Electric Wind God Fist _ Updt: 03.08.12

Yes, I do it often.

There is instances where dashing forward > EWGF.

The input is easier and it cover a fixed distance faster.

So are you cancelling the dash into a mist step/EWGF? or just doing an ewgf after a dash forward?

To anyone having trouble getting this out (heck I still am), if you happen to have a copy of Tekken 6, fire it up, and go hard. I find it annoying I can’t really tell the difference visually from a regular WGF and EWGF on sfxt (oh slightly different shade of electric good shit), but on Tekken the difference is clear as day. Allows you to see where you’re going right or wrong without focusing on the colour so much… personal preference.

Having a weird problem come up when trying to mist step into EWGF from a crouching normal using the :df: N :qcf: N :df::hp: method . I’ll hit :df: and :hp: on the same frame, and sometimes I’ll get EWGF, sometimes I won’t. My inputs will look like this:

:df::hp:
:f:
:df:
:d:
:df::mk:

Not sure why this is happening since I am hitting both on the same frame. At first I thought I wasn’t hitting neutral in between the :f: and :df::hp: but I’ll let the stick go completely and then do the last part and still sometimes get a regular WGF.

I’ll have to make a hands-on video on how to do the EWGF (My Method)

I don’t have any recording equipment just my phone, so I can only do it by phone.

I’ve got no trouble doing EWGF by itself , but I cant cancel normals into it … I dont know when to click the punch button … The only way I managed to do it a few times is when I did 2-3 wave dashes instead of 1 … but that’s just betting on luck now , isnt it ? lol

What are you getting then?

Just dash and do it at the end of the animation. You can’t cancel the dash (F,F) into anything.

Regular WGF. No idea why. Only seems to happen when trying to mist step into EWGF from a crouching normal.

Edit: Seems to be happening from s.HP xx Mist Step xx EWGF as well. Raw Mist Step xx EWGF doesn’t seem to have this problem however.

I think there may be too much going on in your motion.

From standing HP. My inputs look like:

:df: :hp:
:d:
:f:
:hp:

From crouching HP. My inputs look like:

:df: :hp:
:d:
:f:
:d: :hp:

From standing. My inputs look like:

:df: :hp:
:d:
:f:

I admit I have had some problems on p1 side facing right.
I have used this input:

:df: :hp:
:b:
:f:

and it has worked.

But, I still feel the best option id to learn how to do the full motion without shortcuts from either side. That way you can throw them in anywhere from any position.

I am talking about Mist step into EWGF. Raw EWGF, standing normal xx EWGF and crouching normal xx EWGF are fine. It’s standing normal xx Mist step xx EWGF and crouching normal xx Mist step xx EWGF that are giving me the problems.

If you go into mist step and want to do a ewgf you have to cancel the first dash and input a fast or slow ewgf depending on the distance you want it to hit.

You can cancel into a ewgf at the very end of a single wave dash by buffering the motion during the dash and waiting to hit the df+P. This makes it look like one long regular dash with a normal god fist at the end but no there is a purple plus framed friend waiting at the end with enough mid body invulnerability to stuff wake up srk’s.

If you just wanna wave dash across the stage just just go into your first step and just mash df as fast as you can and hit your P along with your last df input and you have it. It is harder when you do it the mashing df way but if you slow it down and do the f,n,d,df motion it is more consistent to get ewgf at start.

Another thing that helped me when i learned ewgf on stick is make the df and P punch sound like it is hitting at the same time so basically it is one noise. It helped me better then worrying about hitting the buttons at the same time for me at least.

Sorry i could be wrong on exact notions I cant read them well on my crt but if anyone wants any help with mist step and ewgf I would be glad to help on xbl briefing room.

Are people reading my initial post? I know how to EWGF, cancel a normal into EWGF, and wavedash/mist step into EWGF. The problem was that I was having a case where it wasn’t consistent when canceling from a normal into mist step into EWGF. I would get the same inputs each time but sometimes the DF+HP on the same frame would give me EWGF and sometimes the DF+HP on the same frame would give me regular WGF. Anyways, I’ll just get back to it in training mode later and try to find out what was going wrong.

maybe it’s because EWGF requires a short execution window
if you try and delay each input f, n, df+MP/HP the electric will not come out
but if you shorten the whole execution the fastest possibile way (say ideal 3 frames, one for each input) ewgf will pop out constantly

LOL… Actually I did, but still missed it! My Bad!

If I understand what you are asking:" How so I MS, travel some distance, and then EWGF." I can actually see what you are doing wrong.

Your notation shows that you started from a cr. mk… So, I am guessing you want hit and combo a EWGF from a far cr.mk. Correct? Otherwise, if you where up close, the mist-step would not be needed. You would go straight into the EWGF from cr.mk,( The EWGF does not require you to enter MS. )

Just for the sake of stating it (for others in the thread), the input for cr.mk > EWGF would be:

:df::hp:
:d:
:f:
:d::mk:

The input for the MS>EWGF is:

:df: :hp:
:d:
:f:
(Wait the distance you want to travel!)
:df:
:d:
:f:

From the cr. mk it would be:

:df: :hp:
:d:
:f:
(Wait the distance you want to travel!)

:df:
:d:
:f:
:d::mk:

I understand the “short cut” motion you are using:
:df: N :qcf: N :df::hp:,

and I understand you get the inputs to read as:

:df::hp:
:f:
:df:
:d:
:df::mk:

If you look at your inputs, you are neither hitting the MS or the EWGF correctly. Your trying to use two over lapping short cuts. I am not saying it will not work. But it’s not clean. And the gaem has to figure out, what you are trying to do. So I bet, the game just isn’t quite sure what you are “exactly” inputing. Hence the variation of WGF/EWGF you are getting.

Or, you’re just doing it to slowly. /Shrugs

I never I hit the EWGF with any kind of real reliable consistency when I have used short cuts. Others may have, but I haven’t. If you learn to do the and complete motion, I bet you’d find yourself hitting the EWGF more frequently. The game will not need to guess what you are doing.

It’s not that the motion I’m using is always inconsistent, only that it is inconsistent when cancelling from a normal. I will always get raw Mist Step xx EWGF to come out when using that motion. It made me wonder if there was some restriction or condition placed when cancelling it from a normal as opposed to doing it raw. I preferred this method because the exact motion of :d::mk:, :f: N :d::df:, :f: N :d::df::hp: is a lot of work to be doing when trying to use it as a poking/footsies tool.

It’s probably something along this line, whether they did it intentional or not may never be known. But, I agree that there something causing the game engine to be inconsistent in executing the move that may not be user based when using the short cuts.

Finally landed my first EWGF…in training mode. But it was such a great feeling!

Good. The next 999 should be easy now.

http://media.comicvine.com/uploads/0/7666/1066756-pai_mei1_super.jpg

As a side note, I’ve done over 5,000 EWGFs in training (was working on a 10,000 challenge so yes, I kept count) and I’ve NEVER landed on during a match. :stuck_out_tongue: Don’t feel bad if its a while before EWGF actually seems useful during a fight.

@ViolentDjango
Thanks for the words of inspiration, O wise master! Hopefully I’ll get to the point where EWGF will be natural. Although, I want to surpass you and do it in a match! :stuck_out_tongue: