Hits some crouchers easier.
It’s a much better button overall. Gives advantage on block, links to b.lk and same startup as db.mk.
Hits some crouchers easier.
It’s a much better button overall. Gives advantage on block, links to b.lk and same startup as db.mk.
For those that have difficulties nailing Sim’s bNb (or if you just wanna switch it up), a fun alternative is to IAT > b.hk > db.fp > b.hk. I haven’t tested the damage it does vs. Sim’s bNb, but I imagine it’s gotta be comparable. Not difficult to pull off.
bnb does 258 while the combo you mention does 288:)
Of course, mid-air b.HK isn’t an overhead.
Excellent point, Shawn!
Thanks for doing the research for me, sir! lol
Another interesting combo:
Air HP > dHP > HK
What??? standing HK after down+HP?
Maybe are you referring to j.HP, down back+HP, back+HK?
He most definitely is:P
im gonna go try that…i use down back hp > back hk but never like that.
Use j.HB, b.hp xx flame mp/ex for more damage
[media=youtube]jrovD_TdvoM[/media]
Really interesting video:) Would rebound set ups as in this video leave time for the opponent to loose block stun while they are being bounced back and forth? If so, this could be a great mix up! If they loose block stun they will be able to do reversals too however!
You could probably sneak a reset in there if you use a slow move like s.HK, or if you delay a b.LP or c.HP a little. Still, the bounces only works on a few characters, poorly on most of those, and they all have to be crouching, so it’s not that viable.
Either way, it’s awesome to see some yoga magic! Really great work!
Looking forward to an equal inventive video on shangrila!;)
Uhm… don’t get your hopes up ^^’ I’ve already done all I could think of with it here: [media=youtube]AZtSg5FfaxA#t=2m33s[/media]
Nice one! First vid I’ve seen of it used in a “long” combo:)
What I think we need for the shangrila, is a video that shows as many situational opportunities to land it as possible: Character and situational knowledge, so that we can punnish with it and find new set ups for it! I’d do it if I had a way to play it!
Personally I don’t even play Dhalsim, he’s just my “Combo main”, so to speak.
Top 5 combos I need to know with SIM? Like punishes. Bnb and such.
I can do the obvious ones. But in certain situations I panic when playing a good rushdown character and don’t utilize strong combos.
Also is there a instant air teleport tut video,video ?
Here’s what I use:
Best punish is b.HP -> MP flame.
Best punish with meter is b.HP -> EX flame
Best punish with full meter is b.HP -> mp flame -> super
To punish some blocked attacks and to fend off some rushdown you can do lk slide -> super.
BnB is b.MK -> LP flame.
IAT BnB is airborn b.HP -> b.MK -> LP flame
Then there’s the trusty ultra1 -> super
If you throw a fireball and an enemy jumps and lands on it you can super them… at the same time as the fireball hits.
Sometimes I see people punish with cb.HP -> b.HK if they’re really close.
Lol nice to see you post in the Sim forums, Dro! Dude, what days are you off this week? I’m just gonna swing through and show you all this shit. I get off at 4pm now. Tutorials are good, but to have somebody walk you through it directly is undoubtedly a better and more hands-on approach. And I agree about Ibuki’s new costume - too hot.