Dhalsim Video Thread

I find short slide xx fire to be dangerous because the blockstun from the slide is short enough that in a lot of situations the other char can just jump in and punish for free.

Dhalsim perfecting Rufus = porn.

Nice matches Art, damn you make it look easy. So many EX Yoga Blasts vs. Rufus! Hitting him at angles where it looks like it would whiff.

BTW, it was indeed db.jab! Pulled it off in a match today by accident. Ha.

Thanks we could play some more if you & your brother want to?

That second flame was mp as well. It allows you hit confirm the flame against some opponents in the corner.

Here’s three matches from Rome Videogames Festival (19-20th december 2009).

[media=youtube]tCJZXQ8Ej2Y[/media]

[media=youtube]TMUxR8LV-nU[/media]

[media=youtube]FbVQCeOl0F4[/media]

I finished 4th. I still loose against two Sagats (in winner and loser bracker). I really have to improve that matchup and change my strategy. Croch teching is so difficult against him, I don’t know why. I think I played very well the other matches. Any comment is welcome :slight_smile:

vs Sagot:

Overall I think you need to focus on anticipating the jump-ins. He would get within a specific range and either jump-in; which you would block. or do the typical tiger knee which you would block, and he could immediate go into his crouch chain back into the next tiger knee, gradually forcing you into the corner.

Depending on spacing, you AA with b.RH or b.MP xx fierce fire.
Either that or when you’re cornered and he tries to get up close, anticipate the jump-in and slide underneath to escape.

Your Dhalsim looks solid, but you need to take better initiative vs Sagot and utilizing sim’s AA in general. Just practice keeping him away and dodging those high/low tigers and you will seize these opportunities^^

I enjoyed the Abel matched because of your IATs. While they were dangerous they were also unpredictable which upped the entertainment value. You played this match up well but I also saw a couple missed opportunities for punishment with AA here. He gave you a couple chances to take him down if you had your ult pre-buffered but no biggie as using ult vs abel can be extremely dangerous if mis-timed.

GJ on the wins, enjoyed the vids

I see you’re mostly jumping over tiger shots, or blocking them. You’d improve alot in this matchup if you tried towering low ones, and sliding/crouching high ones. Cause of Dhalsims floaty jump, Sagat has all the time in the world to fire another one.

hey Gore, enjoyed your videos!

I think you got too comfortable with the jumping :sweat: the Sagat noticed and kept trying to step kick you. I know we sims are guilty of this, heh. You ate some uppercuts and tiger shots because of that. You should have stood your ground more and got into some fireball wars with dodging/yoga towering his shots like Nom said.

Good shit, Gore!

Just… stop jumping. :slight_smile:

Versus sagat its VERY important to maintain your position. The goal is to punish those tiger shots either buy stuffing them before they come out or after the yoga fire connect with the TS. You can tower/slide/jump drill if he tiger shots low and crouch or slide to get closer to him. Sim’s floaty jump gives the opponent alot of mobility to get closer to you. Sagat’s jump is very stiff (most of the time you can AA it with no problem). I’d rather get traded with his jump elbow than blocking it as long hes not close to me.

Something I learned through experience is that when you are having diffcult time use ex-fires rather than saving it and hoping to hit super.

Thanks everybody for the advices.
I realise I jump a lot against chars with special throw or with a strong air moves (for example Akuma and Gouken dive kick). I fear too much that moves.

Sagat is the only char that has real chances to leads the game in the beginning vs my Sim. I feel weird to have less lifebar than him and to have to fill the disadvantage.

http://gootecks.com/ sign up to get the download for the Art vs Daigo MM!

Man, Arturo plays smart as fuck.

Yeah, I was like this 0.0… 0.o the entire time watching that match. What i noticed most was the blocking of Daigo’s fireballs when Sabin knew he was right where he wanted to be. Even though Dhalsim has a whole wheel of options to dodge fireballs those options can become unsafe, and predictable if you use them when you should just block. … . It was like, No i will not slide, drill, yoga tower, neutral jump, or fadc bd every time you throw a fireball ryu. I’ll throw you off by just sitting here. I will limit every option you have by staying right at this distance. haha. … fuck. Stop pushing buttons. Now i get it. Daigo’s empty jump ins are at an angle where if you push anything you’re done. gg,

Cannot be said enough. Fucking BRILLIANT play from Art. Dude uses b+mk and short/forward slide into instant jump back fierce perfectly. Seriously that was some genius level Sim right there.

Really nice use of b.mk xx fire, and slide to jb.fp.
He was on his toes to get in for the duration of the matches, especially that entire last set.

The Dhalsim vs Ryu match up can basically be summed up in the interview you did with gootecks reviewing the match.
All of the options and counters you employed to keep him out and holding the 1/2 - 3/4 screen distances was done so well.

Great to watch!

Arturo did all great matches.
It seems Daigo forgot how to punish Sim’s ultra… hurricane kick works in close distance, but he never used it… also in the last match.

IMHO best moment is at 18:21.

I would like to ask to Sabin his defense strategy on wakeup and after blocking an air attack (referring to this 10 matches).
You almost everytime received no damage (or just chip).

WAKEUP:
You never TPed back on wakeup…only two times, one with no lifebar, another to whiff crossup air tatsu + super (great reflex!).
You never did a reversal dash back… Why? did you fear an option select?
You just block… most of time daigo did a blockstring ending with fireball (nice for Sim). Few throws, few pauses within strings.
Why didn’t he rush you with some guessing game like cr.lp,throw / throw / f.mp overhead?

AFTER BLOCKING AN AIR ATTACK:
A lot of times you succeed in dashing back before he starts the blockstring. Probably because his air attack was not deep or he wasn’t so close, and you have time to dash after the air attack blockstun. Is this correct? Did you see his jumpin and have time to decide to do that backdash?

I thought crouch teching more times was a nice solution, but not against blockstrings with pauses, and Daigo used a lot.
Do you simply crouch block without trying any tech? (I cannot hear from video)
I see sometimes you first blocked crouched , then stood. Did you fear overhead?

Thanks, sorry for this screed :smile: