the only REAL difference krauser has in RBS thats actually better is the gigantic, cause it can catch you from a quarter screen away. you have to consider ALL normals have changed to some degree in RB2 to balance shit out.
also, i agree with RB2 mai being too watered down. but RBS mai just didn’t make any sense with that multi fan move, one of the dumbest moves ever created. only thing they really fucked up with her is not giving her a normal DP move, like the fire in RBS. the QCB+C is crappy to say the least in RB2. also, they could have at least replaced the multu fan with another move that would make sense and not be dumb (cheap).
also, if you guys want a strong 1p game try FF3 out. theres a cheat that enables you to go past level 8 to level 9 IIRC. yeah the shit is tight. though, FF3 is about 10 times as hard as the RB games, so it might be just a bit too much for most of you guys. the learning curve is higher in FF3 tan it is in RBS, not to mention the moves come out much harder and the plays slower.
Yeah all normals have changed and most comboes have changed…therefore everyone has been weakened to a degree in RB2 due to the system…though it benefits some moreso than others…
Also about the Crescent fan…yeah wtf people saying thats an Anti Air? Hell no it sucks as an Anti Air…it didnt start gaining use until you could combo it into ryuenbu in the KOFs pretty much…:tdown:
All she needed was a normal dp like in KOF98 etc but nope they didnt give her SHIT… Part of this is why the game feels rushed…I’d like to see how it would be for like RB2 HD if they redid everything and beefed up some of the characters again instead of just anally raping them and leaving them blindfolded pretty much with a dildo up their ass…
Also about the Tomahawk I think its a tossup for Krauser…
like Larry said getting that knockdown with the Tomahawk opens up wakeup game potential…which you can’t do with RB2 Krauser…but with RB2 Krauser it can help to a degree for them to be standing…I think its a tossup…
Also a main combo I hate they took out for Krauser in RB2 is far st.bx2 to St.c…I see these RB2 people say about my Krauser in RB2 casuals “Use more far st.b,c!” You think I don’t know that???
Thats a weakened version of his RBS far st.bx2 to st.C which is better…a lot of the b combos in RB2 are either nonexistant or are severely weakened…
Also yeah the CPU on FF3 is a monster…played A LOT of that shit back in the day and still from time to time… :tup:
After you beat the game and see the endings no fighting game is fun playing 1 player imo. I never expect them to nerf characters to the point that they aren’t the same characters, but its not the 1st that happend and it won’t be the last.
well you guys have to realize something very simple. if the game where exactly like RBS where EVERYBODY has the same damn combos, what would have been the use of RB2? just the 2 new characters? i think its a good thing that not EVERY character in RB2 has the ACB or d+ABC or ABfCbC chains anymore. krauser from RB2 handles like how a big guy would handle. IMO the RB2 chain of BC fits him far better than the BBC chain which with its speed seemed abnormal for krauser to begin with. also, not everybody has the d+BBC chain or the ABC chain anymore, which really helped diversify the game. like yamazaki, he can only do 1 low hit and then combo it into a special as he doesn’t have the low ABC chain or even the standing one. he could chain low A;s together, but its not the same as what he was capable of. i do miss the RB1 chain of geese crouching B’s.
all in all, the long assed chains in RBS are what break the game a little, not to mention the lineshift system is straight up boring. no RB game is perfect, but RBS has more flaws than RB2. though not as many as RB1. but at least in RB1 most of the characters felt like different characters. not to mention 3/4 of the cast playing similarly makes the game feel the same at times even though you are using different characters. some universal things shared is OK, but this was just ridiculous.
part of the reason i feel RBS to be more of a party fighter instead of the more tournament worthy RB2.
and about character specific things, yes they did fuck up some characters. like mai for instance. but shes not bad, in fact if you know how to use her shes pretty decent cept for her crappy damage. the only difference with RBS mai is that you actually have to try and use her well to do good in RB2, unlike her RBS counterpart where almost anybody who understands the system could pull of relatively easy wins. at least compared to her RB2 self. the biggest asset she lacks is a solid DP, like her old KOF dp or the RBS one.
I agree…I expected some nerfing sure and thats to be expected…but it was too extreme in RB2…way too extreme when it comes to nerfing a character…
Its like they DON’T want you to play them pretty much…
If they are gonna nerf the characters that much they might as well make a completely new game, new stages and all…because its only gonna be natural to compare the game to its previous version if all it is is an upgrade…
The thing I have is that the options for comboes are LESS overall for these characters in RB2 than in RBS…I dont mind playing a character differently and applaud RB2 for the diversity…but it also loses attack options…thats the issue I have…
They went too far for the nerfing…
If they wouldve at least created more powerful things to replace what they nerfed or more various comboes per character that were different and unique I wouldn’t have a problem with it…but they just nerfed without replacing for the most part…
Thats the main problem I have…most games that do that point in simple were unfinished and rushed…
So if they were to redo RB2 for like Rebout or something I’d like to see what they could do if the game was actually finished.
