my condolences to don’s family for today.
Ditto.
My condolences pare…
my condolences don
Thank you guys for your kind words and support and Thank you to the guys who PM’ed me as well. I appreciate it:)
Well life goes on and I’m back hosting on Fridays again.
Sad to hear that now both AI and Chinatown Fair in NYC is closing. The fact that the arcade scene may be on it’s last legs (Who knows what’s going to go next) makes me even more enthusiastic about keeping old world arcade style play at my place. Yes it may be archaic and outdated but I want to preserve the old ways and let everyone experience them.
So I hope to see you all this coming Friday:)
This sounds like a lot of fun! Been looking for a local place to get some offline MvsC3 matches in! I’m fairly new at the game so I can’t wait to see the pros play!
I’ll see if I can make it this friday!
PS: I know I don’t know the OP/Host of this thread/gathering, but as I read the last post I will say my condolences for your lost. <3
Hmm… I might head to the goodbye to AI event instead, this’ll be tough…
Thank you for your condolences. Ya I’m Don and run these arcade gatherings every Friday. Anyone can join us because we always need new blood in our community.
The purpose of these gatherings is to have an environment where everyone can battle each other and by battling each other, you can improve your game. I started these gatherings in my garages when vanilla SF4 came out and a lot of people who came here greatly improved their game. So come on over and check my place out. The more the merrier.
It’s cool. Say good bye to AI since this Friday is the day before it closes. And tell everyone there to come to my place lol. Long live AI. I had a lot of winning streaks there on 3S.
As for myself I have no idea what’s going on in MVC3. I never really played MVC. It never appealed to me. But I always realize that all the Marvel Versus Series games were always very important to the arcade scene and to the community. And plus it was cool to look at. Without Marvel there would be no action in the arcades for the last 15 years starting with XCOA. So that’s why I have it here. But for me it’s always been about the Street Fighter franchise.
But I’m not really concerned now that the new Capcom games today are “easier to learn” then the old school games since I really don’t play that much these days. I just want to host and keep the culture alive. I realize now that playing 3S in the past decade was really just an underground thing. It didn’t seem like a game that had the mass appeal that these new games do. If you want to look at the history of Street Fighter the only two games in the franchise that had mass appeal in America were the original SF2 series and the SF4 series. Super Turbo was not that popular and 3S was not either. The Alpha series was probably more popular than ST and 3S but it never compared to the Versus Series.
Maybe what I’m trying to say is that this place would lose a lot of relevance if I was stubborn and just had the old games here. But I’ll say this: Even in MVC2 you could see Capcom shifting gears and starting to make they’re games user friendly by making MVC2 with four attack buttons when in MVC1 there were six. A lot of MVC1 players told me it made the game easier and they hated the helper buttons.
shout outs to don’s arcade this Friday. Best place to be at THIS FRIDAY since IT’S NOT CLOSING like AI lol.:woot::woot::woot::woot::woot::woot::woot::woot::woot:
After spending more time with MvC3…
I don’t think it’s easy mode MvC2. In fact, it feels more like Guilty Gear than anything. Before Top Tier teams emerged, everyone pretty much had the same combo, magic series to launcher to air magic series to infinite. I remember seeing MvC2 Cammy’s OTG double Killer Bee super combo and thought that was cool. That’s basic stuff now.
Now, no one has default magic series combo and if they do it does crappy damage. And people have gotten so good they can combo off assists easily now, whereas back then we thought Psylocke AA to Ironman infinite was hot stuff.
The only thing I don’t like is X-Factor for obvious reasons. At least Tekken 6 Rage had you carefully modifying your combo while you were doing it to ensure that you don’t leave them in rage, but X-Factor gives people speed boost + frame advantage + no chip + massive damage? Come on now. I’ve played my brother so many times and we’ve both had stupid braindead comebacks with X-Factor in a 1v3.
