Fearless Night -- another GG-style indie fighter

New build, now with a netplay and and basic match making!
https://dl.dropboxusercontent.com/u/54811597/FearlessNightAlpha_0.0.24.zip

New build, version 0.0.26 released

Change Log:
https://dl.dropboxusercontent.com/u/54811597/CHANGES.txt

Version 0.0.27 released:

https://dl.dropboxusercontent.com/u/54811597/CHANGES.txt

Fearless Night 0.0.28 released.

Change Log:
https://dl.dropboxusercontent.com/u/54811597/CHANGES.txt

0.0.30 released.
Summary of changes here. We’ll probably do more of these

Direct download for the lazy
http://goo.gl/rgO9x6

Released version 0.0.32
https://t.co/WbqLwAT5xc
https://dl.dropboxusercontent.com/u/54811597/CHANGES.txt

Version 0.0.33 has been released!

Download here:
https://dl.dropboxusercontent.com/u/54811597/FearlessNightAlpha_0.0.33.zip

Changes:
https://dl.dropboxusercontent.com/u/54811597/CHANGES.txt

Where can I read about movesets and such? I tried your game a little while ago but I suck at these ‘anime/new school fighters’ and I suck more at finding out what inputs actually do something.

The zip comes with manual.pdf, which shows the move list. Some moves are a bit different now or have been removed and we haven’t updated it.

Oh, somehow I missed that last time. Derp.

It’s been some time since I tried out once of these builds, but I just downloaded the latest version, and now the game crashes on startup :frowning:

Does the game produce an error log yet that I could show? Maybe it’s just crashing because I’m silly and still work on Windows XP…

Yes. log.txt should give me a clue about why it’s crashing. I’ll see if I can do something about it. Not sure if XP is the issue unless it’s driver related.

I like this game a lot and end up recording a bunch of random videos for things I find (combos, glitches, silly things) but I realize I only ever share them with Zinac himself. Figured I may as well post some of the videos here every now and again.

So I played around a bit with it again today. The manual is really helping, even though I STILL have a hard time grasping the movement. This type of fighting game is really not my thing, both in terms of gameplay and visuals, but the latter is not too much a problem when playtesting, the former is more an issue that I won’t be of that much help :stuck_out_tongue:

One thing that I found weird is that I can easily pull off the SRK of Poco but never once managed to do Uri’s.

He removed Uri’s, guess he never updated the thing lol.

Can you imagine a person spending 10 minutes trying to input an SRK that doesn’t exist?

:frowning:

(not that 10 minutes is a horrible thing to lose or anything)

Can you imagine someone putting in dozens of hours in to a game just to find stuff he knows WILL be removed? :smiley:

Nope, I’m on the other side of the coin :stuck_out_tongue:

OneSan please keep doing so! COAL yeah I removed that move. Uri is not going to be in the final game in the current form and unfortunately updating the manual has NOT been a priority, but I’ll try to get around to updating it after UFGT.

Are you showcasing the game there?