Dudley Changes in Arcade Release(updated1stpost)

You exaggerate sir. Dudley can get in on everyone, even at high level play. It is just tough. And just because Dudley’s footsies are bad, does not mean they are nonexistant. He has two good pokes (FP/f+fp, and focus) and a myriad of strong counter-poking normals.

Pretty sure it was only sped up, everything else remaining the same.

that’s what you said about s.HK (insert hitstun/blockstun nonsense)

Long Live the Pizza Beast

No I didn’t. When they announced the sHK change, I said I hope they did said change without lowering hitstun.

Chill with the nonsense too.

Dudley had a problem getting in 3s, but he also had the ultimate way to negate that problem with parrying. Parrying covered up or at least dampened Dudley’s weaknesses in 3s. You can’t get out-footsied when you can parry the pokes and you could just empty jump parry to get in or just jump-in period. People say Dudley has 6-4’s and 5-5’s, but the 6-4’s are against the worst characters in the game and the 5-5’s are against the decent ones. Last time I saw a tier list I agreed with, Dudley didn’t have any good match-ups against any of the upper echelon characters. The changes haven’t helped him on that front at all.

5-5 with Ryu Ken Sagat Viper Adon and Rose is decent?

I’d say he is 5-5 vs Akuma as well. I’d also dare to say he has an advantage over Sagat, but is Rose really 5-5, that’s a bit of a tough match up for me.

I think Sagat vs. Dudley is 5.5 - 4.5 simply because Sagat has better footsies. Dudley can stuff them though but dudley has no real footsies. Other than that, they both deal out damage but dudley’s hurt more, and IMO I think dudley makes better combacks.

I thought similarly until I started finding spacings where you can poke him that don’t look like they actually hit him. Cr. MK is amazing in that match up for things like that. He is actually a pretty easy character to footsie against for me. That and you can punish most every tiger shot from almost full screen with just normal duck straights thanks to his big hitbox.

Akuma Dud is 4.5 5.5 Because both of his Ultras are a fucking pain to deal with.
U2 prevents EX MGB Punish ( in AE anything god dammit)
U1 shuts down punishing whiffed pokes (holy shit that’s stupid)

Anyone that has a problem with rose has bad reactions and cant beat slide.

I think Akuma is the easier shoto MU but yeah, I agree with thirtyfour.

Rose is going to get so destroyed in AE, fuck U2!

1: Bait U1
2: PUNISH
3: ???
4: PROFIT!!!

Akuma is a straight up 5-5, if Akuma has U1 then punish said whiffed poke with a quick recovery move, option select EX DP
U2, well, i don’t know whaat to tell you, i would honestly just take the damage and move on, teleports proration to the ultra won’t hurt Dudz that much at all and it gets the ultra out of the way, so long as revenge gauge is around half meter, let me get into the lab later and ill check the damage, cause once he loses that ultra, he’s done and every teleport is christmas morning to you!

the lesson is: recognize when your opponent has meter and cycle what his options are with it and then adapt to it accordingly.

someone from psn would say akuma vs dud is “straight-up” 5:5
sike nah
The reason it’s 5.5 4.5 is because of the vortex, not because of akuma’s escape options

Actually its her soul safe spiral pressure that always gets to me. Always seems hard to judge when I block a punishable version or not. She is pretty easy to counterpoke with RH from midscreen or punish whiffed pokes with Rolling Thunder on reaction. That and her U2 just stops the party immediately, thank god that won’t be a problem in AE.

I still think Akuma is pretty 5-5. he has a harder time zoning Dudley out compared to other shotos, and escaping his vortex is much easier for Dudley than it is for other characters that have generally bad wakeup options. Not to mention his low health means he can’t afford to get sloppy. But Akumas vortex is still formidable, and he does have amazing damage as well. And not being able to punish sweeps with U1 when he has ultra up is irritating.

I was going to go to the place that has AE in my area today since they finally fixed the sticks/buttons, but was just informed that its been booted up incorrectly today and is stuck in a loop. If I get word that it is up and running, I’ll be heading there to test things out finally.

rofl don’t ever punish Akuma’s sweep with U1 if Akuma has U1 stocked, automatic counter ultra is automatic.

Akuma is 6-4, I play almost daily against one of the best european players and best akuma (chocolo) and he agrees the matchup is in favor to akuma.

5-5 could be ryu, this matchup is not even close in dificulty to ryu one. Dudley has no answer to vortex, everything can be OS´ed. You cannot punish his sweep so he can just dominate dudley in footsies with it and his other normals. Every kd can be the round for both of you but you need 3 ex meter to even have a chance to get him out of you and he has a 3f hitconfirmable reversal for only 2 bars.

perhaps, i can’t say i’ve fought an akuma that vortexes flawlessly, so i can’t argue with you on that point. But i always felt that cause Dudley can kill akuma rather easily it makes up for it.

Once the vortex starts, no matter what character, you have to guess to get out. Doesnt matter what character it is, there’s no sure way out of it either. Ibuki Akuma Elf and even Gief’s vortex make bad match ups good, good match ups in their favor, and advantage match ups free.
It’s a 5:5 MU imo without the vortex, or in Dudley’s favor (5.5)imo. It cant possibly be even against a vortex character with Dudley’s defensive options lol. (lol counter ultra vs akuma.)

Psn free

Akuma is tough for dudley. Its manageable because of his low hp and stun though. One combo and reset wins the round.

Back to bison: To me this matchup is his hardest along with Chun and Guile (maybe vega too). Playing a high level bison like Big Marcus makes you really see how little options dudley has when bison is played correctly. If you get put into the corner you basically have no options besides blocking and techin.

Honestly, I still think Bison is manageable, but I also think he is much more difficult than Guile or Chun. A good Guile or Chun, for me, feels like a cakewalk compared to a good Bison, but I still see Bison as just 6/4. I’m basically just not afraid of Guile or Chun in the way that I am Bison. I generally consider Vega 6/4 in his favor, but I seem to see a lot of Vega players claim that the match up is 5-5, so I dunno. Maybe some people have figured out Sim, but of the hard matches, that one remains the hardest for me personally.

That and I think Ibuki is also possibly one of the tougher match ups. Her vortex feels much more difficult to escape than Akuma’s, and she is difficult to counterpoke. Her command grab (that isn’t actually a grab, but I forget its name) can pull you out of so many things from so far away. When I get knocked down by a good Akuma, I feel pressured, but I don’t feel like I’ve lost the round. I definitely feel that way when a good Ibuki knocks me down. Although her vortex is apparently completely different in AE, so maybe that is not longer as large of a concern.

Anyway, I guess I just try and not get bogged down when I run into the tough match ups, its more important to worry about the player using the character than the character your are facing.