You guys are missing some stuff about my posts, I don’t want to eliminate competitive play, I’m just saying that’s one aspect of fighting games that people enjoy, keep it and give people a season mode like Madden has, people who love football play season mode for entertainment, then they play online for competition, that’s the way it should be
Now, it’s hard to imagine because this actually deviates from the Street Fighter formula, but let’s say they could make a fighting game and add a combo system like Fight Night, instead of memorizing combos you make your own, if I want to do punch, kick, rising uppercut, psycho crusher, I press the punch button, the kick button, the rising uppercut button, and maybe the shoulder buttons act as modifiers and while held down turn one of the buttons into psycho crusher, that would allow for much more freedom and control
Maybe you don’t get juggled in the air, maybe when you hit a guy in the face it turns black and blue
Maybe they adapt a system like the new UFC game, they calculate mass and velocity to determine how damaging the blow is, no health bar, not even a hidden one, if you hit a guy in the legs they can’t move as good, when you hit a guy in the face it can end the whole fight with that one punch, not only is that possible, possible only on consoles, but it’s ideal, no canned animations, real physics
95% of Street Fighter fans is a sad number these days, that’s a sure sign that the formula isn’t working anymore, Fighting games peaked at Street Fighter 2 and that was a long time ago, Street Fighter 2 is when fighting games were most original, if we bring some originality back to fighting games then we can bring them back to glory, no more fitting square pegs into round holes, let’s evolve them, base them around powerful machines with much more capabilities, move away from the arcadey aspects that were used out of necessity before the Sega Genesis was even invented.