I dunno if this has been posted already, but I found out that Thor’s jumping :s: can cross up. I didn’t try it on every character, so it may not work on smaller ones like Morrigan and Ammy. Regardless, it’s nice info to have. He can forward air dash over the opponent and hit them with the attack.
Yeah its really good for Square jumping. Another good one is when trying to get in on a standing sentinel instead of air dashing into sentinel and getting launched from a little outside launcher range you can jump upforwad dash up forward L, falling L and the L will cross up. That and super jump square dash falling hard are nice because if you get the spacing right you’ll avoid that damned launcher.
Edit: Also someone should look for what you can do against launcher on block… Im pretty sure thor gets fucked and just has to block it.
probably already known, but Thor’s Reverse DP move (sorry don’t know the name) Will cleanly beat out projectiles Always.
Yes its known Also i finally got the timing down to do air hurricane to follow that move up. I am still having trouble mounting alot of offence, I kind of think thats how he is but when he gets his chance to nail someone it really hurts him. I currently use one DP assist and the other is a lockdown assist that helps also. Being able to combo off of H Mighty Spark is helping some if I manage to nail someone. Anti air I find tough with him what do you guys use ?
I was wondering the same thing, what about dashing in and doing a Mighty Hurricane ?
lol no thors ground dash sucks. maybe tridash whiff hp, grab.
Is tridash command throw viable?
Well if they are really scared of your trash it is. But a lot of times you will tri jump and land really far behind so only cr.l reaches… But if you get used to it you can do hit tridash L into cr.l slight delay cr.h Kara into command grab… I have yet to employ this but I want to start.
I have been playing alot against Ryu/akuma/wolverine, I can for the life of me punish them guys or even try to throw them, I take to much chip from supers and a combo and pow Thor is toast
Haggar lariat assist. Thor’s anti air sucks. d+M is *sometimes useful, but only against people who have no air mobility options (i.e. Hulk, She Hulk, Chris, etc). Even then it’s much better to have an anti air assist.
Nope. The tridash has too much recovery. Honestly I find myself rarely using his tri dash unless I get the opponent cornered. It may be my play style, or the teams I’m using but I find it very difficult to lock someone down mid screen. However if you do get someone cornered then mix up multiple tri dash Ls, and also try jumping straight up and immediately air dashing down. Air dashing down from a jump has no lag at all, unlike his empty tri dash. You can land and immediately command grab, among other things.
I’ve been running Thor with Hsien-ko and Wesker. Hsien-ko with Dark Transformation on her Senpu Bu assist is an excellent assist for Thor, as she swings pretty far, and gives the coverage Thor desperately needs to close in.
Personally my problem with Thor is getting that first golden hit to open up the opponent to further punishment. His slow normals coupled with his slow movement is so freaking brutal its kinda shocking. I’m not giving up on the big guy though, there just has to be something I’m missing regarding just getting in close and getting that one hit in.
Anybody having any luck with that?
Thor’s tridash is actually pretty fast. You can airdash forward and use :h: or :s: to start a combo, or airdash down-forward with :l: and then in the ground continue with a crouched :l: or :l::h:, both of them have time to see if it has connected or not and act consecuently.
Also noticed a curious thing about tridashes in this game. I have my stick broken and now in the meantime the new one arrives I’m playing with the Xbox360 pad. I assigned to the LT button :l:+:m: for fast dashes, and couldn’t do airdash downforward :l:, Thor didn’t have time to do the air :l:, but if I do it manually, pressing :l:+:m: assigned to X+Y, you can do it with no problems. So, don’t airdash down-forward with preassigned buttons, you will be losing offensive potential.
I rarely even bother getting close right now.
