Does Capcom do SNK better than SNK?

Holy shit we have a winner

Thank you.

Can this thread be closed now?

Shoryuken :karate:

LOL

Thats just like saying “Taco Bell is just like McDonalds only they dont have tacos and burritos and all the stuff taco bell has.”

I check this thread 2 days later and noone bothered to tell me how KOF Kyo plays better :crybaby:

Kaneda, no need to close it, I enjoy seeing the fanboyism, it’s a good laugh.

There obvious answer would be because Capcom “raped” Kyo in CvS2. I see that shit all the time.

Probably because they can’t come up with a better argument outside of “CvS Kyo lost his cool factor and auto guard on his Aragami! He sucks!”

What fanboyism are you talking about here? Really, like specific example wise. I mean, sure I could claim you are all riding capcom’s dick like a bunch of fanboys, but as I am too lazy to post examples, I shall refrain from such a comment.

Hot! I got my first strike! SOmeone wanna tell me what 10 pins I hit?

Huh? I said something wrong?

Eh, What I know about Kyo in KOF series is that he is sort of systematically weakened through the years. Kyo is pretty hard to use from 2k1 onwards. Most people who used either got him off a random or they really liked to use the character. (read: may or may not be fanboy.)

Pardon me but aren’t you guys practicing, “selective dissemination of information?” Your stand appears to force the Pro SNKers here to show you why Kyo is better in KOF upon which you will take them apart with examples from CvS2

Not that it is wrong but…

How about examples of how Capcom makes better (off my head) a better Benimaru, Vice, Kim, King in CvS2?

skips to the end of obvious flame-bait thread

Capcom Rugal >>>>>> SNK Rugal. In every manner possible.

You sure about that? 'Cause last time I looked…SNK likes to make their bosses more “cheap” than other companies.

You’ve never played a vs game or a capcom game seriously in your life.

If you got halfway decent you’d know fireballs are only good in sf2 and get progressively worse and worse.

The versus series is actually still played and alot of people tend to like it

I personally think mvc1 is garbage and I hear xvssf is a throw into infinite fest but still

None of the shit you say works

not in the vs games not anywhere

why don’t you try playing with someone that’s halfway decent in any of the games where you can do your poking and fireball tricks over and over and be predictable about it.

That shit takes skill to apply they can poke back, they can jump over a fireball.

[rant]

If you ask me snk almost tries to be too different from capcom

sucky pokes

sucky dps

sucky fireballs in alot of their games

i know it’s unlikely that it’s intentional but man… I swear robert’s uppercut misses too damn much, in 2k2 I remember actually hitting the reversal timing (this was online mind you) and hitting a opponent out of a c. short only for the second hit to whiff and getting punished for it.

shrug

Guess I should’ve back rolled

[/rant]

Why should I, I have already provided immediate examples as to why Rock and Kyo are better in CvS2 before I asked for a counter argument. I’m simply asking for people who think otherwise to do the same and provide some sort of argument that doesn’t suck.

When my previous examples are shot down with reason, I’ll consider arguing over more characters.

You’ve never played a vs game or a capcom game seriously in your life.

Subjective at best.  But sure, we'll say this to be true.  I did not realize I was trying to convert you to my opinions and views about these games.  Here I thought I was just posting my ideas.


If you got halfway decent you'd know fireballs are only good in sf2 and get progressively worse and worse.

Subjective again. But more valid than the last statement.

The versus series is actually still played and alot of people tend to like it

...and?  Wanna cookie for stating the obvious?


I personally think mvc1 is garbage and I hear xvssf is a throw into infinite fest but still
~~~~
*blink*  ..no really.  Wanna cookie?


None of the shit you say works
~~~
Uhm....but it does.  I mean..*points to his TV*.  It does.  


why don't you try playing with someone that's halfway decent in any of the games where you can do your poking and fireball tricks over and over and be predictable about it.

Halfway decent? Skilled? Subjective terms. Hypothetically, would you be marked as scrub if I cheesed my way to victory against you using these tactics? Maybe you’re not decent, so let’s say I used such tactics as I have been talking about against someone who was “Decent”…what then?

That shit takes skill to apply they can poke back, they can jump over a fireball.

It is not hard to set it up so taht to "avoid" the fireball moves you into a disadvantageous position.  Just sayin'...



With that all replied too...THAT is why I got my first strike?!  You MUST be kidding me.  Stating an opinion, not even as fact and I get a strike.  You lie.  You don't even know what you're talking about.  Or maybe you are responding to my "fanboy" criticism.  If so, then you want  to get off your tangent and actually respond to it.

