Dream of becoming Pro in Fighting Games

Based on your responses here and your general level of butt frustration, I dont think you have thick enough skin to survive extended contact with the FGC in person. Yeah there are a lot of really nice, down to earth, cool humble dudes. But there are also a lot of people that arent.

Honestly I think it would only take a few times of a dude double perfecting you and popping off with “Nigga you’re fucking trash. Free ass scrub got opened up like a can of beans at a homeless shelter take your whack ass home”, before we see you on youtube talking about how you wanted to do money matches so people would play seriously because you’re “not a real nigga”.

Next thing you know, you become a laughing stock like Low Tier Fraud God, you lose self esteem and bail.

Now you can draw parallels here to, I dont know, wanting to become a famous hollywood actor. There are definitely many hardships to overcome in that path, and success is uncertain. The difference here though, is that being big in the FGC has quite a few hardships in the same vein, mostly finding the time to become world class in a video game, while also attempting to not starve to death.

But you see, if you overcome the hardships of the hollywood path, if successful, the payoff is worth it. You could end up snorting blow off of a fan girls tits in one of the 12 living rooms in your $100 million mansion. But if you overcome the hardships of the FGC and become a big name, the payoff still isnt worth it. You’ll get a nice chunk of change when and if you so happen to win a tournament yeah. But it wont last that long, and income is uncertain and not guaranteed. No retirement plan. No insurance benefits. For it to be worth it, you have to be first place in every single tournament you can attend. That isn’t even plausible.

Being a professional gamer can be a viable way of supporting yourself. Unfortunately, being a professional street fighter is not part of that group. You want to live on being good at a game. You gotta be able to win majors in DOTA, or pretty much any fucking MOBA. Call of Duty in the worst case scenario.

Fighting games are the most fun tournament level video games to watch in this entire sub culture. It has all the facets. Hype, Comedy, Drama, Action and other such things. But it doesnt pay well.

Maybe go to tournaments with a name other than Hanako though eh? Hanako may be best girl, but you dont want to be the Katawa Shoujo weeaboo that gets told to go play an anime fighter or something.

You know what I’m kinda curious though @Hanako. You on 360 with a copy of Ultra? I wanna see where you’re starting from and fight you few times. I’ll even give you some pointers if I can spot anything wrong with your gameplay. I will actually tell you WHY I’m beating you if I beat you.

I’ve fallen off the wagon quite a bit and gotten rusty to some extent but I’m anything other than incompetent.

Man, you know you’re in trouble when “Artist” is your most viable career choice.

You won’t know what will happen until time goes by, so just wait and see what happens.

I’m already into anime fighters, so saying that would be meaningless.

I’m a psn player. I don’t own a 360.

It’s not supposed to be actual advice. It is usually intended as an insult.

Also if you’re on psn, either get a stick and dual mod it, or switch to xbox entirely. Nobody runs Ultra on PS3 for tournaments. Nobody.

EDIT: I think there’s a way to dual mod the playstation controllers to work with xbox too, but I think they have to be wired.

He’s not bullshittin you, he’s serious. Anybody suggests to play anime fighters as a joke just nod and say "mhm.ok."
Then surprise them with the most pro technique known to man. pressing jab all day and throwing all day.

I currently use a fightstick that is compatable on Ps3, 360 and pc, so nothing to worry about there.

Juri is pretty tough to use, so I would personally tell you to reconsider your character choice. Just playing a shoto for a while gives you the know-how about the general ins and outs of Street Fighter. Juri is a workhorse and her zoning and spacing has to be on point in most MUs, quite a technical character.

You’re right, but I’m really set on Juri and I don’t intend to give her up. With that being said though, I’ll probably use Ryu along with her to gain that general knowledge.

Main thing about her is that she shows you a completely different approach on how to play, and it won’t carry over brilliantly into SFV which is where you actually have any solid chance of competing, SF4 is too far ahead to break into if you’re still pretty new.

And like mr.shitusernamehimself GamerGuy said I wouldn’t attend any public events as Hanako, you’ll just get flak for being a weeb.

