Everdred Teaches Remy

if u can type in english that means u can read, why dont u go back and read the thread everything ur asking has been mentioned.

ei, sorry about being lazy…

lol, I dont have as much time anymore, but i’ll try, i want to try to go and tape some matches today before i have to go to a job interview…

Oh yea, a cool combo against hugo (i dont know if it works against other big chars). While enemy is in corner, EX CBK, to SAI, to either (RRF, CBK) The timing has to be just right for it to work.

^ i seen that on a video somewhere before

does srk archive all the closed threads from when srk first started?

Remy Vs. Dudley

Sigh A new problem has arisen…and its name is Dudley!!! I was playing on live and I ran into a damn good Dudley playa. He goes by the name of HunterSFL… There hasn’t been a dudley online that gave my Remy a ass whopping lol!! And the funny thing is he was playing at like 40-50% because he hasn’t played like in 2 weeks :sad: so I gotta get my game up to par be4 our next encounter.

I found myself getting caught alot with ducking xx super under my high lov and the bastard made sure he alwayz had a super stocked…wiffing those damn s.mp from across the screen. He had me so scared to even to do rapid fire lovs. He mentally fucked me, had me thinking he knew me in and out lol. One problem that I found i had was lov followups. He would always parry and then do a s.mp and it would stop me cold in my tracks. But then again I was thinking that maybe its just “my” timing being off. Cause one time I threw a high lov and he parried then i dashed in and grabbed him, he did a s.mp but it didn’t get a chance to fully animate.:clap:

But any general Dudley stradegy and any flaws you see would be much appreciated.
Sorry the Vids have no sound and the matches I used where the ones that I did atleast half way decent. Even though you can see where he missed a couple of things. Plus I had to leave out the ones I got straight raped on:confused: I have also 2 more better vids of his dudley on the way. I’ll have them up later tonight
http://www.easy-sharing.com/42369/Dudley%20Vs.%20Remy1.mpg.html
[http://www.easy-sharing.com/41971/Dudley%20Vs.%20Remy%202.mpg.html
BTW- I hope some how these vids will make up for my lack of posts on the thread. I just feel that before I help anyone I should have my shit straight with Remy. I can’t stand people who give bullshit or worthless info :tup:

for those who want to download the files at .html to the url.

comments for now… hmm… you forget that once your flying HP hits, you can do a flash kick after…

Yea I know.
I try to reset in the air and mix up from there with meaty s.mk,grab or cr.lk>super.

Really nice vid, Rage. Keep them coming :slight_smile:

Curious though, I’ve seen a few times you connected cr.lk, and I know that you partition/buffer your charge as a constant, so why not follow up with a flash kick for a two-hitter knockdown and put some distance between you and duddley. Instead I see you string a few pokes (s.mk comes to mind).

Thanx, I’ll try.

Thats a good point. Well I’ve always had problems with partioning the RRF for some odd reason so I used to neglect it. But the past week I have been practicing it alot. I just don’t have it consitent enough yet to pull off during a match. But I almost got it.:tup:

i cant download your vid again rage

high enough again to spout nonsense and pure lies! lies for all! sweet, sweet lies…

huntersfl is pretty good. we played for hours (huge long sets too, probably only 2-3) on live during the summer cus he was in miami beach and i was in south miami dade. so the connection speed was high and there was no lag. i feel he really absorbed alot and i absorbed alot from the dudley/remy match up. he told me he came to the conclusion for that fight that sa3 for dudley is his best bet because of its quick damage capabilities… hehe rage i put him through the ringer with remy so any other remy he faces has gotta be pretty annoying to beast on him now.

if u wanna beat a good dudley i think u just gotta play from the other side of the screen (just mid screen at closest so your pokes hit him and he can hit u unless he jumped in or did toward fierce) till u get into ALMOST the corner (then u switch sides) and have lov’s on him always. when he gets into the corner u gotta work for as many throws into kara rrf. keep him blocking with meaty lov’s but keep close enough to him on wake up so u can watch the player do something after he blocks or u attack while he blocks— or not, there is NO RUSH for remy for big damage in this fight (he has the range game to make damage for dudley very spread apart and rare). its all about just slowing down and really trying to out think what dudley can do to get in. once he’s infront of your face tho, thats when u gotta pull something out of your ass and literally be random to get away again (dont lose your cool). u miss cr short into rrf u will get punished so dont think of that as your first reliable way to get back distance. as he comes forward u should be far enough to RECIEVE his attack with a projectile (if your too close try not to anti air with normals EVERYTIME). if your not anti airing him u should be repositioning by dashing away or jumping imo.

far screen to mid-far screen if he jumps u should have a lov for him to land on (or not u could have a low lov for him to block once he lands pushing him back again). even if they parry it everytime the situation is still not in there favor. this leaves u room to do SO MUCH while they r left floating in the air after they parry or on the ground parrying the low lov.

u could throw low lovs as anti airs and the opponent wont know how to parry it… FORWARD for an air parry or DOWN for a low ground parry (oh shit remy unblockable!). if u have room to throw an lov… and the opponent moves u have so MANY (not damaging lol) damage capabilities. but if the opponent stands still that lets u be the agressor and lets u dash in closer (for more damage, yay!).

if dudley does an attack after he parries… u can dash away, have another high lov (low if he falls short if u want), parry or even jump up. the jump up section was in some previous post tho…

if he does nothing after the lov parry cr strong into another lov or sa1, if u throw a lov as he jumps forward -switch the timing so it whiffs as he attempts to parry it. u could make it hit and let him parry it, just have something there like a high normal or throw to eff up his parry.

if he’s ducking your lov’s that means ur probably doing them too obviously (or he’s just doing random ducking). if he just doing random ducking into super that means your throwing lov’s a bit too close.

i think there r ranges that some characters have that others dont even have to pay attention to in 3s.

for remy he gets to have every range present in the game yet lacks high and lows that other characters with limited range have. whether its balanced or not is not in discussion here. the fact is with that increased range when fighting dudley it gives remy a clear advantage.

try to fool yourself (yes thats it…lol) into what lov your going to throw next by “spazzing” on rapid fire. u wanna build meter as well as keep him at bay so mash on random buttons to build meter while u charge and throw lov’s. mess up button presses so instead of a lov coming out u get a whiff strong or st short/forward. sometimes if i spaz real well the opponent lets me off whiffing cr fierces (they also run into loosely thrown random lov’s this way).

super of choice is sa1 for me personally vs huntersfl hehe, he knows why, mwa hahahaha! dudley really has a low jump and if u have a sa1 bar and u see him jump u got some free damage. u either get him while he air parries a lov, or if he parries your cr strong after the air parry of the lov just cancel the strong into sa1. (there or other ways too, but that envolves u having the super as a mind game) u can hit super late with sa1 or early either way they gotta parry like 2-4 times.

of course with sa1 u get the really helpful cr short into super. vs dudley thats a killer since he cant guard his legs as well as the other characters. this blocked or not pushes him back resetting any efforts he had to get in. thats how the match really should follow… u COULD rush him down… but what happens when u get parried? one combo and your half stunned. its best to play scarce and if he hits u it’ll be at the edge of his attack and the damage wont be enough to measure the 20 seconds of lov chip and shorts damage.

one thing i saw some other remy do… i think this was phd with a ranking battle was throw a lov vs chun then wait and cancel to sa1. if she did super through the first lov she would eat sa1. same thing with dudley throw a high lov let him duck under and randomly do super art 1.

pokes u should be doing vs dudley-> cr forward, st strong while he’s on the ground (saw it done well from parryall) and alot of st and cr short.