Man I’m telling you guys…get Haggar Lariat, and get a really good projectile assist. Mighty Spark + good projectile assist is awesome. I messed around with Thor / Haggar / Arthur today and they appear to be a very nice team. I haven’t read up on Arthur at all, so I mainly used him for dagger assist. Mighty Spark + daggers is a great combo for ground projectile wars (especially if Arthur got gold armor). Lariat is a great assist for both Thor and Arthur since they both have ass anti air. Thor can land all his Mighty Smash combos after lariat hits, or he can OTG with shockwave super, which will push the opponent back across the screen and allow him to resume zoning. Arthur can use fire bottle to OTG after lariat and cancel that into his projectile super.
Both Thor and Haggar benefit from dagger assists when they need to get in. Daggers also offer some very nice lockdown as well once they get close. Haggar also benefits from Thor’s Mighty Smash assist when it comes to lockdown.
So far the only thing that sucks is the teams DHC synergy. You can go air Tornado->Body Press->Projectile Super, however. Haggar does very good damage without the need for meter, so you’ll have extra to use on Arthur’s armor if you want.
I’m possibly considering putting Thor on Mighty Spark assist for this team, because it will help Arthur’s keepaway. It starts slow but has a good amount of durability, so I imagine it could be very useful while Arthur is spamming his “wall.”
Tridash into j.L give a ‘quick’ overhead, but tridash into an immediate j.m or j.heavy cancels the recovery of the dash, and you are on the ground quickly. Command throw can be inputted afterwards.
So tridash is viable for getting the throw out, especially if you kara the grab too.
EDIT: Also, are people going for command throw resets off j. after a launcher? The height after the hit seems a problem for me… j.:l: seems better no?
In general I said it wasn’t useful to go for tridash whiff H or S into command grab unless your opponent is scared. And even if they are scared if you tridash from semi close you actually will fly over their head if they are crouching and slide past them, way out of grab range, which is when you have to do cr.l, cr.h(kara) command grab or just cr.h into launcher if you think they will try and jump.
Resets of j.m can work but you need to try and do it so you can do j.m,m, whiff h into command grab or something… I wouldn’t really recommend reseting off straight launcher though, its really hard to get them to flip of the way you want. If you want a reset go for like j.m xx rdp+m then air dash towards them and grab, but becareful because mashing will just hit this everytime. Gotta stop mashing with dash towards light into combo in those cases… or random super heh.
Edit: Other good things are after a full charge might smash, you can try and go for another full charge mighty smash, often they will be mashing and you can get the full charge intime for the armor on the full charge to beat their mash, then you can relaunch off the full charge hit.
In that Buktooth play of Thor in the video thread, is he doing tri-dashes ? also it the A hit seem to cross up?
yes he is tri-dashing adn yes the a can hit as crossup.
Hey guys, just wanted to post about something I discovered today. I’m not sure if this is common knowledge or not. It seems like common sense, but I’ve never seen anyone mention it nor any videos where it’s done.
Thor can actually Mighty Strike in the air multiple times! I don’t know about you guys, but to me, this is HUGE. He can actually get three Mighty Strikes in the air before landing, with any combination of directions, including charged ones! He can even do a grounded Mighty Strike upwards, then continue to Mighty Strike out of that. I’ve only just broken the surface of this, but it seems awesome. You can actually do cross-ups where you MS over your opponent’s head, then back down the opposite direction to hit them from behind. You can even Mighty Strike “tri-dash.” Although it’s slow as hell, it’s good priority and probably useful with assists.
Try it!
Edit: You can also toss an air-dash in there anywhere!
Wow I didn’t know this. That is huge. More potential for Thor… loving every minute of having this guy on my team. Funny thing is before launch he was probably one of the guys that least interested me.
Oh and I just hit my first double reset on a Spencer in the corner… felt amazing haha. Got a message from the guy afterwards that said “HOLY SHIT Thor is crazy!”
This might have been mentioned before or it might be common knowledge, but you can kara into Thors Mighty Punisher the same way you do his Hurricane, and you can combo his Mighty Smash into Mighty Tornado. H. Mighty Smash has a tendency to knock them back to far, but it should work if get the timing right. I haven’t tested it much, just stumbled onto it in Arcade mode.