No, that is what footsies are. Footsies are two players moving back and forth at around the maximum range of their pokes, and poking at each other at various intervals to try to score some small damage. Again, you can watch almost any Daigo match to see them in action. When Daigo is doing his c.MK > Hadoken when at around the maximum range of c.MK, those are footsies in action.
So essentially footsies are poke battles, which is pretty much what I thought anyways but Iām sure thereās a ātechnicalā definition somewhere
Thank you for the explanations Krackatoa, Sugami, and Xiahou Mao. It is very much appreciated.
Also, whatās to stop people from playing dan? Itās not about the character, itās the playstyle that character offers. I donāt get the hate.
Juicy Bits Podcast - Episode 3 | BLGaming
Speak of the devil. This is a great 101 on the fundamentals for playing and improving. Courtesy of [media=youtube]c3dk46qkCuk&p=2CAE8A84D6EA0667&playnext=1&index=20"[/media] (Juicebox).
If you actually used footsies you can basically come up with your own definition of what they are.
Oh no you didnāt!
I ask because Iām unsure, Iām sure my own definition is wrong in places (and I did come up with an explanation of sorts).
A good abel player (Juicebox) told me I had potential but my character was holding me back. I wonder if theres any merit to this. Ive tried other characters and havent done well with them.
Well, you know what you have to do now. Practice some more and prove him wrong.
Ive beaten him a few times but he always works me haha. I dont think Im on his levelā¦Dan or not.
Well, are you playing for the Lulz or are you playing to Win? Thatās the big question.
I think a lot of us here would choose āLulzā
Weāre playing for the winning Lulz
And you know thisā¦Maaannn!
ā¦I play to win for the most part. Sorry T_T
although yesterday i almost lost a ranked because i stunned a ryu and did cr.hp koryu super tauntā¦but then i noticed I didnt have ultra lolā¦
I tried maining Dan for a while but got frustrated by his limitations. I do enjoy his style, his animations, his combos, just wish they wouldnāt limit him so much. I found so many wonky things that work against Dan, Capcom had to do a lot of research to make him this crappy. I donāt see the point of making a character intentionally gimped. Iām tired of Dan being so crappy. Iāve pretty much dropped Dan so unless he gets some buffs thatās not going to change.
Well, heās the hardest character to master. I hope you show some respect next time you fight a Dan player. Specially not taunterrupting! (Iām getting that a lot lately)
Well thatās not true, Viper or Gen is possibly the hardest characters to master, Danās one of the hardest to win with
Capcomās a little⦠well two-faced when it comes to Dan. On one hand they went out of their way to make him part-way viable in SF4; they increased the range of his Gadouken making it a decent poke, make Kouryuken a very solid anti-air and Dankuu being a good pressure and punish tool, clearly a big improvement from his past iterations. On the other hand they clearly held him back in other aspects, really crappy frame data on his normals, slow ass normals, practically zero useful links, Super not comboing properly, Dankuu not comboing properly, Hoah Gadouken loses hits due to distance travelled, lower than average stun and no actual bonus from taunting.
Itās like thereās two separate teams working on him, one team who actually wants him to be decent and another who wants him to be the suckiest suck thatās ever sucked.
You hit the nail on the head Sugami. Thereās obviously a division amongst the designers, those who want Dan to be complete garbage and those who want him to be viable.
Also I agree Dan is not difficult to master. Heās very basic. The problem is he doesnāt have enough tools at his disposal. He doesnāt have a good method for countering zoning/pokes/turtling. Once an opponent steps back and starts chucking fireballs you have no options except to block or jump.
With grapplers its a different problem. Dan has to get close to rack up damage, but heās at a huge disadvantage when he stands next to a grappler. Its a catch22.
I love using Dan cause of his taunts, Dodge a fireball and taunt in the air, or if its Sagatās standing fireball, crouch taunt and if you land his first ultra and win? and your with a huge group of friends playing? Big Hype moment ensues. lol
I love doing Jumping Taunt over a stupid Ryuās Metsu Hadouken. Once I did that and ended up hitting him with the taunt, totally worth it