After spending the better part of this evening experimenting with Elena in the training room and online, here’s what I think:
Elena is a pretty poor character, and she’s never going to rise above mid-low tier at the very best. More likely she’s closer to Dan-tier for competitive play - an interesting and occasionally threatening presence, but really far behind the competition.
Her problem is that she doesn’t have any of the tools you need to succeed in SFxT. Her anti-airs are mediocre at best (st. MP does very little damage and often trades, in a game where anti-air normals like Juri’s can easily lead to 250-300 damage). It will not stop people from jumping. Her scratch wheel is similarly limited.
Her poke game is very poor. Cr. MP is an extremely strong move with a ton of frame advantage, but it just doesn’t have the range of a poke like Ryu’s cr. MK or Julia’s cr. LK, and it doesn’t have the speed of a close-up normal like Ken’s cr. LK. It exists in an uncomfortable middle ground where it’s rarely the right button to press. Her overheads are long range and her --> MK is very fast for an overhead, but you can’t link off them, so they’re little more than gimmicks in a game with 2 health bars and regenerating life.
Her reversals are poor compared to much of the stronger elements of the cast. Tag cancelling scratch wheel leaves you ridiculously punishable too.
Her health is inexplicably low, given her lack of high-damage output, her lack of mobility, and her poor move priority. Nothing of hers besides cr.MP seems to give frame advantage.
She’s downright bad at point blank, okay at middle poking range, and bad again at long range. Even when she is at poking range, her essential mixup consists of cr.MP xx mallet or lynx tail, one high and one low, and both safe on block. This isn’t a very strong high-low mixup game compared to someone like Heihachi or Hwoarang, who can get more damage, and have more things to do close up besides try the same mixup over and over.
She also has no jump game, at all. Her jump is just far too high and narrow to be useful in any way. She has a decent cross up move, but that really hardly matters because your opponent has plenty of time to react to your jump by dashing forward and just getting out of the way, if he’s not confident with an anti-air.
I suspected Elena would be awful in this game, because I didn’t think her playstyle fit in with SFxT, but I’m still disappointed it turned out like this.