You may have a point. I’ve noticed the handling on the SNK characters in CvS2 is alot more fluid than their “other selves” in KoF. I happen to own EVERY Kof, AND every SF (except 1), so I was able to make an accurate comparison. And YES, their moves Do feel a tad hindered. The one exception to the SNK library is Garou: Mark of the Wolves, which is extremely well balanced, and that’s saying alot coming from me being that I’m biased in SF’s Favor. But its the truth.

Seriously. That’s it. Only one thing, but it affects so much in terms of pace and tactics. This is what it comes down to between SF and KOF.

if you say that the capcom versions of snk characters play better than they do in their respective games then thats just your opinion (you like the feel of cvs2 over lb or rb2 good for you), your lucky youre on a site where lots of ppl will back you up to make you feel good (and sure) about your opinion.

but

i prefer the way they play in their original games in most instances (see rb2 yamazaki, kof athena, kof ryo, ss haomaru, etc) not coz im a fanboy but becoz i prefer the way they feel in the above games… can you accept that?

comparing which company does crossover games is a waste of time too (and a one sided argument) why well first off there are two crossover games on the capcom side (one of which is a mainstay topic on this site) and only one (im not including the pocket games) on the snk side which isnt even worth talking about round these parts coz any comments about how the capcom characters play in it will just bring on an assault of “doesnt matter the game suxxorz anyways!!!” and the like.

You and I know why you didn’t attempt to argue the same for most of the other SNK characters in CvS2.

I believe Ultima was talking about the playable versions of Rugal. Compared to his 98 incarnation, CvS2 Rugal plays a hell of a lot better. All his specials/normals are simply better/sped up. Only move that is better in kof98 of rugals is his dp, which is actually somewhat decent but all his other specials just suck.

Agmaster: I don’t think you’ve made a decent counter argument to anything weve said at all, and youre arguing just for the sake of arguing. Not to be a ass or anything like that but that’s just the way I see it. You honestly shouldn’t worry too much about bad karma who cares.

Empyrian: How come we have to provide all the arguments/counter arguments while you guys just sit here asking for more proof? seriously man. Actually there’s nothing more that I’d like than ** The Official SNK Frontman Of SRK, Mr Time_Stop ** - to actually post something that’s actually meaningful, instead of coming in and posting, “omg, KOF sells more than SF worldwide, and has a better story, deal with it, you are fucking pwned, deal with it,” But regarding the gameplay aspects, i’ll bite since im bored.

Out of all the 4 characters you listed - I believe Benimaru and King actually play better in KOF than cvs2. Vice definetely plays 200% better in CvS2 than KOF, and Kim plays fine in both games… (omg, can you imagine, I’m not a Capcom Nazi!)

beni plays similar in both games (his goal is to land that meaty crossup into xx death.) but in KOF, he actually has (gasp!) a decent footgame, which makes him somewhat fun to play!

  • he has stand b which is a good midrange poke against short hops (really good against grapplers,)

  • “fair” SNK DP in the 2 games he has it in (I say fair cause his dp actually works as a antiair despite it not having invincibility, but if you dp them on the ground, they don’t get knocked down from B version and you eat a fat combo)

  • good low d for footgames, good stand C if you predict the shortjump.

  • has better combos, qcf+a and qcb+c are a lot better for combos and chipdamage. If Capcom made these moves actually useful in CVS then he’d be a lot better (although in cvs1 EX benimaru could use QCB+C for combos and safe chipdamage…)

  • his command throw is good in both games (does he have this in cvs2? i’m not sure,) but in kof it’s a lot better due to the fact that you don’t bounce anywhere afterwards, allowing deep crossups or roll setups after.

  • qcf+b is a actual antiair move in some kof games (when they are short jumping torward his midsection, it knocks them down to the floor and they cannot techroll.)

CvS1/2 Benimaru has none of these for the most part, but his good qualities are:

  • fwd B in CvS2 is actually useful for footgames, and for advancing purposes, in kof it’s nowhere near as good.

  • low rh is a very good poke in cvs (moreso cvs1 than 2), and you can chain off it in cvs1 off shorts and jabs…you can also break the low RH into his electricity super, which is something he does not have in kof.

  • after a knockdown, beni can corpse hop thru the opponent for the next mixup, but this is kind of a system property more than a character property i guess?

