Don's Arcade aka Astro City: Torrance/Carson Fridays 8pm-3am

Sorry no plans right now to host on Saturday but I’ll think about it.

We had a really fun night last night. The homies from Palm Springs joined us and blazed it up with Dander:P

Thank you everyone for showing up and making it an event. We had twenty three people join us. Thank you Kara Fail, Julius, Lavell, Strider, Erosentinel, Al, Ryan, James, Amed, ALAX, Andrew, Carlos, Edwin, Vincent, John, Freakmasta, Galzpanic, anewbie, Dander, Tape-bot, LBC, and Secret Character.

Thank you everyone for making it an event. Have a great weekend and hopefully I shall see you this coming Freitag.

GG’s to all at 3s and the dan player in AE.

:frowning:

good games my dukes

good looking out amed, james and ryan. ggs in 3s for people without competition you guys are pretty fucking good at the game

Great games gents. shouts to tronxzilla and LLND for showing up. That Chris technology is gonna light people up at EVO and WNF summer edition. till next friday

Well with Tokido Madcatz now has Team Broken. I love super powers. Awesome.

It’s all about breaking the super powers.

Look at the Lakers in the playoffs.

Competition is only fun when it’s not balanced. Just like what Ono meant when he said SF is more interesting when there are characters who are more powerful then others. It’s the only way you get the most out of something. If everything was balanced and there were no winning streaks by the same people/characters then it be boring.

As Fran Lebowitz said, “There should be democracy in the society but not in the culture. When it comes to art there should be a natural aristocracy and that aristocracy is based on your talent i.e. how good you are. I’m not for broadening things. That’s not how I work. Not everyone should be able to get it or do it.”

Just like how I feel about Third Strike and Marvel Vs Capcom 2. Not everyone is suppose to be able to play these games and get them. Broadening the audience extracts all the meaning of the art form. It’s no longer special if a lot of people can do it.

Markman knows what he’s doing by putting all the best players on the same team. Get ready world to follow their lead. If Team Madcatz is first in SSF4 and MVC3 then that’s great for the community.

Those who take their craft seriously should listen to the beginning narration of this Wonder Years episode and try to live by them.

Looking at games as a medium, I find more enjoyment out of the game if it’s balanced amongst the rosters because then it falls onto the individual manipulating who they chose. That doesn’t mean I don’t enjoy going against someone using Yun, Yang, or Fei Long or a Phoenix team who has had a long win streak and dethroning them. That’s a different kind of pleasure of what I get from beating someone on a balanced game.

If a game is completely balanced amongst the roster, it no longer is a matter of your character versus their character, it becomes much more emphasized on you vs the other player, if that makes any sense. Unfortunately, or fortunately for others, that will never happen because of developer’s intent. One way I think I can set it up in a visual method is just look at the Ryu players in SF4, then look at how Daigo, Valle, and Choi play them. You can understand the character match up, but then the player mentality of your opponent switches even though you just beat like a million Ryu players before.

Kind of a rushed explanation, but it’s something I can probably talk about better in person. Screw this interweb medium!

In my opinion, balance is necessary but balance doesn’t have to mean give everyone the same options. Fighting games outside of marvel 3 aren’t footraces. It’s not just learn one set up and a few 23312435 hit combos and you win, no. Fighting games are decathlons and everyone is too focused on getting the lead early on in the race to give much thought to the 9 other obstacles courses.

IMO Team MadCatz isn’t on top because they are exceptional at every aspect of the game, they are on top because they have taken what they do know and elaborated on it extensively to the point of noticing only mistakes and treating their successes as nothing more than pats on the back.They don’t forget the mistakes they made and carry those mistakes with them. I like that you compared fighting games to an art form, I’m right there with you, but many a FG player don’t understand this yet because their eyes are fixated on the spotlight. Most top players nowadays only work so hard because they get noticed for it(sponsorship), which I think will be the downfall of our great community. What happens when fighting games get over shadowed by the next well marketed fad?

Funny enough, having all the best on one team would usually be a worthy cause for the unification of an entire community but I don’t think that will happen here. Seeing as they probably aren’t seeing as a fight against Tokido, Daigo and whoever else might be on that team, but rather as a fight through them for the top spot, if that makes any sense.

Fighting as an art rather than fighting as a means of empowerment.

“A prince should therefore disregard the reproach of being thought cruel where it enables him to keep his subjects united and loyal. For he who quells disorder by a very few signal examples will in the end be more merciful than he who from too great leniency permits things to take their course and so result in chaos and bloodshed; for these hurt the whole state, whereas the severities of the Prince injure individuals only.”