Just worry about having fun and learning something as you’re playing SFIV. If Juri is who you like, pick who you like. You’ll have more fun and if Juri ever somehow ends up being in SFV, you may already have a head start with her in the new game. Seeing as you’re an anime player it makes sense that you would like her design and play style.

Oh and remember that if you’re into anime that CEO in Florida is having its Anime game only major. It’s called CEO Otaku and it’s being hosted by Senpai Jebailey.

https://ceogaming.org/blog/archive/215-ceotaku

https://ceogaming.org/images/cotaku.jpg

My brother is a big anime game person and majorily plays those games. He also plays some Marvel, SF and KI but games like Fighting Climax and Persona are more so his main games. It’s a couple days after his bday so he’s obviously gonna be there.

As someone who mains her, yeah. Juri can be a lot of fun to play, but you have to be technically perfect to get most of your wins. She is extremely technical and losing governing momentum of the fight can easily spell out a loss even from a health advantage. Her tools are great at blowing up scrubs though. The easier you can get into the opponents head and read/predict them, the better.

Her fireballs are good, but you need to know when not to use them. You cannot fight a fireball war against Guile, Rose, Poison, post patch Ultra Ryu, Dhalsim, and occasionally Gouken. Ryu used to not be a problem, but that buff for his fierce hadoken is a massive pain in the ass now. Also learn when to discretely ditch your fuhajin stores during blockstun and such so you can regain the ability to throw tech. You can’t throw tech when holding light or medium, and people will take advantage of that if they know you are holding one.

DO NOT, use her divekick as a way to get in. It is extremely unsafe on block. Don’t play the jump back run away game unless you have meter. If they try to chase you down you can EX dive kick. She cant normal divekick out of an away jump after Arcade Edition. Basically don’t be AiAi. That display was fucking embarrassing.

Don’t use your pinwheel as a go to punishing move. You should try to confirm into it with normals. Don’t rely too heavily on the EX version either. It’s is fireball invincible, and ignores hits and normal grabs until the first active frame, but it pulls in the opponent on hit and block. IF they block it, not only does it pull them to you giving them an easier punish, but they also have forever to do it.

NEVER use Ultra 2 as an anti-air. The only time it can work is against Makoto’s ultra 2, and you have to do it immediately after their cinematic.

Use the counter sparingly, it is not as useful as Dudley’s.

You should almost never use super unless it will close a game. Neutral medium kick is your best friend against grapplers. You can use it anti-air depending on the character, but your go-to should be crouching strong. Handle sharp jump ins with crouch fierce, it goes almost completely vertical.

I started learning an entire repertoire of different characters after a certain point to cover for bad match ups, and learn different approaches to the game. Maining Juri, I sub Ken, Gouken, Abel, Seth, Yang, and Hugo.

You’re the Juri aficionado, but isn’t Juri regular divekick able to be safe on block? I thought it could be used as a space closer.

It can be barely safe, but only if you hit their feet. Like you damn near have to miss the divekick to not get blown up for free. It can be an issue taking into account that a character’s hurtbox doesnt always necessarily correspond to their character model properly, making it hard to space. Most of the recovery frames come from the distance to the ground after the one hit has already been used. The shorter the distance, the less recovery she has.
EX is actually positive on block, or like -1 on block i think. It normally can’t be punished so you can get away with some bullshit there on occasion.

And yeah you CAN use to close a large distance, but sometimes people are expecting you to do that. Most of the time you’re walking into a trap. Dive kicks and EX pinwheels are the panic button of a low level Juri player. If they see you using it wrong or liberally regardless of circumstance, it makes it easier for them to download you and gauge your abilities.

So if I am to continue learning her, would that mean I could possibly become a technically skilled player? And thanks for all the tips. What I mostly understand from it is to not play like a predictable dumbass using unsafe moves at the wrong time, handle my meter properly, don’t try to win fireball wars against certain characters and do anti-air’ing/footsies properly.