I’m sure when MvC2 came out people thought it was easy mode MvC1, but looking back, it’s not even close. There’s so much stuff to keep track of in MvC2 compared to MvC1, people got smarter and the internet came out and allowed tactics to spread, etc. It’s so horribly complex now.
Thanks! I appreciate the great hospitality!
I’m definitely looking into improving my game in both MvsC3 and SSF4. I’ll hit you up with a text sometime later this week to ask for your address!
Looking forward to friday! <3
PS: BTW, how many set ups do you provide? Cause I’m a 360 pad user… :"(
No joy stick since I completely suck at it and never once used it. @__@"
Hopefully this wont be an issue!:china:
I’ve been hearing and seeing more and more people just dropping the relation of this game to MVC2, in that you can’t expect it to play 100% like its predecessor, and I’ve seen it compared to GG a bit more than anything. I’m fine with, I may even play my old copy of GGX2 to see the similarities. Unless, you know, it’s similar to Accent Core, and then I’m screwed. I will say, this game has me, so much more than Super 4 (have not tried playing AE), and I was never really into MVC2 outside of the first year it came out; in comparison I played 3S almost exclusively if compared to my MVC2 games since both came out.
Now, the X-Factor? I’m still riding the fence on it, SIMPLY because it can be a complete momentum stopper. Not the same extent as people say with Ultra’s in SF4 where you’re rewarded for taking damage, but much, much worse. I really like the potential you have with it in those 20 seconds where you use the Level 3 version (for those that don’t know, it’s when you only have one character alive) to actually level the playing field. I will say in my experience so far I’ve demolished nearly an entire team just going balls out West Coast Rush with a level 3 X Factor running.
As much as I like that potential, I think it’s a bit too good. LOL. The amount of damage you can dish out is amazingly disgusting, but the fact that you have a much bigger chance of going 1 v 3 and winning than you did in MVC2 is why I like it. I dunno, I’m still on the fence, and I just got my stick back a few days ago, so I have not been playing as much. Which reminds me, Don, I’ll be bringing my stick on Friday to check it’s dual modness in the late night once most people have left, if that’s okay.
Lol thanks.
I have four set ups. Two for each game (MVC3 and SSF4). And I have 8 TE’s for all of them. I also have old school arcade cabinets in the other garage. Everyone must obey Arcade Rules so that everyone gets to play. Arcade Rules means after one match the winner stays and the loser has to leave and fall back in line. When there are a lot of people playing if you get a twenty game winning streak on MVC3 or SSF4 then you get a free coke or bottle water.
Yes it’s ok to use a joypad. I have a 360 and PS3 joypad. Each game is on both systems (Two PS3’s and Two Xbox 360’s). If you want you can also bring your own joypad or joystick (If you modded your stick and it’s not the standard TE stick).
That’s fine:)
Well it looks like everyone is digging MVC3. So everyone come here and play it on Friday because I’m not playing it at all lol. I think it looks cool though.
Remember everyone is invited. If you’re new to the scene and if you’re only an online player and want to experience what an arcade gathering is like, come over and join us. If you never been here before read the first post for rules and regulations.
Thanks Don! Sounds like the beginning of an awesome experience for me!
Expect a regular. <3
Can’t wait to meet yall! :china:
I’m enjoying playing this game for all the crazy stuff you can pull in the middle of a match, and what you can create based off it. Thanks to the powers of Teh Internets, we’ve seen many things possible to pull off already in two weeks, that’s using the characters themselves without assists! It interests me what other crazy stuff can be pulled off in the future.
As for X-Factor, I like it. I like the ability to crush any momentum a person has, to punish them severely for making mistakes, and to cancel out any move I have to either make it safe or to trap people, etc. X-Factor has amazing possibilities. For me, it makes the game interesting and forces everyone to realize it ain’t over till its over.
I understand how ridiculously powerful lvl3 X-Factor is, but think about possible countermeasures:
- Forcing the opponent to use it early.
