Fallout: New Vegas

Release date is Tuesday but it should already be leaked. These games almost always get leaked a few days early.

I haven’t been able to get many details yet. I know perks are now going to be every other level. The Vault wiki doesn’t have many perks listed, I am hoping there are a ton more just nobody has gotten a copy of the game yet so there’s no info on there.

I will be playing this on my Xbox. I hope what somebody wrote about a large patch is not true, my HDD is puny enough as is and MS’ huge premiums aren’t worth paying for imo. I know there’s a way to hack an HD but then I dunno how I’d get my old files onto the new one, so I haven’t bothered with that. I also have to bridge my wireless connection and hook up a laptop just to get online with the xbox, and that’s not much fun.

The fun of these games is the character creation, dialogue and exploration. To me a game that needs very heavy modding until it’s fun for you is not a game you probably should be playing. If you hate regular FO3 I don’t think mods are going to make you love it. If you already like it or are just on the fence then it could enhance your gameplay. I never cared much for sifting through all the mods and figuring out which ones are good or not, but other people love doing that type of thing. If you’re one of those types, the PC version has a ton of advantages.

I actually hope they don’t make the game too hard. I hate using stimpacks so my playthroughs on Very Hard all have a 0 next to stimpack usage. If they significantly up the difficulty I will be forced to use a stim, and that’s just depressing. There’s just something about being able to get through just sleeping and drinking water that makes the game better for me. I heard they were changing how stims heal, so I’d imagine the difficulty actually isn’t going to be ratcheted up to the point that you need them to survive in combat. In FO3 getting attacked by Super Mutant Overlords, or Reavers in tight spots could be bad since they do so much damage. On Very Hard even at max level and max DR an Overlord could kill you in one shot if their tri-beam laser crits on all hits, and usually 2-3 otherwise. Albinos were somewhat dangerous too but you could always backpedal and shoot to kill them with minimal damage. The average person that claims FO3 was easy usually falls into 3 groups: 1) they never put it on a higher difficulty (Very Hard of course), 2) they used chinese stealth suit (of course a game is easy when enemies can’t see you or attack you), or 3) they would mash stimpacks (no shit a fight is easy if you can just heal up to full whenever you wanted–I’d have ~200 stims by the end of the game). I mean if you don’t fall into the above 3 categories and still think the game is just too easy to be fun, I can respect that, but if you do, well that’s just funny to me.

I dunno why people expect a high difficulty level though. Like I wrote above the point of these games isn’t a pure challenge. I don’t see how the point of any game is just pure challenge actually, it’s a video game, it’s one of the most worthless things to get good at in life. The game mechanics are really pretty simple in this, and it’s against the computer as well. Save the deep, challenging gameplay for fighting games against humans–only scrubs hate on a fighting game because the computer isn’t challenging, I always felt the same about games in general. Not to step on anybody’s toes, as long as they don’t want to step on mine of course, we can all enjoy what we want.

yep. Just having the ability to replace the default textures with ultra high res textures is awesome. Let alone the ability to customize weapons, environments and gameplay.

I can’t wait.

Obsidian’s focus is story/dialogue/choices. They aren’t so great at everything else, but they are probably the best in the biz when it comes to that.

The FPS-side of things are becoming more FPS-y, to make the gameplay smoother.

Vault wiki updated with a few more perks, but nothing past level 15 (cap is 30). Also, you get perks from followers (who all have their own sidequest lines this time).

Hardcore mode (where you need to sleep, eat, drink, stimpacks heal gradually instead of instantly and broken bones have to be healed by doctors/medicine skill) is optional and a separate choice from difficulty. I don’t think I’ll use it for my first run through.

I wanted to make a new thread but mods ignore me. :frowning:

Traits are back in NV. :slight_smile: Wild Wasteland looks like it’ll be a fun trait to pick. It adds special encounters (whatever that means) and more references to FO1 and 2.

I’ll play with hardcore mode enabled my first time through. It’ll be too easy in subsequent games when you already know where to find water sources, beds, doctors, etc. Plus with ammo having weight it may finally give me a reason to put points into melee or unarmed skills and to at least carry a couple melee weapons as a backup.

With hardcore mode, playing on easy difficulty might still prove to be hard.

Hardcore more sounds like how the mod FWE(Fallout Wanderers Edition) works. It’s not something that would really make the game more difficult, just much more immerse. I think I’ll go hardcore mod from the beginning.

Yo Serp, your post sounds like you just hating on mods and their versatility dude. You know I played the full game before, mods just add more to the game in any form you like, mainly immersion. Fallout 3 was simple with or without things like Stealth Armor. It’s all about combination of perks, and you know it. Paralyzing palm, Ninja, Reaper’s Spirit, Silent Running, and other such stuff. The difficulty slider in these games are retarded though, it just makes it take much longer to take something down while you become a piece of paper.

