Zangief
Normals
close s.LP
3/4/13 x,x/o,x/o,o
500,400 ±0/±0
far s.LP
3/4/13 x/o/o
500 ±0/±0
s.MP
7/2/13 x/x/o
1100 +5/+5
s.HP
11/6/23 x/x/x
1600 -3/-3
s.LK
3?/6?/14 x/o/o
400 -5/-5
(my apologies, this is one of the few sections of the scans that’s not very clear, somebody else please confirm the frame data for this move)
s.MK
7/10/15 x/x/o
1100 -5/-5
s.HK
6/9/28 x,x/x,x/o,x
1500,1300 -13/-13
c.LP
3/4/8 o/o/o
300 +5/+5
c.MP
8/12/11 x/x/x
1000 -1/-1
c.HP
11/12/15 x/x/x
1400 -2/-2
c.LK
4?/5?/15 x/o/o
400 -5/-5
(another section of the scans that’s not clear)
c.MK
8/12/14 x/x/x
1000 -4/-4
c.HK
9/10/24 x/x/x
1300 DN/-8
j.LP
4/22 700
j.MP
6/4 1100
j.HP (u)
10/8 1600
j.HP (ub/uf)
10/6 1400
j.LK
6/22 600
j.MK (u)
8/12 1000
j.MK (ub/uf)
8/10 1000
j.HK
8/6 1400
Throws
f+HP
3/1/13 2100
52 pixels
b+HP
3/1/13 2100
52 pixels
f/b+HK
5/1/13 1000+200x(2~17)
52 pixels
Command Normals
db+MK
5/4/17 x/o/o
1100 -1/-1
db+HK
7/4/19 x/x/o
1500 DN/+1
In air, u+MP
4/12 1200
In air, u+HP
4/6 1500
In air, d+HP
5/22 1300
In air, d+LK
7/22 600
In air, d+MK
7/22 1000
Specials
PPP
[4/2][4/9][3/7][4/8][5/10][5/7]/11
1300,1500~1000 DN/?
Inv - 4:full?
Inv - 67:upper body?
(I don’t know any Japanese, I’m just making educated guesses about invincibility, I’ll need somebody else to confirm this for me)
KKK
[4/2][4/8][3/7][4/6]/14
1200,1300~1100 DN/-24
Inv - 4:full?
Inv - 34:upper?
dp+P
LP
14/8/19
1400 -3/-3
Note - 15~23 (maybe this are the frames where the move nullifies fireballs? Somebody please confirm this)
MP
15/10/18
1500 -4/-4
Note - 16~26
HP
18/12/19
1600 -7/-7
Note - 17~29
360+P
LP
1/48
2000 107 pixels
MP
1/46
2300 96 pixels
HP
1/44
2700 86 pixels
360+K (far)
LK
15/25/50
1900 86 pixels
MK
15/26/52
2000 86 pixels
HK
15/33/54
2100 86 pixels
360+K (close)
LK
1/1?
2200 98
MK
1/1?
2500 98
HK
1/1?
2900 98
(there are some notes regarding this move, but again, I don’t know any Japanese)
Supers
720+P
Lvl 1
4:1/48
3500 116 pixels
Inv - 8:full
Lvl 2
4:1/48
5000 116 pixels
Inv - 14:full
Lvl 3
4:1/48
7000 116 pixels
Inv - 22:full
(apparently there’s no start-up frames after the super flash, 1 active frame and 48 frames of recovery, which means if the opponent wasn’t holding up before the super flash the super will grab him)
qcf,d,df+K
Lvl 1
4:5/25/33
2200 82 pixels (horizontal) 66~80 pixels (vertical)
Airborne from frames 9~54
Inv - 8:full
Lvl 2
4:5/25/33
3600 82 pixels (horizontal) 66~80 pixels (vertical)
Airborne from frames 9~54
Inv - 14:full
Lvl 3
4:5/25/33
5200 82 pixels (horizontal) 66~80 pixels (vertical)
Airborne from frames 9~54
Inv - 22:full
Again, I don’t have the actual book, just the scans and some sections aren’t very clear. If there’s any mistake please let me know.