There are questions/post in each thread about this. Its getting a little rout of control and clouding everything. So let’s discuss it here. Even though there isn’t much to discuss now.
EWGFCredits to Justus and Half-Ro for mentioning it, Credits to Dukefleed and Huber for finding damage out put properties prior to the official release.
This move is not listed in the SFXT Brady games guide. But, its absolutely in the game.
This move is difficult to do. Your going to spend a lot of time mastering it, if you haven’t already.
The input is f,n,d, df + mp/hp.
You need to hit the punch button at exactly the same time you hit df.
After a ton of testing we see the EX WGF* shares many of the same properties as the EWGF, with following three exceptions:
EWGF compared to the EX WGF:
(+) Has a Higher Damage Output (100 damage points, see credits)
(+) Costs no meter
(-) Can not be done mid Mist-Step.
You’ll know if you’ve executed the EWGF properly with the following (5) ques:
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The red damage spark created when the enemy is hit is the same as the EX attack.
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There are extended electricity sparks that come out of his fist the width of his body as compared to the normal WGF.
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The enemy’s air has a different arc when air born.
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Electricity surrounding his body has more of a purple hue.
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Move sounds louder and augmented.
The EWGF can lead to some very damaging combos. Given the fact that the EWGF is so difficult to do. I don’t think it will be incorporated into BNB strategies for ‘most’ beginner to semi advanced players.
Until you can do the EWGF at will. You’re much better off going for simpler combos. Kazuya’s Non-EWGF BNBs still do a TON of life, and you will hit opponents more consistently.
**Misc note: EWGF has much higher juggle potential: 6 compared to 3 on the WGF.
**Credit Bucktooth
Post your EWGF COMBOS below! Please add damage if possible.