-air move.
You need to mix it up.
Jump up and do an air-to-air move for example. Better to have your air move parried and take a single air-to-air hit, than to have your ground move parried and take a FULL GROUND COMBO.
Take a guess and throw them as soon as they land. Low shorts as soon as they land. Walk behind and low short or throw when they land. Do a ground move and then cancel it into something (Sagat close s.HP (parried), Tiger Uppercut). Any other tricks I don’t know about? I’m thinking maybe do your ground anti-air move, but time it early instead of the usual deep (ie. four hit Tiger Uppercut instead of the regular five hit one).
-Mix up which way they need to parry.
All low attacks must be parried low, while all standing attacks of medium strength or greater must be parried high. Attacks to avoid are any standing light attacks, special attacks, or crouching attacks which can be parried either high or low. Rock’s d.HP may be an awesome meaty attack, but I definately don’t want to use that move against a P-groover. I’m always going to use my low shorts or meaty close s.HK as they get up instead. Unfortunately, Rock’s close s.LK and Sagat’s s.LP can be parried either crouching or standing…
Ken is fantastic against a knocked down P-groover because he can mix up close s.HK and close s.MK (parry high) with d.LK (parry low).
-Go low to fight throw attempts
Whenever you suspect a tick throw is coming, and you want to counter with a combo as well. Try not to use moves which can be parried both high or low. Ken s.LK is normally a great comboable move to avoid tick throws with since it comes out in four frames (enough to clear the six frame “no throw out of block stun” window). A lot of the time however, the P-groover will get an accidental forward parry and still throw you. Had you have done d.MK xx super instead though…
In general, it’s always good to go low whenever you want to try and reverse a tick throw attempt. The only thing you need to watch out for is the P-groovers who bait you into reversing low so they can low parry you. P-Raiden d.LP, low parry, jab, short xx death punches instead of just d.LP, throw for example. Jap player Makoto RAPES people with those dumb low parry setups. The way you counter that is to go for your own throw after blocking your opponent’s tick move.
-Go easy on the cross-ups
P-groove can pretty much clear all your jump in attacks by picking a direction and tapping at the last moment. They either get a parry or block correctly.
-Option select your cancelable moves
Ken can do close s.HK and then input a dp+HP very slowly. If the P-groover is hit or blocks, nothing happens and Ken is allowed to follow up his +4 frame advantage. If the P-groover had parried however, the close s.HK gets canceled into Shoryuken.
It takes practice, but it is very important to be able to bait and punish parries this way. It is even possible to option select buffer super moves. Sagat’s crouching fierce is the best example. Although it can be parried either high or low (bad), you can slowly buffer the super motion so that Tiger Cannon comes out whenever the move gets parried (GOOD!).
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Although I highly doubt anybody is going to reply to me, I need some help from a skilled C-Sagat player for fighting against P-groove. Is it just me, or is C-Sagat ridiculously hard to use when fighting against P? He doesn’t have a safe close attack that must be parried high and his big size makes him get raped be P-groovers jumping in over and over. God forbid when Sagat gets cornered…
P-Raiden is killing me really bad in particular. His jump MK beats my Sagat far s.HK and any of my jump back attacks cleanly. Tiger Uppercut is not safe at all to the point I’ve pretty much stopped using that move altogether. I can’t block against Raiden because he makes my guard flash in TWO block strings. Once I get cornered it’s pretty much game right there.
So yeah, to anybody who’s experienced with C-Sagat, I can’t get P-Raiden off me at all. It’s like as soon as the game says “fight” I’m already dead. Help!