Delicious. Can you do the calculations for cl. hp, ex senku, fadc denjin lv3 and cl. hp, ex senku, new hp palm, fadc denjin lv1?
Also, we should be able to get level 3 out fo ex senku, no?
Delicious. Can you do the calculations for cl. hp, ex senku, fadc denjin lv3 and cl. hp, ex senku, new hp palm, fadc denjin lv1?
Also, we should be able to get level 3 out fo ex senku, no?
Why don’t you just do them in game?
The first one is the 6 hit denjin that we can already do (remember you told me and then I went back and did it), and the other one you can do in the corner without fadc.
EDIT: Only thing that will change is 45 extra damage, before scaling
Yeah, this is why I didn’t do it, I sincerely don’t know how to add the 45 dmg. As for the other one, yeah, you’re right.
Well you have it as this…
cl.st.hp: 100 dmg 200 stun
EX senku: 150 dmg 150 stun
250 dmg 350 stun then…
420 dmg 600 stun * .7 = 294 dmg 420 stun
so
st.cl.hp xx EX Palm FADC level 3 Denjin = 544 damage 770 stun
For your other combo…
250 dmg and 350 stun…
130 dmg 200 stun * .8 = 104 dmg and 160 stun
354 dmg and 510 stun…
300 dmg and 400 stun * .6 = 180 dmg 240 stun
st.cl.hp xx ex palm > HP palm FADC Denjin 1 = 534 dmg and 750 stun
If you get it to level 2 denjin…
360 dmg and 500 stun * .6 = 216 dmg and 300 stun
st.cl.hp xx ex palm > HP palm FADC Denjin 2 = 570 dmg and 810 stun
Cool! Thanks man. Sounds like decent damage!
Omg if that last combo is possible… O_O
I really hope the buffs to Denjin allow for said combos!
Also, the thought of reaction max-speed Denjin to punish teleports (Especially Akuma’s)…YES!
Don’t forget that blanka balls are probably easily punished by Denjin as well now =)
Wow, I didn’t even think of Denjin for that! We already got our original Blanka ball punisher back, but quite awesome Denjin will be usable here, as well.
I’m kinda convinced now that 2012 Gouken’s biggest blessing is gonna be Denjin.
Denj
It will also be able to punish T-Hawk EX dive. It loses its fireball invincibility on block.
Soooo, has no one played Gouken in the arcades yet? Viper? Bullcat? Desora? No one has tested anything or discovered anything new? I feel like we’re the only forum who hasn’t gotten even a smidge of what is new and or possible with Gouken since the release.
No one cares about the old man Sniff Sniff
I refuse to believe that.
Someone has to have played around with him, just need someone that can read Japanese to check the blogs or tweets.
Man… we have a 3 frame EX SRK that takes 4 meters. lololol.
Im going to love busting that out when someone safe jumps me!!!
exactly. and it does almost 350 damage. I’m not going to use that thing. I’m just gonna keep it there to scare people of DOING ANYTHING UNSAFE.
also, the new thing I’m looking out to with gouken is the ability to punish people jumping back from demon flips. If I arrive in the floor before you do, you’re gonna eat that fireball, brah.
Doing a counter and then cancelling into super will make the counter worth the risk. 495 damage (assuming the new 3 frame startup is fast enough to let the first hit connect).
Anti Air MP Hado in Super could be nice…
So im building a time machine to thrust us to the 13th of december! Hang on tight guys!!!
in yeb’s mod, counter into super works just fine. Tried a max range Ryu NJ.MK and NJ.MP. Just use HP Super and it’ll fully connect.
Nice to hear that! Also, how much damage/stun does 5 hit denjin outta backthrow now and how much does it do in the new game? Anyone knows? I’m not at home so I’m curious to find out.
80%
Right now it is 315 dmg and 500 stun so 315 and 500 * .8 = 253 and 400
2012 is 360 dmg and 500 stun so 360 and 500 * .8 = 288 and 400 stun