ermmm. how about parrying AHVB??? lol…
we can’t exactly tell you how to win, but the threads here can give you information on specific characters and specific situations wherein you can do something and not being kicked in the a** (e.g. cable and sent).
i got it. Ty Green, i think i kept doing sj. d+lk without realizing it
Another question, is it just me or does anybody else has trouble wavedashing sometimes?
The other day i played against a blackheart based team, he kept throwing demons from the air, and half the time I would wavedash into the demons instead of through them for some reason.
I have lots of trouble playing against a decent bh-based team, or getting close to bh for that matter, esp. watts. I use MSP.
use a different team, msp relies on rushing or turtle with psylocke assist. both don’t do well against BH teams because he’s good at keeping you away. the only thing msp can really do is DHC to storm. you’d be better off with storm than mags against BH anyway UNLESS of course you’re sure you can get the first hit off. once in control, bh is too easy to kill… unless he’s got cyclops haha.
but characters like cable, sent, or storm should do you good esp with a good assist like capcom or cyclops
if you’d like to stick with MSP, all i can really advise is to use storm, or when you’re mags try and time storms assist to force BH to block when he lands, then rush in from there. OR try choosing her last assist instead. its great for locking people down
ok can you give me tips to win with magneto. my team is im/cable/sent.
thanks.
huh?? where’s magneto in your team? how are you supposed to apply those things if magneto is not in your lineup…
on the BH thing. you can try to kill his assist (snapback)… especially capcom and cyclops…
lol at you taking him serious
bronson, we may need you on our marvel team for ncr
me, you, long tran
BE READY
deus AND shadyk?!
i so honored.
bronson.
Bronson in my thread? hahahaha what in the fuck
I’m having troubles executing the ROM not only on this set-up, but all togther…
c.lk + psy, c.lk, dash > c.lk, c.hk, (sjc) lk, lk…
Whenever I try to ad/df + lk, lk he either goes undernieth them or the lk will hit but not combo… Is there some sort of loose rythem to it that you have to get used to? It seems positioning and timing is pretty important… I’ve checked out the ROM tutorial vid and I know how to do it, I just can’t execute it…
@ bronson
sorry about that man… i didn’t mean it. just trying to help.
judging from the posts here, seems you’re really good. nice to meet you, i think it should be the other way around, i should be the one learning.
The ROM is very flexible. From what I see you’re doing ad.df too fast - you have to let yourself ‘float’ a little to gain some height before doing an ad.df lk lk. Don’t worry if you think it won’t connect, usually it will. Just mess around with it and post back whatever results.
sj.mk has a hell of a lot of hit stun. Pause after each pair of kicks (going up) until you’re at least at their height, then do the addf sj.d+lk sj.mk.
Make sure you cancel the air dash IMMEDIATELY into sj.d+lk.
I see, I’ll give that a try, thanks…
or you can just do sj uf going up adn then ad straight down. preference my friend!
radiant no i suck at marvel, i jsut mash. and rely on randomness. that and i dont even play.
bronson.
My Mags cheats to win.
Can someone explain to me the weird j. hk crossup on Sent?
Yeah I sj uf too. Seems to be a LOT fucking easier…
And you don’t rely on randomness, you rely on TROONNNNNN
of course you do the same stuff i do, i am your teacher afterall.
Woh, for a second there I thought you said…
Mags FK throw
I was messing around in training mode and i did this:
**
FK throw, dash forward.**
Now, most of the time, Magneto will stop at the feet of the opponent and not dash any further than that, but when I did the dash, magneto dash right pass the body as if it wasnt there.
I was able to recreate this maybe 3/50 tries. I was wondering if anyone knows anything about this or how to do it constantly. Or if its just random.
Somethings I know I did [or pretty sure I did]:
-FK throw, dash the instant you can move.
-I believe I dashed during or as soon as the screen/body finished its first bounce.
corner or no? and do you mean HP throw? because the HK throw doesnt make you bounce.