Ah. The characters I’ve tried with teleports usually have opponent seeking teles so I wasn’t really sure what was going on. A lot of the time I would input the teleport and Deadpool would just teleport in place and not move anywhere. Kinda threw me off, I thought you might have to hold left or right after the input like SF teleports but that didn’t work either. Anyways thanks for the help.
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I dont even use teleports in combos tbh its just not worth it when you can use them for zoning
Brilliant. Gives you one of those “why didn’t I think of that” moments. How tight is the link after the TK HHT?
If you fully mash HHT then they stay grounded for a few extra seconds allowing you to do it with ease… you might as well always go for it because it does 700k before the katanarama
That is hot as hell. Good timing man i have been trying to pick deadpool up and this makes it a lot easier. B)
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awesome video! that light guns into teloport reset after bolo was sick!! ill be stealing that from you. any other good resets?
my only complaint is no grenades! i use nades and unibeam for locldown and if if they block the unibeam they have to block the nade
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There are more videos if you search Rei-chan. He has a fantastic close-up game where he switches up tick overheads and regular blockstrings until his opponent is so mindfucked that Rei-chan can just walk up and throw him. He’s also got great confirms.
I liked that reset too. I don’t think it’s godlike though. After you use it once people should be on the lookout to tech the throw and if they do you’ve wasted a teleport. Maybe it would be possible to call assist right before guns xx teleport or right after the teleport and before the throw in order to trap them if they tech the throw?
You could also teleport, skip the throw attempt, call assist, teleport again (or Quick Work L) for a double crossup.
A more recent video of mine:
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I will warn that at this time, my Doom was complete fraudulence.
Also, Yode is a close friend of mine, so as such we know each other’s tendencies very well, and I guess I had the better of these matches. Usually does a ToD with Haggar, I got lucky.
Played the winner of the tourney in the next match (and lost). his Morrigan outzoned my Deadpool, but I should have switched to Arthur and Gold Armored since it counters her pretty well. Training hard for EVO, hope I have a shot. Best of luck to you all.
Some matches between me and a friend from a month ago. Let me know what y’all think. Enjoy!
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Can we expect to see you at the Runback anytime soon? I can’t remember the last time I’ve seen you on TRB/WNF.
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Guide I made on using Re-Chan’s team. I believe this is the most solid and effective Deadpool team. Enjoy.
Note: Please view on youtube. Descriptions of the combos and when they are in the video are all in the description!
Anyone else thought to do TK HHT after the overhead? You can link katanarama chimichangas after it to continue the combo.
I don’t know if someone mentioned this already, but you forgot to include that when Deadpool’s bolo hits an airborne opponent, it causes a ground bounce. Just thought I would add that. It comes in handy on some nice combo setups.
I don’t know if I’d call it a ground bounce. It’s more of a unique special state. When bolo hits an airborne opponent it knocks the opponent to the ground (provided there is enough hitstun left), they bounce a little, then they stay on the ground. While they are bouncing and for a while when they are grounded after the bounce they can be hit by non-OTG attacks. It’s not a typical ground bounce as it doesn’t use up the one ground bounce you get per combo. You can bolo and relaunch someone infinitely as long as you have the hitstun. If you don’t have the hitstun they’ll fall a little and tech out before they hit the ground. FYI this can also happen during combos depending on the height at which you launched your opponent so you have to be conscious of that when doing combos with bolo in them.
it’s the same as haggar when he counterhits somebody in the air using headbutt. you can “otg” with pretty much any move.
That explains it a lot better than what I said. Hawkeye also has that same special state with his net arrow (don’t remember the name).
Here is some gameplay of my deadpool… Hopefully its not that dull to watch lol
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and here a combo vid
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I’m just wondering what’s the best time to use the light or medium version of katana rama and the variations of quick works?
Thanks.