  • beni jumping B in CvS replaces the crossup D for the most part. He has good air to air attacks in both games, but I’d say KOF wins out on this one with jump straight up D

  • His command throw super in both CvS’es are actually good and are used quite frequently in both games in specific mindgame setups and combos (in combos, it’s used as the a-groove finisher off a fwd+b i believe.)

I’m not a big fan of CvS benimaru at all, since they nerfed him alot from his CvS1 version haha. But I find KoF benimaru more fun to play.

Vice on the other hand, makes 189789728978139823083490x more sense in cvs1/2 than in kof. she’s one of my favorite chars in both games. I’ll list her good properties in kof then i’ll list them in cvs2.

  • in kof, she actually has a real good jump CD.

  • she can break into her air qcb+b off quite a few of her air jumpins, jump a and jump c specifically, for pressure and chip damage.

  • she can combo into her command throw that drags you off the floor, and into her super quite easily.

  • her 2 part shoulder ram move, on counterhit, allows you to get another shoulder ram + finisher for free, which does pretty good damage.

That’s about it though. CvS version plays better in every other aspect.

  • CvS vice actually has really good lows (low short) KoF Vice’s low B SUCKS, and is slow. When do you ever have to fear kof vice going low? You don’t, cause her low b has hella startup, and pixies up close eat that move alive in kof, into the combo of their choice, taking out an effective mixup game.

  • Her command throw is a billion times better due to RC, a quicker low short for counterhit games (50/50), and it has quicker recovery to boot, if they jump away from this move you have enough time to low fierce them as they are coming down in a lot of instances.

  • shoulder ram has way more utility, partially due to RC. used in her bread and butter combos, it can be used as a solid antiair, it can be used as antipoke cause of her RC as well. you can also follow up after the 2nd part of the shoulder ram move alot better, especially in run grooves (specifically N-Groove) to keep the pressure going.

  • her supers are actually useful, her qcfx2 punch super can actually catch ppl at lvl 3 who are getting sloppy with fireballs. her command throw super is actually quite good, you can use it in so many tick setups/mindgames since you can train them to be scared of the super after a while. blocked close fwd into super at lvl1 has deceptive range for instance, and will grab them if they just sit there.

in kof it’s only used inside combos for the most part, and the only time i see people use it outside of combos is when they use the bug that allows you to store your command throw super while you are running. and that is just ONE setup. cvs2 vice has way more setups than that.

  • a low rh that can ACTUALLY be used in footgames, since it is alot faster and not sucky, unlike kof. and comboed off of on counterhit setups. She also has the system property of corpse hopping in cvs2 as well for setups.

cvs2 vice wins by a LOT. no comparison, not even close.

i’m too lazy to break down king and kim right now due to the fact that SNK PLAYERS NEVER COME UP WITH A REAL ARGUMENT. plus I’m no Kim expert either.

that you know your shit is not in doubt.

thing is i cant fathom how you can say “vice plays better in cvs2” arent you mixing up “is more powerful” or “has more options” with “plays better”?

surely how they play is completely up to taste and a purely subjective matter…?

if thats the case then arguing about which game they play better in is pointless isnt it?

The main difference is, as it has been said over and over again, SNK players never give gameplay arguments as to WHY they think their game is better. Ever. If I were to post what I posted on a SNK centered site I’m sure I’d get crucified type quick, but they’d never bother to tell me why. They’d say something to the equivalent of “just because it is,” (or you can look at kamui’s post on the top of the page) which is equivalent to a fucking 4 year old’s argument at times.

posting on srk has nothing to do with making me feel good with my opinion. it also doesn’t stroke my ego any. if i posted this on a SNK site and got crucified for the reasons id listed above, id still feel good about my opinion knowing that they cant come up with a coherent argument at all. i post on srk since first and foremost, it is the #1 site to discuss fighting games on a competitive/tournament level, #2 cause i like capcom games more than SNK. note the order in which i listed my reasons. im sorry to say but the SNK sites (with the exception of orochinagi, (which i give gunsmith mad mad props for for taking a step up with the site and hosting all sorts of vids, GIGS of them - from Capcom to SNK to Sammy and basically trying to bridge the gap between all communities )- SNK sites don’t foster a competitive environment at all. They don’t break down games as well as the Capcom community for their games. Despite the tremoundous amount of spam and shit posts on srk it’s still the #1 site to be at if you are interested in being competitive at fighting games. and i know some people here are actually intelligent enough to post good arguments over a myriad of games, back and forth. that’s why i post here.