I feel like she doesn’t play anything like either her 3S or SFxT self, but that’s probably just me. I mean, yeah, she was all about mix-ups and long pokes, but they actually had some weight to them and gave really decent rewards.
In 3S specifically, the throw game was very important to her. She had a great Kara Throw, the throw had great range even without the Kara Throw, great tick throw with st.LP (0 on hit and block, which made it perfect for tick throw set-ups), fast recovery, etc etc. That was definitely one of her defining features. I can’t really see that that aspect of her has carried over into this game at all.
Much like in this game, all of her specials sucked outside of the EX versions. Unlike this game, though, she was able to build meter by whiffing normals. Considering you were going to be doing a whole lot of fishing for cr.MP, this wasn’t a big deal, you’d end up building the meter pretty quickly. In this game, though, it feels like you are always on empty.
Anyway, chip data?
LK Spin Scythe: 8, 8, 5, 5 = 26
MK SS: 13, 13, 8, 8 = 42
HK SS: 15, 15, 8, 8 = 46
EX SS: 8, 8, 8, 8 = 32
LK DP: 15, 10 = 25
MK DP: 20, 15 = 35
HK DP: 15, 8, 8 = 31
EX DP: 15, 8, 8, 8 = 39
LK LT: 15
MK LT: 18, 15 = 33
HK LT: 15, 5, 5, 8 = 33
EX LT: 10, 3, 3, 5, 7 = 28
LK RH: 10, 10, 10 = 30
MK RH: 13, 13, 13 = 39
HK RH: 15, 15, 15 = 45
EX RH: 13, 13, 13 = 39
LP MS: 15, 12 = 27
MP MS: 18, 12 = 30
HP MS: 20, 12 = 32
EX MS: 10, 10 = 20
Super: 13, 6, 13, 6, 13, 19, 19 = 89*
- You’ll probably only get 38 - the pause between the second and third volley is massive, anyone can punish you during it.
Figured I’d do something productive instead of just face planting myself in random’s fists. I remember someone said Combo meant for EX MS to be a good way to chip, but clearly it’s actually one of the worst options for chip.
In just this night alone, I’ve found myself in many situations where I just needed chip to finish my opponent, but I didn’t know the best option. Maybe this’ll help others too.