Luckily for all of you I’m not the one handling balance!
If you do manage to find an infinite, god himself may have to put an end to the match.
Talk about divine intervention, haha.
So much win in this game.
Sent from my iPhone using Tapatalk
i like this, at least the dev team is honest
no what i want to know
is the man behind the balance impartial?
If only you had any clue as to the personality of this mystery balancer guy. I bet he is good looking!
Thanks.
I knew something seemed off.
Is it Sirlin? I hope its Sirlin. He has balanced ST, Yomi, Flash Duel, a sequel to Chess, and another game which was canceled.
John Romero, Itagaki?
The truth of the matter is that DIVEKICK balances itself. It has become self aware.
oh shit, is like Short Circuit all over again
DiveKicking Terminators incoming. The gypsy was right; this IS how it ends
Can´t wait for humanity to be enslaved by this game! This has movie potential:
“In a post-apocalyptic 2029, artificially intelligent machines seek to DIVEKICK what is left of the human race. Two beings from this era travel back in time to 1984 Los Angeles: One is a Kickinator (Arnold Schwarzenegger [He won´t be able to decline such a role]), a cyborg assassin programmed to DIVEKICK Lara Honor (Linda Hamilton); the other is Tyler Cheese (Michael Biehn), a human resistance fighter sent to protect her. After killing two other Lara Honors listed in the telephone directory, the Kickinator tracks its target to a nightclub. Tyler saves Lara from the Kickinator’s attack and the two make an escape…”
The beginning is the hardest part of a script, so I guess you can finish the rest easily. Oh, and of course film it in 3D so the audience can enjoy Divekicks to the face with maximum accuracy (may cause blindness).
I am DIVE and found this game KICK.
So, this one billion damage on hit thing… is this really programmed into the code? Like on hit = 1000000000 ?
We wouldn’t know. The code programmed itself.
6 BUTTONS? no. 2 BUTTONS! **
1 Joystick? try NO JOYSTICK!**
Made this this morning. Is this the proper button layout? I’m having a lot of trouble, not sure if kick goes above dive, or dive below kick. Perhaps, I should try it with the buttons side by side, But then I am right handed, don’t know if dive or kick should be on the left.
We are using Pop N’ Music buttons on our controllers. DIVE is the yellow button, and it goes on the left (joystick side), while KICK is the blue button, and it appears on the right (button side). This is pretty close, though, to what you’ll actually see at UFGT8.
If you are unfamiliar, Pop N’ Music buttons are very, very big. You are intended to play DIVEKICK with two hands, one on each button.
This is a good alternate controller for someone with a disability, however!
Also, I am planning on playing Divekick with my feet, because nothing else would be appropriate. Now if I can just get a ticket to Chicago…
Spoiler
http://i438.photobucket.com/albums/qq110/Tenacon/DIVEKICKSTAGETrain.jpg
Attempt one. I like it better than one one but something seemed off.
http://i438.photobucket.com/albums/qq110/Tenacon/DIVEKICKSTAGETrainNight.jpg
Nope. Making it night wasn’t it.
http://i438.photobucket.com/albums/qq110/Tenacon/DIVEKICKSTAGERevised.jpg
And then I realized the Train was too far up, so I moved it down. I like the way the stage looks, but likely can be improved. Any suggestions?
I’m not sure what I’m looking at. Its very flat and very blurry.