I dont like that everyone has the same comboes…but the fact is that too much got toned down from the combo system…they couldve once again added stuff per character to replace what they took out…
But now it seems these characters have to rely on sorry ass shit they never had to before because SNK apparently was crunched for time and didnt care about replacing what they took out. :tdown:
(Like Mai’s launcher combo as I said she never had to rely on that in RBS… though she still had it)
So bottom line…if they are gonna tweak and nerf…at least replace…
They didnt do that and thats my main problem…signs of a rushed game unfortunately…
Matter of fact I’ll go out on a limb and call it what it really is…“Individualizing the combo system” for most of the characters that got a severe nerf isnt individualizing shit…
All they did was nerf them down to the point where they gotta rely on comboes that they already had…
Thats not my definition of individualizing if they already had it…they were just so watered down that they pretty much gotta rely on it when it was a fifth wheel in RBS…
So you guys don’t like RB2 because of how much they changed the characters?
That’s kinda weak honestly. Change isn’t inherently a bad thing, so long as they don’t drastically dumb down the character one way or the other. I mean, Yama in Real Bout plays almost nothing like he does in CvS or KOF - does that make CvS & KOF nerfed, or what?
Its not just the characters…its the feel overall and the combo system completely toned down…
I just can’t get into RB2…like I say it’s good game…but I can’t take it too seriously and I’ve tried and tried…
Just can’t get into it… doesn’t catch my eye…
And yeah in our regards they have DRASTICALLY dumbed down the characters we are talking about… (Mai, Laurence, Mary, Sokaku, Joe, Tung etc)
we aint talking about Yama…hes got good shit in this game…
The characters we are talking about are nowhere close!!! Change can be good…but some things are just unacceptable!!! (Like what they did to Mai and Laurence) :tdown:
You dont see us talking about Yama, Hon Fu, and the others do you? We are talking about the horrible butchering they did to the others!
I mean damn its like people say about GG Slash…the game is kinda dry because so much shit has been butchered!!! Toning down is one thing…butchering is another!!!
At my point of view, RB2 Mai, Sokaku, Joe are in better shape than in RBS. I agree with Mary and Tung. at the beginning I was like you, wondering why all those changes, but I ended acepting all of them.
Naw forget that…when you play real well with a character in one version of a game and then in the sequel they get toned down and all their moves are changed and the inputs have changed also, thats just unsatisfactory in my eyes. They did that with Soul Calibur 2 going into Soul Calibur 3. That shit got my my nerves; everone’s move set inputs were changed and the characters that were real good in the second one got nerfed real bad (especially Taki; the main reason I don’t even play that game anymore). Just thought I’d bring that game up as an example so don’t nerf me! lol
Man I gotta jump back on FFRBS I been playing too much Jojo and Arcana Heart lol
How you figure? Care to explain your POV? RBS Mai is leagues better than RB2 Mai, did you see my pros and cons comparison? It wasnt based off POV…it was based on fact. RBS Mai I’d argue is top 6 in RBS… RBS Sokaku is leagues better than RB2 Sokaku…by far and away…Joe may be closer but even then he got quite the nerfing…
Esp. when you wanna talk about Mai and Sokaku…they surely got the royal AXE in RB2…
Plus if you were to put RBS Mai vs. RB2 Mai…RBS Mai wins EVERYTIME free…
Same with RBS Sokaku…hes wayyyyyyyy more lethal than RB2 Sokaku…
This is what I am talking about…and I know what you are talking about with Taki in SC3…no more flashy Exorcism cancels and frame advantage anymore like she used to… I played Taki and Nightmare in SC2 hardcore lol.
See while I am okay with nerfing overall…just flat out butchering is unacceptable…
I accept the fact that people are gonna get toned down from game 2 game…I’m fine with that and will still find ways to get the job done…but flat out butchering is a way of saying they just don’t want you to play that character if they were really good in the last one…
That’s a PERSONAL PREFERENCE of characters. I can say that it’s kinda weak when you say rbs is ruined because of line shifting attacks, but i’m not about to go tit for tat with you josh. When they change a character and ass fuck them I have a problem with that sir. A little bit of change is fine, but turning them into totally new characters in the same fucking series is just plain wack imo! :bluu::mad::lame::lame:
Are you even reading what i’m typing?:bluu: :bluu:Have you ever seen me play with yama or complain about yama being nerfed in rb2? HAVE YOU?!?!?!?!!?!?!:wtf: Didn’t I say yama is prolly better in rb2. Didn’t I also say that Bob, franco, cheng, were better in rb2 over rbs? I was and still talking about the characters I play WITH ARE NERFED! What fucking part of that don’t you get?!?!?!?!? Did I tell someone FUCK RB2 PLAY RBS in this thread?!?!? Did I say rb2 isn’t a tournament worthy game in this thread?!?!? But that’s all I here from you guy’s that protecting rb2 honor. Or atleast ya’ll are acting like your protecting rb2 honor.:rolleyes:
All I said was I disagree with you saying most of the characters in rb2 are better than the rbs versions. I think that most of the cast is better in rbs, so we agree to disagree on that point. You have people coming in here trying to back you up on why rb2 is better than rbs and they are proving my points for me. They say that the characters were to strong in rbs. They note characters like billy and mai had to be nerfed. They say that nerfing had to happen to balance the game because the game was too 1 sided in their opinion. I appreciate your helpers and you for proving my points on why I prefer to play rbs over rb2. Calling me weak because I don’t play the game because my characters are nerfed proves my point also. You prefer the gameplay of rb2 over rbs while I prefer the characters in rbs over rb2. Your arguements have been gameplay heavy when talking badly about rbs. While I have stayed on topic with my gripes of rb2.
