For the claw wake-up, I use the two ways ultra 2 method to break it, but is quite difficult to execute. I wonder if anyone has an alternative solution for that.
Vega has no 3 frame normals. Frame traps can beat him.
But sagat doesn’t rely on frame traps, just strong fundamental zoning.
Most of sagat’s hard knock downs make the opponent far screen for reset zoning.
I play Jozhear all the time, I feel the match is a long tedious game of just slowly chipping him with mix up tiger shots and some clean tiger knees.
So hard to footsie the bastard cause his walk speed and his normals r killer range.
Really good for punishing whiff normals like sagat’s st.hk.
I can’t even jump in, his neutral jump claw, air grab and U2 always seem to get me…
There’s not much tricks I can use against him. Just play clean, clean, clean.
Vega is a charge character for sure, watch his footsies so u know some of his special will not come in effect.
My bad, I eat Vegas ultra2 from jumping mid screen or so. Learned from this…
Sagat’s frame traps such as cr.mp to cr.lp is good, f.lk to cr.lp, etc.
U can OS him afterwards, punish his back flip with tiger cannon or something.
But still hard to get into this situation unlike Ken…
Fight is different.
I money matched Jozhear first to 5.
I failed, 1-5…
I need alot of work still…
Trying to prepare for Canada cup…
I’ve been playing almost everyday for 3 weeks so far…
Brutal.
I agree with most bad match ups.
But I think most r 5.5-4.5 as well.
Sim and ryu is like battle of endurance.
Good zoning fights with life leads and such.
The bad match ups, r the guys that give u the hard knock down.
If ibuki, akuma or ken or whoever knocks u down, it’s always 50/50 inside options.
Very dangerous situation for sagat, most likely cause his huge tall ass hit box.
If u get knocked down, u add 30% winning situation for them.
Zone hard! And don’t get knock down!
Japanese r very very good @ capitalizing winning situations all the way.
I rather exchange and die from chipping normals than let them knocked me down.
That’s why right now, I’m trying to get all the match up experience I can.
So I am prepared to expect the unexpected.
Teching throws is a never ending story, something that can be improved forever.
Peace.
Sf4 life.
Indeed you do.
And that was a contradiction btw.
Word, frame traps can beat claw.
But to get inside to put urself in the position to do so is not easy due to sagat’s character design.
Do what sagat do best, zone and chip him for mistake.
I’m not the best sagat player in the world, but I’m trying.
Feel free to give me advice or let me know I’m full of shit.
Fight me on xbl bro.
Xbl : sangief17
Teach me something.
why do " online only " players likes to think they know exactly whats going?
its kinda funny they based their match up opinion on online play lol
How else should online only players develop their match-up opinions?
Yeah, I never understand the problem with online. It shits me sometimes that players just palm it off and say “you’d not get away with that offline” , that statement could be true, but they also fail to see that it works both way’s for both players. If you know your frame data and practice your links in training mode, it doesn’t matter.
Some things do change. And I’m not speaking about tournament nerves and unfamiliar gaming conditions.
Throws teching, some punishes with normals that do not benefit from the reversal buffer, these suffer from lag.
I wouldn’t go as far as saying matchups cannot be learned online.
abel has always beat Sagat, all the way back to the vanilla days
it was only slight advantage abel 5.5-4.5 but he was one of gat’s two losing matchups in vanilla arcade. other being akuma. iirc sagat didn’t lose to anybody else back then. console vanilla maybe was different
6-4 abel over sagat in super. still 6-4 abel over sagat in AE
Of course, throw teching especially. But people act like the games in slow motion online. If your on green bars, there’s a very slight difference that’s not enough to effect the outcome of a large set. A first to 15 for example, if I win 10 and my opponent wins 5, you can’t just pop up and say it’s because you couldn’t throw tech or hit your 1 frame links. To me , online give’s a good indication of skill level, off line’s where you prove that skill level.
I dont think he beat Sagat at all in Vanilla. Always felt dead even to me. Abel’s mediocre wake-up, combined with Gats strong meaty traps and damage rly seemed to even things up. In Super and AE he lost out on his damage and TK nerf hurt him too and Abel got buffed so yeah def favored abel then. idk about AE I havent given the match much thought honestly since Super.
Akuma
Seth
Viper
Gouken
No. Sagat beats Gouken. He has since Vanilla. 6/4 and the ratio hasnt changed. Viper is acceptable and Seth is debatable.
in vanilla gat’s mixup wasn’t bad with the old tiger knee and damage certainly helped. but abel dismantled sagat at footsie range, he can barely be zoned by fbs, and abel did way more damage in vanilla too. 560 raw damage ultra, 600 damage ultra combos, and 220 damage tornado throw are all dearly missed
you had to respect the tiger upper FADC ultra for 600+ but if you could consistently safe jump Sagat it wasn’t as big of a deal. just so long as Abel’s feet are on the ground he can bait and punish FADC attempts very hard. abel had more health back then too, to soak up sagat’s punishment
i dunno. not really relevant anymore I guess but abel was the 4th most successful char in vanilla arcade just because he did so well vs. sagat & ryu
Abel def had stuff going for him, but that wake-up was just…I mean the char they both lose too bodied Abel WAY harder then he bodied Gat just cuz of that wake-up. Talkin bout Gouki of course. Just seemed like on wake-up it was too easy to get Abel to either blow meter on ex roll or just keep him pinned with frame traps.
And yeah Abel saw success because of how he did vs Ryu and Sagat. No diff then Sagat seeing success now because he beats the twins. Doing well vs top chars can sumtimes make a char seem better then they are. I personally dont think Sagat is relevant at all in AE. Beating top tiers doesnt mean you are good. Just means you happen to beat good chars.
I disagree about sagat beating the twins tough.
Yun is 5-5 at best.
Yang is a worse matchup.
Sagat beats Yun idk how this is debatable. Yang really looks even to me. Yang is beast when he gets in but he has to get in first and Gat does have better buttons to keep him out. Yes Gats st.mk rapes the shit out of Yangs low forward.
It is debatable. Yun is yun, he has a wide arsenal of tools to deal with zoning characters due to his speed and specials also helped by the retarded priority he has (and not to count out that sagat’s hitbox make him more vulnerable to mixup characters and to add to the equation you have instant overheads to the already tricky dive kick / command throw / lows game he has. I used to think sagat had a slight advantage but i find it that given both players are experienced with the respective matchups the game will be dead even if not sagat having to work a bit harder to maintain that equity. Sagat can deal with yun just as much as yun can deal with him.
I hate using this argument, but apparently other people (such as daigo, kazunoko) believe that yun beats sagat and mostly everyone else in the game matching equaly skilled players.
Cept Daigo has been losing to good Sagats and when Kazunoko did a FT10 with Bonchan he barely took it. I could see it as even. I could NEVER see it as Sagat loses. Fro ma design point of view of it doesn’t seem plausible.
Fixed, and apparently kazunoko knows a thing or two about tier lists
:trollface: