FEEL HEAVEN'S WRATH: Thor Thread Reloaded

Yea, the thought of a hammer throw never crossed my mind, now its exclusion does seem surprising although since he usually takes a long ass time to wind the hammer prior to toss I can’t really think of a practical way it could have been included. You are entitled to your opinion, I was merely curious cause I really like his moveset. Were you planning on teaming him with sentinel?

Hammer throw coulda been his projectile but I guess that they thought it would be too similar to Cap’s shield throw? I dunno.

IIRC the only time he throws his hammer is during his super grab.

no i just wanted thor to be awesome because im a big thor fan. but i hate grapplers in vs games

Yea I guess, he might turn out awesome though, I have my fingers crossed. I always pictured sentinel as the blueprint for how to handle a grappler in a vs game, super armor, really good tools for getting in and staying in, tons and tons of health. Unless im mistaken he has a command grab in mvc 3 right?

The hammer throw could have been incorporated to a level 3 somehow…shrugs

I really don’t see him as much of a grappler though. Has one command grab, same as Tron and one grab hyper same as Tron. Think of him as more of a mobile bruiser and that is what I think of him. Honestly, I probably won’t use his grabs as much as his other moves. Except maybe in the air since he can perform it while flying. Thinking that will be the best scenario to use it in.

Im thinking they could have handled it like megamans blaster in that the longer you held the button down the more he twirled it. But oh well.

But what then would make someone a grappler? Because zangief for example has 2 command grabs and 2 command grab ultras.

Different, this game most characters have three hypers. Zangief has three command grabs, one of his is distance based. So far away it is a suplex and another powerbomb. Haggar and Shulkie seem to be the main grapplers for there repsective sides. Haggar has how many grabs? A lot. And one level three hyper grab where shulkie has her three variation of her command grab and two hyper grabs, her level three could be called one but with the little whiff car runs by effect. Which is pretty funny.

Frankly, I would’ve liked to see the hammer throw as a command normal like Sentinel’s laser spit, Wesker’s shot, or Dorm’s um… thing (forgot the name). It’s such an intrinsic, iconic, basic move for Thor, that there’s no way it should have been excluded.

Good point, but isn’t a grappler a character who can base his entire offense around a command grab? And the command grab puts him in an advantageous position? Yes gief has 3 command grabs in sf 4 but he can run his entire offense around the spd and nothing else if he so chooses. I don’t think its about the number of grabs you have but whether or not your grab is good enough to run an entire offense around. Just my opinion of course.

The amount matters, your supposed to have a grab for different scenarios if full fledged command grabber so you can base your offense around them. Skrull would kinda fall into this subcategory due to his command grab’s range and ability to set up his L Tenderizer xxx Hyper combo set ups.

Compared with Shulkie, Haggar, Skrull hell even Tron, Thor’s command grab isn’t as pivotal to his gameplay as these are to theres.

And yes Thor should of had his hammer throw as a command normal. One hit, allows Thor to move closer then bounces right back into Thor’s hand wherever he is at.

Yeah, from the looks of things, I couldn’t consider Thor a grappler either. Just because a character has to move like a tank, has super high health and high damage…doesn’t necessarily make said character a grappler.

Thor can be called alot of things, but I think he’s more like Hakan in some instances, in that, he’s very unorthodox in terms of combat.
He’s got a cammand grab(duh), for those rushdown types to think twice about what there do; Mighty Spark crap at the moment, because it doesn’t hit low like most ground fireballs, but with proper work and understanding of it’s hitbox, it will be good AA and GTA move. Mighty Smash will be a gap closer of a move, or even used for surprise attacks (depending on which buttons used).

And his hypers…so he’ll be play more counter, mid-range based. With proper character reads, I think Thor will surprise people. (Just don’t be rush-oriented). Pick your moments, don’t rush, blah,blah,blah…yeah. My 2 cents on him.

thor (smash) / haggar (lariat) / hulk (gamma wave)

I’m thinking lariat assist into smash for a possible OTG launch combo for Thor and smash assist to OTG grab launch combo for Haggar.

Add hulk for additional bruising.

meh. im just all around disappointed in thor. from moveset to speed to hypers. and thats a shame since i was most hyped for him in this game

Good point.

I’m thinking this dude is just all about dat Mighty Strike and resets into command grab for bigger damage. Not just going for random command grab but going for an air combo and then command grab to punish Air Exchange OS and crap like that. I seriously might run this dude alongside Dante/Trish or Dante/Morrigan. He’s my fave Marvel hero by far. I was so pissed when Marvel cancelled his comic like 5 years ago. Although they brought him back due to popular demand.

I’ll be going to the LA Fight Club this Thursday. I promise to record stuff this time around. Anybody want me to test anything in particular?

Test the limits of Mighty Hurricane’s range, same with Mighty Punish.

Test how tough it is to avoid both command grabs coming in off of a KO tag in.

Check Mighty Thunder’s chip and recovery.

Check how safe Mighty Strike and Mighty Smash are.

Most importantly, if you see Capcom reps, slap them for making everything have Mighty in front of them!

Is it going to be the CES build or the complete game? I ask because i’m under the impression there have been buffs to Thor that aren’t present in the CES build.

Really? Where did you get this awesome information from?