Delta Red Debriefing: SSF4 Cammy Video Thread

10-7
Sako won, as I expected. Also LOL at Tokido mashing Dp.

Lol epic stream crash. Probably could’ve been 10-5 easily too. What match does he play winner of?

I think he’ll play the winner of YHCmochi (Dhalsim) vs. Mago (Fei Long) ? June 26, 6 a.m.

Man…I hope Mago wins that one. Whenever I see cammy vs dhalsim, i’m always rooting for the sad indian dude who ends up with cammy’s foot permanently lodged up his ass.

I think tokido started using shoryuken more, when he noticed sako wasn’t baiting as much and was just going for solid mix-ups.

Sako vs Tokido (7 videos)
http://www.youtube.com/user/mynaissh#p/u/7/FSYvYetTVg8

… would be great to see Sako hand movements next time :wink:

Yeah, I’ve already admitted as much. :slight_smile: Also, the tough thing is that it’s not just Ed Ma or ShadyK: my friend also uses Akuma, and he’s not Ed Ma or ShadyK level, but he beats me up as well. So I just have really bad experiences, the key being plural, with Akuma. At the first NCR, I lost to an Akuma player (Leviathan from Hawaii). Allen lost to two Akuma players, I think (one being ShadyK). I dunno, but from everything I’ve seen, Akuma usually beats Cammy. Even Leviathan, after he beat me, said, “Yeah, this is a really bad match-up for Cammy.” This coming from an Akuma player. Usually, people just complain their character sucks in every match up. Haha.

But, no, you’re correct: it’s definitely a mental block that I have against Akuma, but I definitely think it’s not an advantage for Cammy, not in the slightest. At the highest level of play, it’s an even fight, IMO.

So in regards to the footsies, the big difference in the fight is simple range. Cammy’s moves, outside of Stand Roundhouse, do not have nearly the same kinds of range that Akuma has, especially coupled with his fast walking speed (he walks faster than Cammy?!?). Because of this, Akuma can afford to be more reactionary and can more easily make sure his moves do not whiff. When I play Ed, for example, he doesn’t spam normals. He just waits until I touch a button and sweeps me. But even if he DOES whiff, it’s MUCH harder for Cammy to punish the whiff because her range isn’t nearly as good, and the moves with long range are slower in general (I can punish with Stand Roundhouse, but it doesn’t lead to anything). Akuma’s Stand Roundhouse and Crouch Roundhouse are FAST, and they can punish whiffed moves. Hell, Stand Roundhosue can even punish a whiffed Cammy Low Forward! Yeah, Stand Roundhouse hits her, stands her up, and the 2nd hit hits her too. Basically, when I play against Akuma, I feel like if I touch a button, I die.

You’ll have to explain this one a bit more. So do you just intentionally delay your Uppercut? Nothing from the Demon Flip has to be Blocked High, correct? I probably should use the shortcut code more often to prevent me from standing up before I DP. I never used it mostly because I’m old school, and it’s just foreign to me to use anything but the actual DP code. I’ll practice it in Training Mode.

As I said, I’ve had really bad luck OS’ing the Teleports. I’ve had the Ultra whiff many times or not hit fully, and maybe that’s affected me mentally so that I don’t trust it as much anymore. I’ve mostly only successfully managed to punish Teleports if I dash first. But then I have to predict which way he’s going, so it is 50/50. Still, though, landing it is huge for Cammy, especially now that it hurts more (since the last hit does the most damage, and most of the first hits are gonna whiff), so it’s probably a 50/50 Cammy players should be willing to take.

Maybe it’s just me, but as I said, I’ve had my Ultra miss a bunch of times in this situation. I’ve probably just been super unlucky in this regard. The Punch Teleport seems to travel farther than the Ultra.

But that’s the trick… doing low kicks that beat Stand Roundhouse means I’m poking, which means I’m getting swept. So I’m scared to touch buttons, so he kinda has free reign to attack me. I dunno, I just simply cannot beat Akuma at the ground game. And as I said, every time I try, everyone tells me to stop playing footsies against Akuma 'cause they know I can’t win that fight. I had ShadyK and Ed Ma in the same room yelling me about that. “Stop playing footsies against Akuma!!”