CvS2 yama wasn’t made by snk, so of course he isn’t going to totally play the same as a snk game. He is capcom’s version of yama not snk’s just like the capcom characters in svc chaos don’t play like capcom version. Even if you don’t count that it was made by another companyIT’S A TOTALLY NEW GAME!!! RB2 was SUPPOSE to be an upgrade to rbs. It’s in the same motherfucking series that is only 3 motherfucking games deep. So when they nerf or totally change the characters I like you better believe I would go back to rbs. If you Nerf/change characters that hard/bad they should have said FUCK the real bout series and make a new snk fighter with rick and X as the new stars! I know why DG won’t play with mai in rb2 because she isn’t the same character he learned to play with in rbs. To nerf a little is ok, but to change is bullshit imo. That’s like having a ST:Hd with ryu that they took the dp and hurricane kick away because it viewed as being too good.
P.S.–You calling me weak is disrespectful and an insult to me. If that’s your opinion of me then fine, atleast I know were we stand.:bluu: You argue or debate with lukas. I’m through with this childish bs. KEEP MY FUCKING NAME OUT OF YOUR MOUTH JOSH! That’s real talk! I will be on 2df if anyone wants to learn how to play rbs.
Larry you took the words out of my mouth about the personal preference thing…I was gonna say the SAME THING…about him saying RBS is weak because of line shifts…but I just turned the other cheek…glad someone other than me said it…
Also I agree… if they were gonna full fledgedly change the character they need to make a new series/game… (Or make like a EX/Alternate version of the character like RBS and KOF98 does etc so we can choose!)
Godlike post Larry…had to rep you on that one…you hit everything I wanted to say but stayed away from
Like online? Man trying to play online with Kalleria or whatever it is is so confusing; I was trying to get it a while back but I couldn’t get it. I guess my internet provider is slow also (I have AT&T DSL for the moment…booooooo lol) but once my sister moves and I have the place to myself I’ll have faster internet and I’ll be able to play online as well…too bad they didn’t include online on FF Battle Archives Vol. 2…
Well, the game itself shows you how they changed. I mean, you have to play at high level both games, then you can do a comparison between them. I played RBS at very high level for so much time, then I changed to RB2.
I like to play with all chars (both games), so at this point I can tell you that Mai, or Sokaku ar way better in RB2 or I mean, more dominate than in RBS.
Yes, Mai has no shoryuken move, and Sokaku has less weapons to use, and that’s where all this stuff is. You find more ways to win with less tools.
For example, as Mai has no anti-air move you ask yourself: "how to avoid such jumper chars? (for say something) Well, you start to think not how to avoid, but how to stop those jumps, how to obligate opponent to not to jump.
I mean all changes, the style changes because the game tells you to do it. Then you find that you can do more in RB2 than in RBS.
And there are more chars in this case, like Kim. I friend of mine, Kim fan since FF2, told me so many times: “RB2 Kim sucks. In RBS I was a killer (very true), now I lost with everyone”. I responded: “No, Kim is still awesome, you are not the same. You have to move, keeping your style, but you have to find new ways to win”.
Even Mary. In RB2 has no moves at all like RBS. But, (and a big but here) she has her SDM, which is a nightmare to face.
I kinda get what you are saying…of course any person playing anything at a high level will find a way to get it done in the game… If you can’t do that you aint a high level player period…like I listed ways like Universal high Counter and I can think of other ways for sure to beat jumpers…but all those I still got in RBS…plus a good antiair…
But bottom line is RBS Mai has more to offer than RB2 Mai…sure feint cancels help her, P Power helps her and some other things…but she’d be a beast if she were in RB2 without a doubt…
Sure more ways to win with less tools but she can do even more with the tools she has in RBS…show me how she can’t…I still see her far far better in RBS than in RB2…
All the pros I listed make her supremely watered down in RB2…
She’d be that much deadlier in RB2 if all those cons I listed were pros…
Hell Sokaku has sooo many more ways to do damage in RBS than in RB2…Plus the system in RBS makes them all stronger…with walls etc…and even without in RB2 they’d still be very very strong…top tier in RB2 with everyone getting really weakened CERTAINLY…
Sure he has an infinite in both…but he has wayy more options…
You’re gonna have to explain in detail what makes RB2 Mai better than RBS Mai…