Seems like Mr. Wizard was pushing KOF XIII for this year anyways. Stack on good netcode, KOFXIII could easily be an EVO mainstage game for next year.
At EVO this year, I went around getting the general insight by non-KOF players playing KOF and I asked what exactly did they enjoy about the game. The appeal other than subjectional aesthetics was the feel of the game. Normals felt good, walkspeeds felt good, running felt good. Attacks and movements felt as they should. There wasn’t a sense of anxiety while playing the game; unlike Street Fighter IV where most normals, walkspeeds, and dash speeds felt sluggish and silly random things happen all the time (from their description and perspective) that induces an overhanging sense of discomfort when playing the Street Fighter IV series. Within the Fighting Game Community, it’s not as if KOF is unknown. So at least reeling in players from other communities should be relatively easy especially when the resources to learn the game are completed, it should be relatively easy for most people to pick up.
Other than interest from those “outside of KOF”, the game balance has been heading towards the correct direction. The main two complaints of K’ and Raiden being too good for simple reasons have been toned down to “fair” levels but they didn’t get hit too hard by the nerf hammer to be warranted low-tier or no longer fun to play. The weaker characters were buffed in appropriate manners. The generally “annoying/trolling” aspects that were present in older KOF games were toned down (such as Kula Ray Spin safety or Kyo qcf+D,D frametrap pressure) as well as new “annoying” things that have been introduced in this iteration (Super Drop Kicks.) KOF XIII will be a good product, and the development will continue down this path as there is community input reaching SNKP/Atlus via Japanese and Socal players. GGPO was used for KOFXIII according to the Atlus representatives and the producer at the panel, but they said that it didn’t run perfectly smooth and they’re tweaking the code to optimize it for KOF XIII. Most specifically they stated that the HD Combos and what not didn’t bode well with plain GGPO. Could I confirm that this is really the case or not? No, I cannot. I could just relay that Atlus and SNKP did officially say that GGPO was used, incorporated, and tested and they’re they’re not going to be using plain GGPO.
So let’s say that Mr.Wizard and company are still pushing hard for KOF XIII, KOF XIII console version looking to be an even better product to rival or outdo KOF02um as a solid fighting game, huge promise of KOF XIII having good netcode, and an already established recognition by those in the general fighting game community, King of Fighters XIII seems to have an incredibly high chance of being at EVO 2012 next year.
The only factors that I see that games like Street Fighter and Marvel vs Capcom have over King of Fighters is brand recognition by the general consumer/public. As in, those that aren’t in the fighting game community nor have been keeping up with the news and information. The few that do recognize King of Fighters would most probably those that casually played Capcom vs. SNK 2. Do I think this is enough to not warrant KOF XIII a spot at EVO next year? No. If anything, KOF XIII could use this chance to expand its brand recognition in the West and gain more respect. Will it become more recognized than Street Fighter or Tekken, I wouldn’t say so. But, this game has enough to generate a solid community and gain the sort of solidity that King of Fighters 98 and King of Fighters 2002 have to be 10 year old games that still have some vibrancy within their international communities.
It helps that players such as Juicebox Abel are willing to pick up the game. Even Wolfkrone has shown much interest in King of Fighters 2002 UM and I willing to bet he’ll be interested in King of Fighters XIII. I believe Combofiend said in one of the Wake-up SRK podcasts that he would be playing KOF if there was competition at all. So having interest by those with some respect within other communities is good publicity for the game.
The biggest factor so far that could mess things up is the Online function. Personally, I have good faith in Atlus and SNKP from what I have seen and have been told in my past weekend at EVO. This game will be at EVO 2012 main stage.