As for Standing Roundhouse, yeah, I wish I could explain it more. But my friend is the master at this move. And he’s not even like a tournament goer (anymore). But his Standing Roundhouse wrecks me. I think it’s just because my friend knows me really well, we’ve been playing forever, and it’s just one of those really unlucky situations for me. He seems to always know when I’m not poking and when that move will just completely shut down what I’m doing. Seriously, if my friend never played Akuma, I would never have this mental block against him. He’s seriously ruined this match for me. Just like he made me really hate Zappa in Guilty Gear, even though Zappa sucks.

Really, I’ve just personally had so much bad luck against this character, and it’s come from several sources. I’ve lost to scrubby Akumas and good Akumas and awesome Akumas… maybe I just need a long, long session against an average Akuma player so I can “feel” what Cammy is supposed to do to win that match, as opposed to having one of the most annoying fights of my life EVERY TIME I play against an Akuma.

  • James

Honestly I’ve never had my ultra whiff when i used it, you might be doing it to early? They made akuma’s teleport infinitely easier to punish in Super. Her Ultra will punish any teleport if used right without a dash. You can reactively punish it if your looking for it now, rather than mash an OS and miss it’s 2 frame recovery window or whatever it was in vanilla. God i hated that move in vanilla.

Also when you don’t have meter it’s smart to just let him zone you and build meter, until you get an EX stock to threaten his fireballs there isn’t much you can do safely in the match.

My match typically starts and I willfully let him take his defensive position with fireballs so I can TK CS to build meter and FA fireballs for ultra. Akuma realizes this isn’t netting him anything so he moves forward. You than have to be careful of footsies so I use slightly higher than TK CS at peak sweep range which will beat his extended sweep and is actually pretty safe as you recover almost instantly upon landing. If it hits you get an easy cr. MK > SA setting up some knockdown options. I mix this up with some st. RH and walk forward cr. MK on occassion butu most of the time I’m just walking backwards or TKCS. If i feel gutsy I might try a nuetral jump and if he presses a button bad do an EX CS for a combo, pretty low risk high reward option honestly. Akuma’s new dp sucks, so you can either do an EX CS aimed at his back shoulder on knockdown if you want to shut down all his options (beware of ultra naturally, if you aim it far enough back though sometimes CS will actually go to his otherside and he’ll just move to the otherside of the screen). A LK CS will beat all his options besides ultra and if it hits you get a combo, but beware your landing at like +1 so he can dp you here if he has the meter. You abuse your mindgames there and more often than not profit, than it’s a nuetral situation again and you deal with it similarly to before. You have to be on point in this matchup though and can’t let him get away with shit, remember your cl. st. FP for crossups,super/Ultra his teleport, FA backdash against his fireball crossups, and other stuff like that.

Cammy has it better than akuma than a lot of the cast, just akuma’s a powerhouse and you got to play on point to beat his straightforward shit.

i’m not as good as you guys. but for some reason i have very good record against very good Akuma. yeah, you don’t play footies against Akuma. but it doesn’t mean you shouldn’t use poke. Against Akuma is just like chess. I think think Akuma is just on your mind. If you don’t respect akuma, you would get more wins.

James, if Ed is so intent on whiff punishing you, then he opens himself up to you just dashing in. Akuma’s cr. rh is pretty easy to punish. His cr. mk is a different story, but it’s the same thing. If he whiffs that then you punish it by dashing forward and getting closer. Also if you do some TK dive kicks in his cr. mk range, it’s REALLy scare for him to throw something out because if he does it’s a free combo for you, especially if he does cr. mk. It’s also really hard to punish it as well. If he wants to counter that then he has to either walk forward, or walk away.

I think the main thing here is just general footsies, and not Cammy/Akuma. If he’s so intent on whiff punishing, then just walk forward. Also vs. OS cr. mp throw tech, if you know they’re spammin it you can do jump back ex dive kick, CH cr. fierce, or just walk back a bit then whiff punish with cr. mk xx SA.