I’m not knocking your post when I say this but in fact your post made me understand something better:

This idea of fighting games being “balanced”, it’s such a subjective term and I think overused by a lot of new players in the fighting game community. Having a balanced fighting game is like having the perfect movie. There is no such thing. When Sugafree told me that Apocalypse Now was a great movie and I told him it was great but had it’s flaws. I had to rethink my opinion of it and concede yes it is a great movie and perhaps the flaws, or what I think the flaws are i.e. the Marlon Brando character, greatly enhance the film.

When it comes to Street Fighter, the idea of a game being balanced I believe is really not Capcom’s priority. I think the prime motivation for the Street Fighter designers is to make each of the characters compelling, original, and fun. Take the original roster for SF2 and see how the creative and vastly different each character is. Ryu, Ken, Chun Li, Guile, Blanka, Honda, Zangief, and Dhalsim are all different from each other but are all effective and the lineage of this effectiveness continues until today.

My point is that when you come up with cool creative characters, it’s gonna be hard to balance them among one another since they are all original. Even in the first Street Fighter 2 with all it’s “brokeness”, as I waited in line as a kid, I saw each of the different characters get on their winning streaks. There might be some truth in it but I believe that the word “balance” when it comes to Street Fighter is over exaggerate and is for the most part a misguided myth that spreads around the community. Take Viper for example a really original character that no one is familiar with. At first she may seem ineffective and gimmicky but with enough understand she can be great. I don’t think that it is the character it’s the player who plays him. Also it’s like how Luka uses Gen in Alpha 3. I didn’t know Gen could be that dominate. I did but it was rare to see a dominant Gen.

IMO if you figure out how to play against a character long enough, you will have a better time understanding that character. I think people are just overwhelmed right now by Yun and they don’t know where to start. I think that they are misguidedly consumed by the idea that Yun is god tier and they just accept it. They don’t want to investigate, they just want the easy way out and want a patch.

Naked Snake, in my mind you already took away the myth that Yun is unbeatable with your tactics.

Oh man Dander this is a great post and you top it off by quoting the Prince. I like how you said MVC3 is a footrace.

Great line. Really great way of describing fighting games. It’s like basketball or any other sport where you have to play each play to win the whole game. It’s called “putting a game together”. It can be seen like building a house. You have to get the details right before you get the whole picture. I think MVC3 can stray away from this concept and making it like a game like Super Mario Brothers where you just run all the way to the flag pole without killing all the enemies.

Yes totally agree. These guys are like scientist when they play. They find a hole in your game and pick you apart until there is nothing left. They take away your tools until you have nothing to work with. It’s methodical. There’s a craftsmanship in their styles.

The reason why I like all the super players all in one team is because it establishes a hierarchy of talent and takes away the guys who are just names in the community. These guys play the game they don’t play their opponents. They don’t play to the style of other players they play to the data of the game and what data beats other data if that makes sense. I’m not gonna mention these once top players but there are guys in the community out there who won tournaments because they dominated with a certain character but once that character got “nerfed” in the upgrades, they are no longer contenders. They are not even on the map anymore. For a player like Daigo if you take away Ryu or take away Yun, he’ll beat you with someone else.

In other words, the tiers are not in the game. The tiers are in the talent of the players.

That’s how I’ve tried to look at things in games. If I’m a tier whore in one game, it’s because I actually like that character. Like in 3rd Strike. I reaaally like Alex, but I also really like Ken. Both for different reasons, so I learn them both. I don’t like Yun, but I recognize he’s top tier, but I don’t tier whore him out. Same with Super and Marvel 3 with Twins and Phoenix.

Same. Really I just look at who looks cool and fits my playing style. I like the big characters and brawler characters in fighting games. I pick Zangief and Cody in AE and when I played BlazBlue for a bit I played Iron Tager. Same in Third Strike, I pick Hugo.

I was never one to care for tier lists. Really it all depends on the player. Did you see Amiyu’s Gen? Incredible shit man…

If any of you guys wanna play 3s ggpo to learn or just play hit me up. I think I recall the guys from Palm Springs play on GGPO but didn’t like it :lol:

LBFREE

Alex lemme use your ggpo. pm me your info please!

Also, if Palm Springs ever decides to come back, I got you guys next time!

They hate GGPO for 3S but they play GGPO for ST.