- Making your game plan to force the opponent to use X-Factor on their lowest health character (i.e., reducing health to next to nothing, then snapping in other characters, killing them to make the last character the only one left) When they jump in you can force them to take aerial chip damage/air throws/whatever to shut them down before using it.
- Using time-consuming attacks/movement and zoning abilities to waste X-Factor time (not always a viable option, but its there)
If you also think about it another way, lvl1 + lvl2 also have uses. Think about how painful an X-Factor DHC combo can do to some people, and even better if you catch their assist in the process.
I think this system is a great game changer, and it keeps the match tense.
ur too smart jint.
I’m sitting here waiting for my nephew on his piano lessons. The teacher’s mean lol.
Knowing now that the arcade business model now sucks, what if an arcade was run like a gym. $50 for a month per person. Would that work?
I mean this the only way I could see an arcade making money these days. Of course everything would be on free play:)
So it would be run by a membership and this would solve the hourly console problem.
As local gyms are rare and are getting killed by giant chain gyms that frequently push crappy classes and supplements to make more of dat money, it probably won’t work. You can go on elitefts.com and read tons of stories about people trying to open gyms to compete with commercial gyms and why it fails dramatically.
As far as a business model goes, there are a lot of questions that have to be answered before you can consider monetizing it.
-Arcades get better as more people attend. If not enough people attend, then no one will go, and no one will stay to reach that number. How do you get to that breaking point?
-What does an arcade offer that a console gathering does not? What are people paying for? What can you get people to pay for that they can’t otherwise do at home?
Those are just a few big example questions.
Good point.
This may not help that much but arcade gamers may have to start considering to now pay $.50 per game for the arcades left to make some profit. Like you said one time the inflation and $.25 per game just doesn’t cut it anymore.
Of course they would have to accept it because once it’s $.50 and they don’t go then it would be worst.
For the CPS-2 and CPS-3 games Capcom did fuck up by putting in a suicide battery. The suicide battery last about seven years minimum and ten years maximum so a lot of the games between 1995-2000 probably died out and games people didn’t have access to these games anymore. Especially in America. So they weren’t able to get a following. Maybe. That’s why there are a lot of MVC2 machines out there. Not only because it is an extremely popular game but because it doesn’t have a suicide battery. 3S is the worst because the suicide battery is hard to change and there’s no way to phoenix it unlike CPS-2 (ST-MVC1). Neo Geo also doesn’t have a suicide battery.
I could be wrong but when it comes to the competitive fighting game community, I always feel that they rather play in an arcade rather then home. I mean I believe that there is still a solid demand for it. Players who like fighting games still need a place to go to. Look at how many players get sad when an arcade goes out of business. If you put all the good fighting games in one place and put them in Japanese arcade cabinets (Preferably Astro City cabinets) then I think it would be ok. You would have to make the place super small though but for me the grittier the better.
Even if you had a console and rigged it to play quarters, I think people would still go but Capcom cockblocked that big time with MVC3 by not being able to join in arcade mode. (MVC3 would have been perfect to rig for quarters since there aren’t any fight intros like SSF4).
But as you said the bottom line is the number and making those numbers are hard with just $.25 a game these days. I think it would help if it was $.50 a game.
For me, arcade vs at home in my underwear, I’d vote for what the arcade environment brought: A crowd of people that you can just hang out with even after you’re finished playing the game, done for the night, met your weekly budget of quarters and tokens. These stream events, Don’s gatherings, tournaments? That’s the environment I had enjoyed a few years back, I can’t get that when I want to play any fighter at home, all I’m left with is my beer fart abused chair.
Oh, and off topic, coming to this group first. Anyone interested in a copy of MVC3 for PS3? I’ve got one person interested in it for $50, but he’s on and off with showing his face at my campus, which means the game has to be on me every day almost; hoping I’d be able to help a bro out here that would wanna help another bro, Bro.
Brofist.