Yea I’m back from a month-ish of Marvel/Spring Break. Gonna work on this stuff now. Perusing the Youtube channels of Fei-long lab workers here, including MaaZa and nevillebamshew. I’ll try to pull together all that I can to get more active videos up for this stuff. My new job starts in July, but May/June will be busy for me due to moving and such so I’m trying to get as much done now as I can.
YouTube - MyMaaza’s Channel
YouTube - remymaru’s Channel
Workspace
SAFE JUMPS
[details=Spoiler]-- credit to Sendmaster for helping to compile this list
Back Throw[list]
[]back-throw – st.LP (whiff) – j MP
[]back-throw – st.LK (whiff) – j.MP
[]back-throw – st.LK (whiff) – nj.HK
----> Beats SRKs!
[]back-throw – fr.dash – nj.HK
[*]test back-throw – step back – st.LP (whiff) – j.HK[/list]
Forward Throw[list][*]fr.throw – hold crouch until Fei crouches – j.MP[/list]
Sweep Setups[list][]sweep – st.LP (whiff) – j.LK
[]sweep – hold backwards until Fei steps back – j.MP[/list]
Corner only[list]Back Throw
[*][corner] back-throw – fr.dash – j.LK
Forward Throw
[][corner] fr.throw – cr.LK (whiff) – j.MP
[][corner] fr.throw – cr.LK (whiff) – j.MK [cross-up].
[*][corner] fr.throw – st.LP whiff – j.MP
Sweep Setups
[*]test [corner] cl.MP – sweep – j.MP [/list]
Specials[list][*]EX Flame Kick – j.MP[/list]
VIDEOS:
back-throw – st.MP – j.LK
[media=youtube]-_jcNYqZ1jw[/media]
back-throw – step back – st.LP – j.LK
[media=youtube]9qNwG80bK3o[/media]
fr.throw – step forward – j.MP
[media=youtube]v7rLX7mONCo&feature=related[/media]
[/details]
MEATIES
[details=Spoiler]Forward Throw[list][]fr.throw – f+MK – EX Tenshin
----> 0/1/2/3-frame trap, must test for actual gap
[]fr.throw – f+MK – f+HK
----> 3/4/5/6-frame trap, depends on what the above is, +3 more frames[/list]
Flame Kick[list][]Flame Kick (LK/MK/HK) – Forward dash (spammable) – EX Tenshin
[][corner] Flame Kick – Forward dash – Tenshin
[*][corner] cl.HP xx Flame Kick – Forward dash – Tenshin
----> These are all the same: beats 3-frame jabs/blocking, but loses to invincible moves, 2/3 frame command grabs, and jumps. Opponent must quick-rise.
[*]Flame Kick > HK CW (3-hits) – f+HK (spammable) – cr.LK
----> Opponent is at roughly -1 disadvantage. Opponent must quick-rise.[/list]
Sweep Setups[list][]sweep – f+MK – cr.LK
----> Safe from 12 frame reversals/OSable, hits into standing BnB; can be crouch blocked
[]sweep – HP Rekka (whiff) – cr.LK
----> Same as above[/list]
VIDEOS:[/details]
update on this stuff
Spoiler
Finished scouring the Safe Jumps thread by bubblan for practical set-ups. Those are all included here, though it’s possible I may have missed a couple. I added some of my own lab findings to the meaties list, looking for more in nevillebamshew’s Lab Findings thread. Hopefully I can finish that sometime tomorrow.