FGD Lounge: for general fighting game discussions that aren't thread worthy

Shame they only got Arc and French Bread for that interview. I would have loved to see someone from Capcom, Netherrealm, or Namco explain their philosophy.

https://youtu.be/B-5OABcNfX0?t=151

Seriously d3v. It’s “a lot”. Help us help you. :wink:

It’s on private

Skullgirls is 3 bucks on steam

Is it true guilty gear is like the last blade? I have not played gg but looking at guilty gear x combos they kind of remind me of last blade combos. the way the hit stop is too but maybe that’s just me. plus ishiwatari was involved in both as well?

GG and last blade have little to nothing alike. I’mm not really good at explaning this but their difference in game play and mechanics. For starter GG is much more faster pace, while last blade isn’t.

Yeah no, very different. Although Combo’s in Last Blade have a kind of Proto-anime game flowiness to them (at least as far as I can tell from my extremely limited experience with it). But if I remembered correctly, Daisuke Ishiwatari did have some kind of role in the development of Last Blade.

Ishiwatari was the background designer, one of the programmers and the one who designed Setsuna.

Should thier be Update artcile about Blade Arcus and that the ps4 share play have some form of Netplay?

What exactly do you mean? Did they add in netplay?

No, but people are using the PS4’s shareplay screen streaming option to use as makeshift netplay.

Something Jebailey said 4 years ago:

Has any fighting game other than 3rd Strike implemented an actual priority system that governs trades?

Well… (EDIT: only just saw that this was posted in the SFV General Discussion thread, my bad)

Similarly, Killer Instinct: here’s a tweet from one of the Double Helix guys back when the game was first released:

Not sure about any other game beyond that.

with Nitro + Blaster taking up every ones time, Examu other fighter went on sale. It shame that aqua netcode isn;t as good as n+b B
Aqua pazza is available for psn digital for $10 until the 22nd.

apparently personal 4 arena on sale but…yeah…

Already know about V having it, which is part of the reason I asked.

KI I just found out (DevilJin also confirmed it in the SFV General thread’.

Just wanted to know how many more games had a similar system.

The priority system has to be one of the most stupid system implemented on a FG, why would anyone implement that shit again seeing how fucked up was on 3s is beyond me.

It makes sense in KI because frame data is very different, different button strengths have similar startup and it’s necessary to have good poking normals. In SFV it feels like a lazy failsafe countermeasure because they can’t figure out how to make normals work properly and they don’t want to give buttons actual frame advantage since that would create links and COMBOS ARE BAD. Some people are hype for it I guess, but it sounds to me like a workaround, which doesn’t sound very ensuring.

Dunno, makes sense to me since the general rules of what’s safe and what isn’t in V are just about the same as in 3S.

On a related note, Alpha 3 has something similar as well.