I tested it and it felt no different. They’re still using the same emulator as GGPO, so in terms of emulation accuracy, it’s no better. What this means is that the game is still too fast, and black bars still are a problem (black bars are, IIRC, a problem with the implementation of both GGPO’s savestates and how the emulator handles them).
I can’t say that I can comment too much on netcode, as GGPO netcode was rather good. When I tested Fightcade, it was against a French guy, so lag wouldn’t have been that bad anyway (FYI: I live in London). Also, a word about Mac and Linux support (to the 1 or 2 other guys that might care on this forum): although the client itself is ported to Mac and Linux, since Fightcade still uses FBA you need Wine to actually run it. I think that this is a case of false advertising, but whatever.
@duckcanoe The reason CvS2 isn’t supported is because Fightcade uses FBA. Until someone comes up with a GGPO client that uses DEMUL or NullDC, you’re probably not going to see GGPO enabled CvS2, MvC2, Virtua Fighter or (most depressingly) Hokuto no Ken. MAME could potentially be a solution, but it runs like shit for a lot of post-90s systems.
The client itself is preferable to the one offered by GGPO, however. I like the fact that you have a bunch of emotes that you can select, especially since they include ASCII quarter-circles and stuff. The amount of games that are supported out of the box is great too - you’re less likely to have to co-ordinate with your friends to try and play something in the Unsupported room, although the Unsupported room is still there, thankfully.
Replays are planned but currently unimplemented. That was one of the upsides to using Supercade, so it’s good that it’s going to be in this client.
Also, according to one Reddit comment I saw, “updating [the version of FBA used] or potentially using MAME in the future is one of the development goals.” I don’t know if the guy is part of the project but that bodes well for the future of Fightcade, especially 3S. Hopefully we might get a Fightcade based on GroovyMAME or ShmupMAME.
It’s a shame that Ponder doesn’t support GGPO anymore, but I think that’s fair considering the lack of donations he got for his fantastic project. The biggest advantage Fightcade has over GGPO is that it will be under active development. Unlike GGPO, it has a future.