Unfortunately I don’t have matches of myself vs. Hsien Chang, but I can tell you right now that there’s no way either ShadyK or Ed Ma have better footsies than him. I’m not a footsie god myself, but if I can make by against him with just dash ins to whiff punish and start my mixup then I know other Cammy players can as well. Usually he has a slightly better record than me, but that’s just because he’s a better player than I am, I wouldn’t put it on the matchup.

ALSO you should watch Sako vs. Tokido :slight_smile:

I agree with this wholeheartedly. Akuma probably isn’t one of Cammy’s worst matches, as I claim it is, it’s one of MY worst matches.

Yes, yes, YES, and YES. You are absolutely correct. Ed was telling me this, too. Learn to walk forward and gasp! block. I think Valle called it offensive blocking in a session he gave at the old Wednesday Night Fights. I even remember when Valle said it then, a light bulb went off in my head. But we all know how hard it is to break habits that have been formed from 20 years of Street Fighter playing. Well… no, VERY few people know how that is, but OLD people like me know. :rofl: It’s definitely something I need to incorporate into my game more. I simply do not walk and block enough. It’s probably the #1 biggest hole in my footsies game. I always have an intention to do something, and that means it’s always easy for my opponents to predict me because I HAVE an intention. From time to time, you need to kick back and react to the opponent, so feel them out. I definitely lack in that area a LOT.

Yeah, I’m watching it here and there during work today. It’s awesome stuff. A lot of the fights where Sako loses actually looks a lot like how it is when I lose: just getting hit by random Dive Kicks and shit from vortexes and getting dizzy and dying. That seems to be the primary way Sako loses any Rounds.

Oh, and by the way, are you the same Cammy player I played on XBLA a few weeks back? He was from Texas as well and was really, really good. You definitely sound like a strong player, and also seem to be well known in Texas, as Marn knew who you were when I mentioned you to him yesterday. :slight_smile:

  • James

Yeah, bad habits are a bitch, I have my own set of them T_T

I don’t play online, so perhaps you played DJ (Tek) also from Dallas? I wouldn’t call myself a strong player just yet, I choke too much and I haven’t been to any national majors. I’ll be going to evo though, so hopefully I can make a splash there. By extension, my Cammy is kind of meh right now. Our local guru here in Dallas is Buktooth. I’ve modeled my game after him for the most part (with the exception of my terrible mashing habits lol.) There was a week or so last year where he decided to main Cammy. He eventually switched to Fuerte, but I took the groundwork he laid out and ran with it a year later (I didn’t start playing cammy til super.) I’ve been practicing with him along with other dallas players on an almost nightly basis in prep for Evo, so we’ll see how that goes.

lol sako getting back into the tourney scene is going to frustrate the hell out of a lot of people.the skill level gap is so wide that he probably has an akuma which can go up against tokido,an ibuki which is definitely better than momochi’s and also a viper thats was considered to be the best in sf4.

i don’t think he will go back to tourney scene. maybe just the online one. After Sako wins this tournament. we will see alot of new Cammy players ^^

Sako also has a sick Chun-Li. Sako seems to exclusively use female characters I noticed. Does anyone know that the notation for that sick Cammy combo Sako does when they’re practicing combos in the volcano stage? It’s the 4 hit combo that ends with a sweep…the links on that look hella tight.

yeah you’re talking about the 545 plus tax combo.that one requires some really tight execution to pull off.

You talk like he’ll win the tourney. ^^’ Sako’ll probably win the next match against YHCmochi or Mago who has less than 3 months of experience with Fei Long, Mago really isn’t the best Fei Long I know, but I’m not so sure Sako’ll win Makoto or Umehara. Makoto’s really strong too, maybe stronger than Umehara thanks to the buffs Claw’s got in SSF4. All the matches I saw with him were his victories and he destroyed Umehara.

I hope a final match Sako vs Makoto that’ll be pretty interesting, both of them are very strong.

Actually i think Sako didnt fully play how he should play the matchup vs gouki , tokido got away with lot of stuff.

multipost glitch

cammy is one of vega’s worst matchups.

i think Uryo’s viper will walk all over Mokoto’s vega. I think Ibuki is hard to win in a long set.
i think it will be Sako vs Daigo final.