Some SSF4AE frame data for Yun:
Ultra 1: 9f start 11f invincible
Ultra 2: 10f start 12f invincible
LK Dive kick, 7f start, -3 block, +3 hit
MK Dive kick, 8f start, -3 block, +3 hit
HK Dive kick, 7f start, -4 block, +2 hit
f+MK 20/4/13, 6~23f throw invincible, 7~23 airbourne, -1 block, +2 hit
LP Lunge punch 9/7/22, -9 block, 9~19 feet invincible, airborne after 9f
MP Lunge punch 14/9/17, -7 block, 14~22 feet invincible, airborne after 14f
HP Lunge punch 17/11/14, -9 block, 17~30 feet invincible, airborne after 17f
EX Lunge punch 17/7+2/15, +1 block, 17~25 feet invicible, airborne after 17f
LK Upkicks 5/2(6)4/22, 7f invincible
MK Upkicks 6/2(6)4/32, 7f invincible
HK Upkicks 8/2(6)4/38, 7f invincible
EX Upkicks 4/2(6)4/32, 5f invincible
Palms, +1 on block
EX Palms, -13 on block
LP Shoulder 16/6/14, -3 block, +2 hit
MP Shoulder 21/5/18 -6 block
HP Shoulder 25/4/22 -7 block
EX Shoulder 13/1(1)4/20 -6 block
Command grab 1.1 range, 7/2/45
EX Command grab 1.3 range, 5/2/45
To put in comparison, Chun Li’s throw is 1.01, air throw is 1.1. Guile’s air throws are 1.07. Makoto’s EX Karakusa is 0.98 range. Average character’s throw range is 0.9 respectively. Zangief’s new LP SPD is 1.75 range.