Really? I haven’t been on the forums much since I’m deployed, but I just won a tourney we held here and I destroyed jumpers. Close mp, far hk, far hp, hell stinger auto corrects deep. I don’t have any issues really.
in the corner on balrog, you can do a cross up j.HP and kind of make it look really ambiguous. I think it’s also safe from EX Headbutt but not sure on that yet. Also havent seen it done on other characters yet in the corner.
Forward Throw / Face Down / Ryu hit vulnerable on 29f.
Backward Throw / Face Up / Ryu hit vulnerable on 57f.
Sweep / Face Up / Ryu hit vulnerable on 46f.
Counter Hit Sweep / Face Up / Ryu hit vulnerable on 50f.
So I am currently working on Psycho Stream set ups off of her launcher target combo. Seems various thing have to be used depending on the character (big, small, etc). I have a few set ups that are interesting, it involves pushing them out of PS, but just barely, get a throw, or fake and go low, or instant over head. Any throw results in 2-5 hits of the ultra being saved and you getting a left right mix up on their wake up with scramble. If they tech recovery you get a high low mix up. Still trying some stuff will post more later. Same applies with sweep.
Lazy mode, i have some stuff, but it’s not all tested yet. Need to take more notes first. I’ve been playing hearthstone.
To your above post, pushing people out of psycho stream is really useful, and it’s easier on some characters. Crouching guile seems to be oddly easy for whatever reason for instance.