Heh, watch the CYF (not sure if it’s him) vs Combofiend match. Think it’s the very first one. MSP vs MIP, outcome is hilarious.
Where is this video?
Rushdown Tactics.
It is always advised to land either a fierce punch or kick on sent and try to snap in the AAA - capcom, psylocke, cyke. etc. But what is the best way to rushdown?
Regular Jump Forward f.p or r.k?
Super Jump XX ad/df f.p or r.k?
or Super Jump f.p or r.k XX ad/df f.p or r.k?
Any other ways?
Thanks!
ohh gawd… the beasting CYF takes, sometimes IRONMAN is t00 g00d.
How should magneto fight against another magneto. Today me and my opponent at least spent 10 full seconds blocking and staring at each other waiting for someone to make the first psylocke call (MSP vs MSP), his mags conquered my mags but my storm killed his magneto and was lucky enough to be able to assist kill psylocke =P coz she was still on screen as my psylocke hit her and magneto/killing magneto and leaving her.
Anyways I find that to be my most difficult match up. Magneto vs Magneto. Any tips on handling that or if it has been posted elsewhere, redirect me there please =D
for me… it depends what type of magz my opponent is playing… if he is aggresive. i wait for psy to hit and go for an infinite/reset or whatever. normally after this happens, they dont rush you as hard. if they dont aggresivvly rush, i do. RTSD. as hard as you can, but do it wisely. but yeah… anything else?
how do i get a great magneto … what color do you pick?
i’m the one getting caught in psylocke mostly but I roll like a bitch =D
aite important question/scenario
assits hits opponent…doesnt matter what assit mag/sent whatever…u follow up into infinite…what would u guys do to end the combo…u have no unmashable u can do cuz u used up ya assist and would u take the risk of them mashing out a hypergrav tempest? shockwave is out tha question cuz odds are u already in the corner plus dmg scaling is a bitch… Would u also take the risk of the of them succesfully blocking ya resets cuz where i play people are blocking alot my my shit…even some of my new shit:(… so how would u end it… i find myself dhc’ing into storm alot but i usually like to keep mag in there after a dead character so i can keep pressure on em…what would u serious mag players do? i also find myself doin taiji’s flying screen setup for a reset after infinite too…feedback plz
I guess you can trying a grab?
da_dragon:
Hmmm… I’d say reset. Good reset that catches a lot of peole, and I mean a LOT, is this. Infinite till whatever, then sj lk, lk, ad.df lk ONCE, land, fk throw -> anything from that. That gets good damage in, AND gets you an unmashable, since you didn’t use your assist to catch them.
Or you can, sj lk, lk, ad.f lk, lk hypergravXXtempest. Seems a bit harder to catch than the 1 hit fk XX hypergrav temp one.
DC_Static:
Either the purple one or the dark red/black one gets you the best results.
Magnetic Hail:
Bait psy out. Super jump and ad.d with an attack. Usually if they see the superjump splash, they’ll call psy out to catch you. (make sure you’re not right next to them) Punish her the best you can. Sometimes the other mag will try to jump you while you’re attacking the assist. That’s the time you call YOUR psy, and catch him, then snap him out to psy. Then kill her.
dan. gotta pick blue like soo. or hot pink… its the secret color… you gotta press ALL SIX BUTTONS AT ONCE !
.infamous.
i pick the all black one thats the best one …
oh wait …
oooooooops im just high :bluu:
- higher magneto
Yea i been doin that reset for a while now:lol: they block tha lk that resets it…i think i’ll stick to flyin screen setups or same same resets… and i wouldnt recommend u doin a fk throw in the middle of the screen for a reset…it is rollable…call sent-g then grab and s.rh shockwave does real good dmg tho…
As for hypergrav tempest u listed…yea i used to do it a while back but once again they mash out…sht sux…but o well, i’ll come up with sumin
Naw mang, I meant to do the infinite like normal, but instead of 2 kicks down, hit them with only one, you’ll land at the same time, and you can throw immediately. They shouldn’t block the lk down. Tell me if I misunderstood what you wrote. Just got home. :o
And I thought you were askin these questions for the corner… whoops, my bad.
You can wiff attacks and throw pretty easily. Like, get them in the corner and in the infinite, then sj. lk, lk, ad.f lk, lk, fp (whiffs) then you land and do somethin else.
Anymore questions?
how does one attack the beast that is sent with im+B and mag a assist.
and cable with drones (ie when to ground dash, when to airdash, how to land clean hits)
Ohhh i thought u meant crossing over with tha lk…my fault lol…yea i kno all that stuff in the corner already…usually i do tha instant sj grab or the sj lk sj lk addf lk grab u was talkin bout…nah i got corner shit locked basically i wanna kno midscreen shit…
Hmm… midscreen resets? Well, I can think of a couple off the top of my head.
Infinite for however long, the cr.fk + psy. Should slide right under them and cross them up. Then OTG them and do other stuff.
Or, infinite till whenever, then sj. lk, lk, ad.f, lk, lk then whiff a fp/fk, you’ll land at the same time. This suprises people once in a while, the best time to do this is if you got a good flow going with your inifinite. People are just wondering wtf you’re doing, then you catch em with it.
That flying screen reset by Taiji is very good. Gotta give him props for that one. Use that one too.
But it’s best to stick to the basic mid-screen resets, like the double or quad fierce (launch, fk, ad.df fp, fk, cr. fk) combos to set up resets. Either go top to bottom or cross them up. Or something something.
Anymore questions?
yea i find myself in this situation alot too… since people these days seem to block resets easily now…
what i’ve been doing lately is to do infin till the corner, then sj. wk, wk, ad df wk, wk (the last to reps a lil faster than normal) , land, sj ad df rh throw (keep doing this till they die)…
it seems to work really good, as people mash buttons and they seem to get sucked in by the throw… I guess only way out is to tech the throw. if yr against sent, tempest that shit to infin repeatedly, or unblockable over and over
also infin for max hits, then dhc storm to kill them is alright… then w/ storm just build bar to dhc mag in… its sorta lame, but safe…
usually i do a shockwave combo , and it leads them to the corner… instead of the usual FS setup from there… i do dash… QCF + rh to throw while dashing… since shockwave usually brings u to the corner, its really good… the timing to do this is sorta weird, since u have to pause a lil after the shockwave, try it out , works great
if u can’t understand what i posted, tell me and ill try to make things clearer
i agree w/ the double and quad fierce too… but the beauty of implementing my setup (lol that sounds funny) to yr game is that there will be times where u’ll land a double wk,wk, or a wk, rh etc… that will prevent u from using double fp… here’s an example
t.jump wk, wk. d. wk. d. fp (since u can’t do the fp, fp anymore) do the infin for however long u want, then my setup to reset…
so with that in mind… u can use it whenever the time is right :evil:
I find that I’m having worse time against team scrub as Mag/Tron than I am as Mag/Psy.
And tips on how to effectively play against Scrub as Mag/Tron?