Cause every character forum needs a combo thread :o!
Here is a quick guide for people who are new or unfamiliar with the button notation or terminology for Marvel vs Capcom 3:
:atk: = any attack button
:atk::atk: = any 2 attack buttons
:l: = light attack
= medium attack
:h: = hard attack
:s: = exchange/special
:a1: = Assist 1
:a2: = Assist 2
:db:=db, down back, 1
:d:=d, down, 2
:df:=df, down forward, 3
=b, back, 4
:f:=f, forward, 6
:ub:=ub, up back, 7
:u:=u, up, 8
:uf:=uf, up forward, 9
c=Crouching
s=Standing
j=jump
dj=double jump
nj= neutral jump
jc=jump cancel
AD=Air Dash
IAD=Instant Air Dash
xx=cancel
~=right after/follow-up
OTG=Off the Ground
XFC/KFC=X-Factor Cancel
Rules:
- Please refer to the following thread for notation http://shoryuken.com/f340/notation-should-we-use-mvc3-256191/
- Include what distance the combo works eg. Midscreen, Corner, etc…
- Include the damage if possible. If the combo damage is variable due to how a Super works then just put a note that it’s variable.
- If your combo includes an assist please state what character and what type of assist you have choosen. Please avoid using the A, B, Y assist notation and just type out which assist it is.
- Please note any important information needed to perform the combo such as delays or timing.
** Combos - No Assist:**
Anywhere on Screen:
c.:l: c. c.:h: :s: (jump) j. j.:f::h: xx AD:df: j. (land) c.:h: :s: (jump) j. :f::h: xx AD:df: j. (land) c. c.:h: :s: (jump) j. :f::h: xx AD:df: j. (land) :dp::atk::atk:
[media=youtube]12kCkw854cw[/media]
704,900 damage, 1 meter, no X-Factor, builds 1.5 meter
** Combos with Assists:**
X-Factor Combos:
Anywhere on Screen:
c.:l: c. s.:h: XFC s. s.:h: :s: (jump) j. j.:f::h: xx AD:df: j. (land) c.:h: :s: (jump) j. :f::h: xx AD:df: j. (land) c. c.:h: :s: (jump) j. :f::h: xx AD:df: j. (land) :dp::atk::atk:
[media=youtube]z263Qna0C_4[/media]
1,300,000+ damage, 1 meter, no assist, level 1 X-Factor, builds 2.1 meter
[/quote]
Trag Combos: