Dragon Ball FighterZ: Legendary Saiyans Edition

I agree about the bigass mega attack. I think some characters should have supers that take a bunch of bars, aren’t optimal at all and are hard to connect with, but do an insta-kill or close to it. If any game should have it, it should be this one. Vegeta or Cell’s self-destruct doing massive damage but bringing you to a pixel of health like dan’s raging demon would be an example off the top of my head. Meteor sized spirit bomb could be another.

Random note on the TCG, mostly because boredom on Sunday. Actually went really well testing out the game at locals. It’s ironic, I also had no desire to play this game at all initially because it was trash in Japan. But between cleaning up the actual game…and the damn visuals…I’m in. I mean look at this.

https://scontent-mia1-1.xx.fbcdn.net/v/t1.0-0/p480x480/19225625_1852063981780319_958260486005431794_n.jpg?oh=3022b79f811e76693d7188a4e693c7da&oe=59E3457F

Spoiler

https://scontent-mia1-1.xx.fbcdn.net/v/t1.0-9/19225311_1533939256676763_3502067510020689862_n.jpg?oh=4ce1b8248f9897c952ba593bc0eae8a4&oe=59DDEFD5

https://scontent-mia1-1.xx.fbcdn.net/v/t1.0-9/19146005_1533939570010065_8279956777124161908_n.jpg?oh=e4b87db2e0b1d0e3a8ba1bec48d93598&oe=599F1DA9

https://scontent-mia1-1.xx.fbcdn.net/v/t1.0-9/19247953_10158810377320263_303129761423982271_n.jpg?oh=2d82fc980a8806e9d192a96a87c323b6&oe=59E190F3

Tribeam/Kikoho doing massive damage if you spend your hp would be pretty great. One of the coolest feats in Tenkaichi that you could keep shooting as long as you had hp left.

Jump cancellable ground normals + some people were reporting a few air normals that make the characters fall faster.

I’m in love.

That would be pretty cool.

This worries me a bit too, but I’m fairly confidant in Arc Sys’ ability to develop a deep fighting game while still making it accessible.

I’d double dip for a switch version

That switch version is going to get downgraded like crazy. It’s really not that powerful of a console.

Maybe I am biased because I really don’t like the switch.

I think it would still look decent enough

The Switch is more powerful than the WiiU isn’t it? Considering that the PS3 can run Xrd, I’d say it would be able to run this game, too.

PS3 can’t run UE3, the Switch *might *run a highly customized UE4

Interview with the producer

Main points translated:
Basically:

-They wanted to reach a broad audience with Xenoverse 1 and 2 and are now trying to convert the more casual player into fans of 2D fighting games

-They couldn’t do something as close as the anime before because of a lack of power. The XB1, PS4 and PC allow them to do that now

-They simplified the control scheme compared to the usual Arc System Works games to accommodate casual gamers, but the 3 vs 3 and the assists system is meant to cater to the hardcore

-The team based combat is a way for them to balance the different power level, everyone has advantages and inconveniences

-Transformation are tied to specific attacks. Goku for exemple won’t be able to turn SSJ3 in the middle of a fight and stay that way. It’ll be temporary

-They wanted every character to be unique so expect less characters then in Xenoverse

-Characters are most likely going to come from different eras

-Alternative color costumes aren’t planned because it changes the hitbox, might be added later on if there’s enough support for it

-They’re focused on the gameplay and the multiplayer but there’s going to be a story mode as well as more modes outside of those

  • Higher resolution for the Pro and the X1X

-No cross play but if there’s enough support for it they’ll consider it

-No power limitation to get it working on the Switch, If they keep seeing fan interest for it they’ll maybe release a Switch version down the road

-No cross play but if there’s enough support for it they’ll consider it

So you’re telling me there’s a chance?

Can you imagine how insane crossplay would be with the amount of people that will be playing this?

So will expect SSJB directly to Goku and Vegeta.

I hope some super move would access Goku some Kaoiken…

I hope they call training room the Hyperbolic Time Chamber

It’ll be an upgraded HTC…with a grid. :coffee:

You can tell the combos are going to be streamlined. All the camera angle changes and hit stop you see during a lot of moves had me guessing that the combos are going to be very simple.

However between it being a 3v3 game, an asw game, and having people breaking it down, I’m sure some cool shit is going to be found.

When’s Tien? :slight_smile:

Looking at this:

http://i.imgur.com/AYvh1q8.png

I was actually salty that Super DBZ’s Training Mode wasn’t called the Gravity Room.

my fav sdbz stage was king kai’s planet. that was dope.