the match up has dudley trying to speed things up (he gets in lots of fugging damage getting in) while remy is trying to slow it down (nit pick and chip off droplets of damage blocking off entries dudley has while wasting lots of time). u control the pace alot more than dudley if he doesnt knock u down… so when u get him cornered just know u dont have to get right infront of him immediately but can inch forward more (poke/kara range) or retreat into lots of space if dudley wants to say “screw it, do your worst. i’m coming in parrying!”.

on a more personal note sa3 still sucks (but when u land it, its good!!!)

i cheated and played sa1 and sa2 with remy yesterday… i guess i was tiried of punishing myself for the day. i did get a perfect once… but all and all for that day i probably only won 20% of my matches… i am the shittest 3s and remy player ever lol… i made myself sad =(

the only thing i know for sure that remy has going for him is his short. st short comes out really nice and if they parry it they cant do much from far away where it hits from. cr short is nice cus u cancel to rrf of course but i rather cancel to lov if it hits. of course from cr short if u dont wanna throw a lov after because they expect it, u can always go for the throw since the short is a nice tick. st short tick into roundhouse kara throw is a shocker to how much range it has.

they wanna parry the lov after u throw it from cr short thats when u can do cr short into cr strong canceled into lov because the strong comes out from the short the same time a lov would hit so if they parried that they’ll eat the third end of the attack which is the lov.

i’ve seen your fight with that dudley…i have to say you fight very well…:tup: i don’t know…dudleys here play differently…they usually use SA1 and try to juggle you…anyways like i said earlier you fought pretty well…i just saw minor mistakes:

  1. when fightnig against dudley or makoto (characters that can dash easily through LoVs) ALWAYS USE LOW LoV…use high LoVs only as an anti air…otherwise you’ll get owned very easily and you know very well the drawback…

2.dudleys here always try to air attack and they always take advatage of it coz it hard and confusing to parry especially if the position is deep and once it hits you (you didn’t parry correctly) they’ll juggle you and you’re finished…fortunately the one you fought doesn’t do that so i find it easy to neutralize him…in any case, if you fight with dudleys like i mentioned above,counter him with a jab (LP)…he’ll find it very difficult to penetrate your defense and i’m sure he’ll be pretty frustrated…frm the way you zone it will be very difficult for him to get close to you…

  1. always watch out for that fake punch (the one where dudley dashes back and throws a very strong punch)…as much as possible dont get near him (its a general rule in playing remy) because of this punch…

  2. when you get hit by any attack by any character…i mean any attack (except a grab)…ALWAYS ROLL…don’t get used in charging during knockdowns and execute a RRF…your opponents alwys expect you to do this…as much as possible keep them guesing…I DONT SAY TO NEVER USE RRF AS A GETUP COUNTER…just don’t use them frequently…try not use this alwys…i think that’s the reason you lost to the dudley…you got owned when the RRF didn’t hit :sad:

i think thats it…thats all i can say…like i said earlier you’re a very good player…all i said here are just my advices based on what i saw on your matches and from my experiences in playing remy especially dudleys…people play differently from different places so you’ll be the judge of that…hope it helped you even in a small way…:pleased:

i’m convinced that cr lk x3 xx RRF is the most powerful move remy has…!

u know… remy would be alot higher in tier if he had cr lk x3 into RRF…

Much thanks to Everdred and Gotham Knights very useful info guyz. I’ll try to keep the vids coming.:tup:

anytime…as long as you post many remy videos!!!:tup: seriously im really glad i helped someone with playing remy…coz people here don’t respect my remy…they don’t include me in their team when they go to other 3s places…coz they believe i can’t compeat with my remy…which is a shame:lame: please post some videos of remy fighting…im sick and tired of watching “mainstream” characters bullshit…just keep up the good work rage!

^^ ha ha ha

maybe it’s not remy… maybe you need to practice more.

yo everdred…

how do you do tick and kara throwing?

cr. lk + HK(lp+lk)???

Are you serious? Anyway just “tick” them with any move you want (cr short is good) and kara grab. You may have to use a mp kara depending on the distance.

thanks for the quick reply

do you also tap forward to extend the reach??