They should’ve gotten skycaptain, the guy that made Deadly Reflex. He’d make the combat awesome instead of well…what it was in FO3. :rofl:

Of course, it looks like Bethesda themselves have stepped up melee and such in New Vegas, so all may not be lost.

Game is going to rule. That is all.

Game was put up on the net yesterday, but I don’t really care that much about Fallout to spend a disc on it :stuck_out_tongue:

I’m not sure if we can talk about it on this site, so I’ll just say this game is great and wait for you guys to play it.

Weak. I wanted to know how stuff felt.

I guess I’ll wait until Tuesday.

My Classic Pack code didn’t work of course. Preorder DLC I get from gamestop never does. Anyone have an extra code for the ps3 version?

the ending even with broken steel was shit imo. i spent about an hour trying to find out where all my sidequest fmvs were like the originals. then i found out they just didnt fucking bother. biggest letdown of the year for me.

that being said, the hardcore mode on the new one does look v interesting will totally change the dynamic of how its played. its gonna be hard to choose which to start it on as i dont think ill be able to play through the whole game twice really. gonna wait for the GOTY ed next year anyway as well.

Even when i got Broken Steel, i couldn’t bring myself to finish it. It came out so long after release that i completely just lost interest. I even disregarded “The Pitt” and “Operation Anchorage” until Broken Steel cause it extended the level cap. I was just blown that i held off on finishing my game until broken steel and was given something even more lackluster in comparison. As much as i love the fallout series, i think i’m gonna pass on Vegas.

Woohoo release date. I can field any questions now I guess. I have about 18 hours logged, I’d have more but I’ve been busy with work this week so far. I will probably just try to get the story end this time, there are waaaaaaaaaaaaaaaaaaaay too many sidequests to do this time around.

I don’t like hardcore mode anymore. That’s one reason why I want to finish the game this time and start another. I could turn off the mode but I don’t wanna. I don’t like that sleeping in beds doesn’t heal your damage. There is absolutely no reason to sleep in most beds. Your bed does give you the XP bonus, so rush off to Vegas as fast as you can, since that’s where you get houses it seems like. The upgrades for your home so far appear to suck too, no infirmary kits and no way to heal crippled on hardcore besides doctors and doctor bags. No way to reduce rads either from your home, so you need a doctor or rad aways.

Hardcore is more annoying than actually difficult. You have to drink water constantly. I eat food to heal up, and there’s food everywhere, but that’s annoying too and pointless. Accuracy in VATs mode appears absolutely awful this time around. You usually have to be RIGHT NEXT to the guy. Might as well just use melee or unarmed as a result. Of course, it could also be the weapons I’m using, but regardless, the same effect is had.

Once you get some armor the game gets fairly easy overall, especially if you’re melee/unarmed probably. I’ll probably bump it up to Hard soon, although my character construction is very poor this time so I’ll hold off of Very Hard for this one, I want to rush through it a little and re-start now that I have a feel for the place.

I love the atmosphere and imo this is a much better game than FO3. I feel like this one will keep you occupied for even more time, and that’s even before the DLCs. Actually I’m not sure what need for a DLC there even would be. Maybe to beef up weapons and armor a bit. The level cap is already 30 and there are far more perks this time around. In fact, especially since it’s every 2 levels to pick a perk, you will not be able to take most perks even with several playthroughs.

i found in FO3 i was struggling to pick perks towards about level 17, by that point id already gotten most of the ones i wanted (even putting about 8 extra points into my SPECIAL stats as well) itd take me about 10 mins just to pick one since a lot of them are useless (extra chances at broken locks or locked computers) in the end i just went for the ones that might give me an extra spin on gameplay, so now i pretty much just run round paralyze palming everyone and punching them to death.

I fucking loved FO3, but I barely have time to play anything nowadays. Is the engine still hella buggy?

I’m only about 2 hours in, but the framerate has been pretty bad I had to tweak with the settings even though it auto detected to what they thought was best.

Don’t really know enough about the game to make judgement calls, but I’m liking it so far it manages to feel different enough from FO3 to not make me feel like I’m doing the same thing all over again

Is it weird Ign doesn’t have a review yet? framerate issues? its fucking kotor2 all over again. I was hoping obsidian wouldn’t fuck this up but looks like they’ve failed once again. any word on which version its better between 360 and pc?

The framerate issues stopped for me.

Right now it’s going to be better on 360 because it has DLC exclusive.

However, once the game gets going it’ll be best on PC due to community support. For one thing, Fallout 3 on PC had framerate issues too and there were stutter remover and framerate improving mods released. I guess when a game is made it’s made with the intention to include the lowest common denominator in settings initially.

hmmm, i wanna play but i haven’t even finished the gold edition for fo3