what capcom games have been hated on, hmmm, a3, cvs1, cvs2, 3s, mvc2, and probably everything else. Because we are so bored and have zero expectations from capcom, we accepted these games, but they aren’t complete by any means. In fact we brainwashed ourselves so much that when someone went to fix some of the games we rejected them. Those people probably quit or changed jobs, so the only SF thing left at capcom is probably the name.
A track record isn’t how many games you’ve made, but how you conduct business. EA, like capcom, started with 0 games, and built an empire in it’s genre. However EA is still active in it’s genre, making huge deals to make sure they have the right to make more games. Meanwhile capcom has pissed away their claim to the fighting genre, totally wasted the marvel license, and probably spent less time and money in fighters than the mugen ppl.
I don’t particularly like ea’s NFL deal, but at least it shows that they want to make more games.
They have a funny way of aiming, SF:AC could have been written the day after ST and it would have been 100% the same. They took NOTHING from the 15 years of SF being played and incorporated it into their game. Hell it doesn’t even have the modes of genesis SCE (yet T5 does!). They didn’t put in any of the good live features, didn’t put in stats or record keeping, nothing interesting like an advanced training mode (record feature?) this was the absolute MINIMUM effort and was probably done to pass time between RE games.
Oh yeah, lets not forget the fact that capcom barely acknowledges that they made SF. I have to get a court order just to get capcom to say it’s OK to play SF in public (and i never got that permission BTW)
Back in the day relative to other games, sf was advanced. Most games has 1-2 buttons, capcom had 6. Most games were 1 player, capcom was 2 at the same time against each other. Not to say they invented all that, but they certainly helped popularize it, but that isn’t worth 15 yrs of props.
Nowadays they are very far behind even the most minimum standards for game development. The only reason the community likes the current capcom games are because the only ones left are the 10% of us that haven’t found anything better to do. And unfortunately, we are much better at criticizing than creating, as seen here.