Thank you, and yes, I’m really hoping Juri will be in SFV. At this point it seems unlikely she’ll be in Vanilla, which makes me very sad. If she will ever make it into the game after that, it would probably take a long time for it to happen.

And yes, I really like anime fighters, but just like Street Fighter I suck at them. I’m hoping I can get good at some of them after building solid fundamentals on SF. And thanks for telling me about that tournament, I didn’t know there was such a big anime-only major.

Well I’m not sure who else I’d want to learn instead if it wasn’t Juri. I mean, I think Decapre is cool and I have fun using Ibuki, but still…

I couldn’t care less what a bunch of disrespectful fools have to say about my name. If they have a problem, too bad.

No problem. Oh and the reason why you never knew about CEOtaku is because it truly IS the first anime only fighting game tournament in the US. Jebailey is doing this to drum up recognition for the anime games and give them their own go to major to feel at home with. It’s such a new thing that it unfortunately doesn’t even have its own trailer on youtube to drum up some extra hype. Hopefully they come up with something before then.

They’re also going to have Marvel 3 there as that is basically America’s anime game so I may in the end think about rolling through. We’ll see.

Don’t go with a different character. When anybody first starts a fighter, the thing that keeps their interest in the game is having a character they like playing. Without that you wont really feel like playing. In the future you may like some other characters like I eventually did, but for now play who you like playing, regardless of who it is. I started with Juri too and eventually branched out. Whether it’s because I liked some tools they had, or they had some really sick combos, whatever.

Yeah though, TL;DR of my post was: Learn restraint. Be patient. Adapt on the fly.

For the record, the concept of “rushdown” Juri is an illusion unless you are under the effects of Feng Shui Engine. She can pressure a bit, but she isn’t rush down. Her main thing is Zoning and mixups. So dont charge in like a god damn Dudley or something. That’s not how she works. In FSE she becomes a completely different character with a cornucopia of new options. KailKun used to do a bunch of shit on FSE and discovered a lot of stuff with her.

I remember @Triox was working on some shit to help out newer Juri players if memory serves. You might want to get in contact with him or find some of his stuff from twitch(youtube maybe?). I’m a bit out of practice, he’s got his shit together a lot more than I.

Oh well that’s awesome, I like the direction this is going in. I wouldn’t dare even trying to go there this year though, October is way to soon to get good at any fighter in my case. I’ll definitely tune-in to the livestream though.

To be honest I can never even try playing her as a rushdown character in the first place because playing her offensively confuses me, so I just play defensive-like and deliberate, and just trying to do the right moves in the right situation. The fact Juri changes so much under FSE always intimidated me from using it, so I always go with Ultra 2. FSE just adds to the overwhelming confusion I feel whenever using her, but I’m going to tackle the feat of learning FSE when I get comfortable using her in general. I’ll also look for that guy you mentioned and ask for tips if I find him.

But seriously, Juri is an amazing character.

The longer you take to go to a major, the longer it will take for you to get gud. You definitely want to make it out there if you can as they’re looking for all of the numbers they can get to ensure they can do another anime major the next year. There’s a lot of people who always think they need to train enough to get ready for a major. The biggest part of getting ready for a major is GOING, period. When you are there and smell the atmosphere and put yourself in a tournament match, you have already done way more for yourself than the guy who’s sitting at home waiting for the right time to go to a major.

You can always practice more after you get broken into a major. You need that social and atmospheric experience of an offline major as soon as you can get it. If it can’t be CEOtaku make it the next closest thing you can get to. Just get to one so you can get familiar with being at a venue and get lots of practice in. Getting those offline sessions in, asking a lot of questions and getting to know the community will already push you farther, faster than sitting in the house waiting for the right moment. Which for a lot of people, usually never comes.

Don’t put yourself in the waiting vortex for tournaments. Get out to one ASAP then grind more after and keep up the momentum getting to all the ones you can. The best didn’t pick a time to start becoming the best. They just started.

looooool

give up right now. if you can’t win online then you will lose 100% of the time offline.