El Fuerte General Discussion Thread

Thanks for taking the time in making a video. Sadly I only saw you hit fierce once. The camera moves just out of sight from the fierce button and I see you hit jab a bunch. I think I can understand when your hitting fierce by the sound the buttons are making when tapping them. Other then that thanks for the video :pray:

Welcome back Mouko.

The slide tends to whiff more in the corner in the corner in my experience. At any rate, you donā€™t really need to slide in the corner, since the slide is identical to a fierce as far as stun/damage is concerned.

Iā€™d say heā€™s either just trying to see how many fierces he can get max in the corner, or just stopping for whatever silly reason. Thereā€™s still also of course the options fierces into run xx tostada, crossup tostado, or tortilla.

Kim is in japan now? Tell him colin says hi, you too mouko though I dunno if you remember me.

I find the combo itself harder to do in the corner for some reason, the pushback seems different. I always stop at 4 except on the high stun people where I do 5. Reason being that I want them to be almost stunned by the combo but not quite. If the combo stuns them on the 5th hit that really sucks, cause I might as well not even hit them when they are dizzy due to the massive scaling. If I have hit them a few times beforehand I try to change the # of fierces so that I donā€™t ever stun a person with more than a 3 hit combo unless I know Iā€™ll be able to finish them.

What mouko said is spot on, practice just run into fierce first and get used to that. That actually helps alot for the future cause one of the better setups to land the combo is EX run straight through the opponentā€™s poke and go right into the combo, so being used to starting the combo out of a run is very helpful.

My bad, I didnā€™t realize the ā€œ2 hitsā€ was because the ultra is 2 hits. I thought maybe it didnā€™t have true grab characteristicsā€¦

Anyone ever use the MK out of forward run, the hop kick?

Kim has been there for about a year now, and is going to be there for about another year. Heā€™s killing it (at least by American standards haha) in SF4. Last time I heard he was pretty close to getting Master status on BP (which is like 40,000BP).

And yes, I remember you. Good old days huh? Anyways, yeah, I was going to mention bounce back on the corner tends to be more aparrent when I play but I havenā€™t taken the time to 100% test anything to make sure.

I think doing the f+MK out of run stop is still much better than that crappy hop kick - at the very least, with f+MK itā€™s an overhead and you can string into different stuffs after a hit.

In regards to cHK xx Super/ cHK -> Super:

Is there a particularly timing youā€™ve found useful for getting full or nearly full hits out of the corner? Corner locking the Super nets a 410 dmg combo with the wall keeping your opponent airborne until the throw part can take over.

Iā€™ve gotten almost every hit and something around 410 out of the corner once, but canā€™t seem to nail exactly when I need to throw out the super to keep my opponent afloat. Too early or too late and you fling them across the screen, so is it just really strict timing or a random occurence?

Itā€™s iffy, Iā€™d just do the fierce into it personally. That works every time.

That was supposed to be clHK, not cHK, just realized. Iā€™m guessing cHK xx Super works similarly?

Danke though. I guess HP would be better, Iā€™m kinda just spading different options right now.

Hey Mouko, Iā€™m trying to learn the RSF, and your video kind of confused me. In pretty much every video Iā€™ve seen so far I can hear a particular rhythm to the buttons, sort of a gallop. Yours is a bit simpler, and in addition it doesnā€™t look like you double tap the jab after each fierce. Are you doing it differently than you describe?

I hear 9 button taps. If you did four RSF into a slide, shouldnā€™t it be 12 button taps (fierce, jab jab, fierce, jab jab, fierce, jab jab, fierce, jab, roundhouse)? I turned my speakers all the way up but I still only hear 9 hits.

Color me confused!

You dont double tap the jab.

The RSF can be broken down into two parts

  1. s.fierce -> qcf + jab
  2. Jab ~ fierce

The gallop sound comes from the pressing of the jab and fierce in quick secession.

The jab ~ fierce is the most important part I found. You can two in run the run off the s.fierce mindlessly, but you need to concentrate on how fast you press the jab and fierce. So actually the Jab fierce sounds like a double tap.

Iā€™ll try to record a better video tonight.

But it would sound like this

bah     ~     badum     ~     bah     ~    badum...

(qfc+jab) ~ (jab fierce) ~ (qfc+jab) ~ (jab fierce)ā€¦

[EDIT] Mouko explained it to me on LIVE. Thanks again, bro :smiley:

[media=youtube]RgjGtFbuBEc[/media]

Some people were asking for a better shot, so I found a tripod.

A lot of people have been messaging me confused, but I realized they are doing the sequence wrong.

Itā€™s NOT: QCF + jab jab -> fierce
Itā€™s: QCF + jab, jab fierce

You donā€™t double tap the jab, the ā€œgallopingā€ sound most people associate the combo with comes from the pressing of jab and fierce quickly, not double tapping jab.

In the video, I show you in the beginning the combo broken down at slow speed, and then I do it at normal speed (as you can see, itā€™s quite fast). I end with a slide.

Hope this helps everyone.

Sweet man thanks! Someone needs to rep you for this :wgrin: Thanks for taking your time and geting this video up and steady. I still am having problems but Iā€™m sure it will come to me sooner or later.

Good tip - the double tap not being two jabs - I could see how someone could confuse that. The combo sounds a lot more complicated than it is. It seems like youā€™re supposed to do it as fast as possible but itā€™s not the case. The only fast part is jab~fierce and even then if itā€™s too fast it wonā€™t come out. Itā€™d be so much easier to show someone in person.

when i do the RSF, I make sure to have a slight pause between the first jab to the jab,fierce. it took me an hour or so to finally get it down. I can do 3-4 reps most of the time, but Iā€™m not quite consistent yet. During a real match i usually just do two reps then finish it off with a slide if I donā€™t feel too confident. Iā€™m trying to add more reps the more i play with him. The best tip that i could give is like what the other guys posted, try to get a rhythm when doing it. Once you get a certain rhythm it will make doing it a lot easier.
I picked him up a few days ago. After i saw a few jap tourney vids of him, it made me interested in his infinite loop. I tried him out and it turned out that Iā€™m enjoying him more than I am with my sim. Thanks for all the info and help that you guys been giving in this thread. Hopefully, once I get to play with him more iā€™ll be able to help out too.

Hey guys, if this make anyone feel better. I jsut got word from a friend of mine that told me that a fuerte got 5th palce at this troueny hosted by Justin wong. His name was OJ.

edit: OJ got 5th out of 50 men.

lol, KDZā€™s a friend of yours now, CY?

I heard about the RSF, but I havenā€™t taken the time to try to incorporate it into my game yet. I need to fine tune El Fuerteā€™s mindgame before I can even think of using it. From all the openings I get with Fuerte, that should be the cue for the RSF, but I hate myself everytime knowing I can only do a f+MK, LP, LP, LP or f+MK,HK,dp+K as the available combos.

@Havik: Very nice. Iā€™m glad to see more of a scene for El Fuerte. Iā€™m going to be entering into tournaments with nothing but El Fuerte, so keep watch for my name, too.

F+mk combos into s.hk? S.hk is so slow though. Wow. I would use s.hp , run slide, or hk xx dp+k. Knockdowns are what you want to get with Fuerte.